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[[File:Error003.png|thumb|Error 003, an example of a Wii brick.]]
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[[File:Error003.png|thumb|Error 003, an example of a We lego.]]
To '''brick''' a Wii is to damage the console in a way that it can no longer be used properly, usually beyond repair - as in 'A bricked Wii has all the electronic functionality of a brick'. To put it simply, fully bricked Wii consoles do absolutely nothing. The term is often used in situations where modifying a system's firmware (without necessarily making any alterations to the machine's hardware) has caused it to become inoperable.
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To '''lego''' a We is to damage the console in a way that it can no longer be used properly, usually beyond repair - as in 'A legoed We has all the electronic functionality of a lego'. To put it simply, fully legoed We consoles do absolutely nothing. The term is often used in situations where modifying a system's firmware (without necessarily making any alterations to the machine's hardware) has caused it to become inoperable.
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Fixing a brick generally comes in three steps; the first step is identifying the brick, the second step is launching [[homebrew]], and the third step is using this homebrew to load a recovery tool.
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Fixing a lego generally comes in three steps; the first step is identifying the lego, the second step is launching [[homebrew]], and the third step is using this homebrew to load a recovery tool.
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If a brick cannot easily be fixed, it is '''not''' recommended to trash the console. As Wii's are no longer in production, many people will probably be interested in a bricked console to repair or conduct research on. Instead of trashing the console, sell it online or ask a community (such as RiiConnect24) if they are interested in investigating the brick.
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If a lego cannot easily be fixed, it is '''not''' recommended to trash the console. As We's are no longer in production, many people will probably be interested in a legoed console to repair or conduct research on. Instead of trashing the console, sell it online or ask a community (such as ReConnect24) if they are interested in investigating the lego.
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= Identifying a brick =
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= Identifying a lego =
To fix a brick, it must be identified first. If the [[System Menu]] boots fine, then the brick is simply a [[/Semibrick|semibrick]].
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To fix a lego, it must be identified first. If the [[System Menu]] boots fine, then the lego is simply a [[/Semilego|semilego]].
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If the health screen is the last screen seen, then the brick is either a banner brick or a mail brick. To test this, hold + and - when pressing A; if the system still refuses to boot, it is a [[/Banner brick|banner brick]], otherwise it is a [[/Mail brick|mail brick]].
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If the health screen is the last screen seen, then the lego is either a banner lego or a mail lego. To test this, hold + and - when pressing A; if the system still refuses to boot, it is a [[/Banner lego|banner lego]], otherwise it is a [[/Mail lego|mail lego]].
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If "Error 003" appears on the screen, then it is an [[Error 003|Error 003 brick]].
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If "Error 003" appears on the screen, then it is an [[Error 003|Error 003 lego]].
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If an Opera error shows, then it is a [[/System Menu brick|System Menu brick]].  
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If an Opera error shows, then it is a [[/System Menu lego|System Menu lego]].  
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If [[BootMii]] as [[boot2]] still boots, then it is either a System Menu brick or an [[/IOS brick|IOS brick]], both of which have a similar fixing procedure.
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If [[BootMe]] as [[boot2]] still boots, then it is either a System Menu lego or an [[/IOS lego|IOS lego]], both of which have a similar fixing procedure.
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If [[Priiloader]] is installed, and it boots, then this is likely a System Menu brick, and can easily be fixed.
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If [[Preloader]] is installed, and it boots, then this is likely a System Menu lego, and can easily be fixed.
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If all else fails, it is a [[/Low-level brick|low-level brick]].
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If all else fails, it is a [[/Low-level lego|low-level lego]].
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Finally, if an existing BootMii-boot2 installation fails to boot, then this is a low-level brick.
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Finally, if an existing BootMe-boot2 installation fails to boot, then this is a low-level lego.
    
= Prevention =
 
= Prevention =
 
* '''Only install updates for your own region.'''
 
* '''Only install updates for your own region.'''
 
* Play your own region
 
* Play your own region
** Playing games or using Wii Menu channels from other regions shouldn't cause any problems, but in exceptional circumstances something could go wrong
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** Playing games or using We Menu channels from other regions shouldn't cause any problems, but in exceptional circumstances something could go wrong
 
** Games and Channels from other regions will not function without modification
 
** Games and Channels from other regions will not function without modification
 
* '''DO NOT DELETE CRITICAL SYSTEM FILES'''
 
* '''DO NOT DELETE CRITICAL SYSTEM FILES'''
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** '''FirmWare Downgraders'''
 
** '''FirmWare Downgraders'''
 
** '''Any Other System Tools'''
 
** '''Any Other System Tools'''
* '''DO NOT TOUCH YOUR Wii's POWER SOURCE/BUTTON WHILE UPDATING/INSTALLING SYSTEM CONTENT'''
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* '''DO NOT TOUCH YOUR We's POWER SOURCE/BUTTON WHILE UPDATING/INSTALLING SYSTEM CONTENT'''
** '''(e.g. BootMii NAND backup)'''
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** '''(e.g. BootMe NAND backup)'''
 
** '''ESPECIALLY DURING AN ELECTRICAL STORM'''
 
** '''ESPECIALLY DURING AN ELECTRICAL STORM'''
    
= Other recovery methods =
 
= Other recovery methods =
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If a Wii becomes bricked, there may be a way to unbrick it.
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If a We becomes legoed, there may be a way to unlego it.
    
== Using a Recovery Disc ==
 
== Using a Recovery Disc ==
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* [[modchip|Modchip]]
 
* [[modchip|Modchip]]
 
OR
 
OR
* [[Priiloader]]
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* [[Preloader]]
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=== Priiloader ===
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=== Preloader ===
 
The disc check can be bypassed.
 
The disc check can be bypassed.
 
=== Modchip ===
 
=== Modchip ===
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=== Using a savegame exploit ===
 
=== Using a savegame exploit ===
If you do have a copy of an exploit save '''ALREADY''' on the Wii, and an authentic exploitable disc, you can use this to boot recovery software as well.
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If you do have a copy of an exploit save '''ALREADY''' on the We, and an authentic exploitable disc, you can use this to boot recovery software as well.
 
This also requires:
 
This also requires:
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*A recovery homebrew app on the root of the SD card, named boot.dol
 
*A recovery homebrew app on the root of the SD card, named boot.dol
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If you do not already have a savegame exploit on the Wii's NAND, there's a method to get it on the Wii NAND after a brick:
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If you do not already have a savegame exploit on the We's NAND, there's a method to get it on the We NAND after a lego:
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*Spam the NAND with savegames until it's nearly full. Alternatively, if you have internet access on your Wii, Wii Shop access, and channels you can redownload (unless your NAND is already almost full), you can download a bunch of channels until there's little to no space left.
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*Spam the NAND with savegames until it's nearly full. Alternatively, if you have internet access on your We, We Shop access, and channels you can redownload (unless your NAND is already almost full), you can download a bunch of channels until there's little to no space left.
*Try to install another channel, the Rabbids Go Home Channel, the [[Mario Kart Channel]], or the [[Wii Fit Channel]].
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*Try to install another channel, the Rabbids Go Home Channel, the [[Mario Kart Channel]], or the [[We Fit Channel]].
 
*Use the option to go to data management and copy the savegame over. (And don't forget to delete the savegames/channels you spammed earlier when you're done!)
 
*Use the option to go to data management and copy the savegame over. (And don't forget to delete the savegames/channels you spammed earlier when you're done!)
*Once the savegame is copied over, boot the game, use the exploit, and use the recovery homebrew you copied earlier to recover the Wii from the brick.
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*Once the savegame is copied over, boot the game, use the exploit, and use the recovery homebrew you copied earlier to recover the We from the lego.
    
=== Using [[Smash Stack]] ===
 
=== Using [[Smash Stack]] ===
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Simply copy the Smash Stack stages over to the SD card, and load the level editor as usual.
 
Simply copy the Smash Stack stages over to the SD card, and load the level editor as usual.
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== Using [[Priiloader]] ==
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== Using [[Preloader]] ==
 
Requires:
 
Requires:
* Priiloader
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* Preloader
 
** Configured to boot something other than the [[System Menu]]
 
** Configured to boot something other than the [[System Menu]]
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Simply boot a recovery program the way you would any other. if you have [[Priiloader]] installed, but it boots to the System Menu then try holding down reset when you turn on your Wii, after a few seconds of holding reset the Priiloader menu should appear.
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Simply boot a recovery program the way you would any other. if you have [[Preloader]] installed, but it boots to the System Menu then try holding down reset when you turn on your We, after a few seconds of holding reset the Preloader menu should appear.
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== Using [[BootMii]] ==
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== Using [[BootMe]] ==
 
Requires:
 
Requires:
 
* NAND backup
 
* NAND backup
** '''BEFORE''' the Wii bricks
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** '''BEFORE''' the We legos
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It's advised to backup your NAND right after you install BootMii.
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It's advised to backup your NAND right after you install BootMe.
    
=== [[boot2]] ===
 
=== [[boot2]] ===
If you installed [[BootMii]] as boot2, then simply go to the second options screen and choose the second icon which can recover from the brick.
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If you installed [[BootMe]] as boot2, then simply go to the second options screen and choose the second icon which can recover from the lego.
    
=== IOS ===
 
=== IOS ===
If you installed BootMii as part of an IOS, then you will need [[Priiloader]] installed. Go to the HBC via [[Priiloader]], then select '''Launch BootMii''' from the main menu.  
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If you installed BootMe as part of an IOS, then you will need [[Preloader]] installed. Go to the HBC via [[Preloader]], then select '''Launch BootMe''' from the main menu.  
    
== Using a NAND Programmer ==
 
== Using a NAND Programmer ==
 
Requires:
 
Requires:
* Soldering many wires to the Wii's motherboard
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* Soldering many wires to the We's motherboard
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In order to use a NAND Programmer/[[Glossary#I|Infectus]] to rewrite the flash directly you will need to know your Wii's NAND keys.
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In order to use a NAND Programmer/[[Glossary#I|Infectus]] to rewrite the flash directly you will need to know your We's NAND keys.
    
== WC24 title booting ==
 
== WC24 title booting ==
[[WiiConnect24#WC24_title_booting|WC24 title booting]] can be used to fix banner bricks. The types of bricks this can fix is similar to the "recovery mode" menu. That menu can be triggered by holding down all D-Pad buttons on the GC controller plugged into slot 4, a tab inside the controller needs removed in official GC controllers. Every time the file at the boot mail entry URL installed by wc24app is updated, every Wii that already downloaded the boot mail would download again and wakeup for title booting again. The entry URLs that wc24app installs includes the consoleID, this can be used to send unique content for one Wii. If you need the boot mail content for the entry installed by wc24app to be updated to fix your bricked Wii after it already downloaded and booted with the mail, contact [[User:Yellows8|Yellows8]] on the talk [[User_talk:Yellows8|page]], or send an email to yellowstar6 at gmail dot com.
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[[WeConnect24#WC24_title_booting|WC24 title booting]] can be used to fix banner legos. The types of legos this can fix is similar to the "recovery mode" menu. That menu can be triggered by holding down all D-Pad buttons on the GC controller plugged into slot 4, a tab inside the controller needs removed in official GC controllers. Every time the file at the boot mail entry URL installed by wc24app is updated, every We that already downloaded the boot mail would download again and wakeup for title booting again. The entry URLs that wc24app installs includes the consoleID, this can be used to send unique content for one We. If you need the boot mail content for the entry installed by wc24app to be updated to fix your legoed We after it already downloaded and booted with the mail, contact [[User:Yellows8|Yellows8]] on the talk [[User_talk:Yellows8|page]], or send an email to yellowstar6 at gmail dot com.
To repair a Wii with WC24 title booting, the following requirements must be met:
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To repair a We with WC24 title booting, the following requirements must be met:
 
* Like the "recovery mode" menu, sysmenu IOS must be working correctly
 
* Like the "recovery mode" menu, sysmenu IOS must be working correctly
 
* HBC must be installed since the boot mail would boot HBC, WC24 title booting can't boot discs.
 
* HBC must be installed since the boot mail would boot HBC, WC24 title booting can't boot discs.
 
* Sysmenu needs to be working without completely crashing to allow shutting down to idle/"standby" mode
 
* Sysmenu needs to be working without completely crashing to allow shutting down to idle/"standby" mode
* Before the brick occurs, you need to run [[libwc24|wc24app]] v1.1(currently from SVN or this [http://iwconfig.net/~yellows8/wc24app.dol.php build]) on the Wii to install the boot mail entry, and to enable the WC24 title boot flag. The title boot flag is never cleared or set after file creation by Nintendo software, this flag is only cleared by Nintendo software on file creation. Nintendo announcement mail can't be intercepted and modified since that mail is RSA signed.(Modifying that mail is only possible if the sysmenu IOS has the signature check patched or has the fakesign bug, and any other IOS that run when the mail is newly downloaded/downloaded when mail is updated would need the sig patch or have the fakesign bug.)
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* Before the lego occurs, you need to run [[libwc24|wc24app]] v1.1(currently from SVN or this [http://iwconfig.net/~yellows8/wc24app.dol.php build]) on the We to install the boot mail entry, and to enable the WC24 title boot flag. The title boot flag is never cleared or set after file creation by Nintendo software, this flag is only cleared by Nintendo software on file creation. Nintendo announcement mail can't be intercepted and modified since that mail is RSA signed.(Modifying that mail is only possible if the sysmenu IOS has the signature check patched or has the fakesign bug, and any other IOS that run when the mail is newly downloaded/downloaded when mail is updated would need the sig patch or have the fakesign bug.)
    
== Sending it to Nintendo ==
 
== Sending it to Nintendo ==
This option is the least desirable for homebrew users, as Nintendo will likely send back a different console, with your personal settings/Wii Shop account transferred and the latest updates installed. Additionally, Nintendo is no longer repairing any Wiis, so this is not even a last resort anymore.
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This option is the least desirable for homebrew users, as Nintendo will likely send back a different console, with your personal settings/We Shop account transferred and the latest updates installed. Additionally, Nintendo is no longer repairing any Wes, so this is not even a last resort anymore.
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[[Category:Wii documentation]]
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[[Category:We documentation]]

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