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|-
| Memory not cleared before booting GC game
| Memory not cleared before booting GC game
−
| When [[MIOS]] loads a GameCube game, it never clears the 48K bytes of memory that the game should not have access to. By using a pair of tweezers to change the address lines, the entire memory can be dumped.
+
| When [[MIOS]] loads a GameCube game, it never clears the 48MB of memory that the game should not have access to. By using a pair of tweezers to change the address lines, the entire memory can be dumped.
| MIOS and the rest of memory can be dumped using GameCube homebrew.
| MIOS and the rest of memory can be dumped using GameCube homebrew.
| v8
| v8