Line 19:
Line 19:
=== vWii ===
=== vWii ===
−
On the [[vWii]], because the [https://wiiubrew.org/wiki/Espresso Espresso] only boots [https://wiiubrew.org/wiki/Ancast_Image Ancast Images], the NANDLoader must be signed. Nintendo solved this by adding title 1-512 as a NANDLoader. When launching a title other than the [[System Menu]], IOS will start this NANDLoaders to initialize the PowerPC. This NANDLoader in turn loads the title's main binary and jumps straight to it's entrypoint, skipping the title's NANDLoader which is included in title's binary.
+
On the [[vWii]], because the [https://wiiubrew.org/wiki/Espresso Espresso] only boots [https://wiiubrew.org/wiki/Ancast_Image Ancast Images], the NANDLoader must be signed. Nintendo solved this by adding title 1-512 as a NANDLoader. When launching a title other than the [[System Menu]], IOS will start this NANDLoader to initialize the PowerPC. This NANDLoader in turn loads the title's main binary and jumps straight to it's entrypoint, skipping the title's NANDLoader which is included in title's binary.
Because the [[Homebrew Channel]] had its own NANDLoader, fail0verflow never bothered to set an entrypoint, as the custom NANDLoader knew where to jump. This resulted in the channel initially not being compatible with [[vWii]]. [[fail0verflow]] solved this by adding an entrypoint to the dol header. This resulted in the channel's NANDLoader being run on the Wii, and skipped in vWii.
Because the [[Homebrew Channel]] had its own NANDLoader, fail0verflow never bothered to set an entrypoint, as the custom NANDLoader knew where to jump. This resulted in the channel initially not being compatible with [[vWii]]. [[fail0verflow]] solved this by adding an entrypoint to the dol header. This resulted in the channel's NANDLoader being run on the Wii, and skipped in vWii.