Line 30:
Line 30:
I feel like this should be obvious, but why does MIOS have the Wii’s keys in it? Is the GC IPL also encrypted using the same procedure as Wii titles? [[User:Hallowizer|Hallowizer]] ([[User talk:Hallowizer|talk]]) 18:49, 5 February 2021 (CET)
I feel like this should be obvious, but why does MIOS have the Wii’s keys in it? Is the GC IPL also encrypted using the same procedure as Wii titles? [[User:Hallowizer|Hallowizer]] ([[User talk:Hallowizer|talk]]) 18:49, 5 February 2021 (CET)
+
:It doesn't seem to be included in MIOS's binary (at least, doing a quick search for the first or last few bytes of the key gives no results). MIOS might read it from OTP into memory, but I'm not 100% sure of that. To me it seems more likely that BC reads it into memory (which it needs to do since it has to decrypt MIOS itself), and then that memory was not cleared when loading MIOS. (As for the encryption: MIOS's entire binary (which contains both the ARM component and the PowerPC component that functions like the GC IPL (but seems nowhere near a full copy to me at this point)) is encrypted like any other title, but there isn't any extra encryption on the PowerPC part over the ARM part.) This is mostly speculation as I haven't done much reverse-engineering of the ARM component of MIOS or of BC. --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 22:20, 7 March 2021 (CET)