Line 26:
Line 26:
|-
|-
| IOS1 ([[boot2]])
| IOS1 ([[boot2]])
−
| None
+
| 0.0, 0.1, 0.2, 0.3, 0.4
| <mark>v0</mark>, <mark>v1</mark>, <mark>v2</mark>, <mark>v3</mark>, <mark>v4</mark>
| <mark>v0</mark>, <mark>v1</mark>, <mark>v2</mark>, <mark>v3</mark>, <mark>v4</mark>
| The title ID where IOS1 would be is used by boot2, so the only "IOS" in slot 1 is boot2.
| The title ID where IOS1 would be is used by boot2, so the only "IOS" in slot 1 is boot2.
Line 33:
Line 33:
|-
|-
| IOS2 ([[System Menu]])
| IOS2 ([[System Menu]])
−
| None
+
| ?
| ?
| ?
| The title ID used by the System Menu is what IOS2 would be, so the System Menu is in the IOS2 slot. Note that this is the only time a non-ARM binary is placed in an IOS slot.
| The title ID used by the System Menu is what IOS2 would be, so the System Menu is in the IOS2 slot. Note that this is the only time a non-ARM binary is placed in an IOS slot.
Line 404:
Line 404:
|-
|-
| IOS256 ([[BC]])
| IOS256 ([[BC]])
−
| Unknown
+
| 0.0, 0.1, 0.2, 0.4, 0.5, 0.6
| v0, v1, v2, v4, v5, v6
| v0, v1, v2, v4, v5, v6
| Much like IOS1, IOS256 is used for BC, which is responsible for loading [[MIOS]].
| Much like IOS1, IOS256 is used for BC, which is responsible for loading [[MIOS]].
Line 411:
Line 411:
|-
|-
| IOS257 ([[MIOS]])
| IOS257 ([[MIOS]])
−
| Unknown
+
| 0.0, 0.1, 0.4, 0.5, 0.8, 0.9, 0.10
| v0, v1, v4, v5, v8, v9, v10
| v0, v1, v4, v5, v8, v9, v10
−
| The IOS used in GameCube mode. Its main purpose is to allow the PowerPC to directly access GameCube hardware.
+
| The IOS used in GameCube mode. Its main purpose is to allow the PowerPC to directly access GameCube hardware. Note that the MIOS binary contains both ARM and PowerPC code.
| Unknown
| Unknown
| Active
| Active
|}
|}
{{Navbox IOS}}
{{Navbox IOS}}