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libwiisprite is a C++ sprite library written for the Wii which utilises GX for all its graphical operations, meaning the GPU is used to accelerate graphics. libwiisprite aims to make developing Wii homebrew simple and fun with better graphical results than currently existing libraries. libwiisprite is currently under heavy development, but this version is a semi-stable version allowing most of the proposed functionality of the library. All possible PNGs can be loaded, even the ones with an alpha layer, so you can get started immediately!
 
libwiisprite is a C++ sprite library written for the Wii which utilises GX for all its graphical operations, meaning the GPU is used to accelerate graphics. libwiisprite aims to make developing Wii homebrew simple and fun with better graphical results than currently existing libraries. libwiisprite is currently under heavy development, but this version is a semi-stable version allowing most of the proposed functionality of the library. All possible PNGs can be loaded, even the ones with an alpha layer, so you can get started immediately!
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The library comes with full Doxygen documentation to help get development started. You can find it in the docs folder. It is also available online [http://feesh.braingravy.co.uk/libwiisprite/ here].
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The library comes with full Doxygen documentation to help get development started. You can find it in the docs folder. It is also available online [http://web.archive.org/web/20090308020640/http://feesh.braingravy.co.uk/libwiisprite/ here].
    
== Sample Application (Video) ==
 
== Sample Application (Video) ==
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