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| version = 1.6.9
| version = 1.6.9
| licence =
| licence =
−
| download = http://buildbot.libretro.com/stable/1.6.0/nintendo/wii/RetroArch.7z
+
| download = http://buildbot.libretro.com/stable
| website = http://www.libretro.com/
| website = http://www.libretro.com/
| discussion =
| discussion =
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the Wii release of RetroArch:
the Wii release of RetroArch:
−
* 81 (ZX 80/ZX 81/ZX Spectrum)
+
* 81 (ZX 81)
* Atari 800 (Atari)
* Atari 800 (Atari)
* Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.26]
* Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.26]
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==Selecting Cores==
==Selecting Cores==
−
RetroArch will select one of the dozen or so emulator/game cores on start-up. The name of the core currently loaded will be shown at the bottom side of the screen. To select a different core - go to the Settings menu (see 'Ingame controls'). Select the option 'Load Core' and hit the A (or 2) button. A filebrowser will appear where you can select a different core. Press A (or 2)to switch to the emulator/game core.
+
RetroArch will select one of the dozen or so emulator/game cores on start-up. The name of the core currently loaded will be shown at the bottom side of the screen. To select a different core - go to the Settings menu (see 'Ingame controls'). Select the option 'Load Core' and hit the A (or 2) button. A filebrowser will appear where you can select a different core. Press A (or 2) to switch to the emulator/game core.
==Controls==
==Controls==
−
RetroArch Wii will create a new input config file for each core you load. All input settings will be saved when RetroArch exits.
+
See the RetroArch documentation for setting the controls.
−
−
NOTE: When starting up a new core for the first time, you might have to first initialize the input settings. Go to the Settings menu (see 'Ingame controls') and go to 'Controller #number config'. Re-set the 'Device' by going back and forth between a previous device. The controls will be automatically applied.
−
−
This only has to be done once per core.
==Troubleshooting==
==Troubleshooting==
* Some GBA games don't run at fullspeed on Wii (VBA Next is a RetroConsole Level 2 emulator port). It will be replaced by a port of gpSP in the near future.
* Some GBA games don't run at fullspeed on Wii (VBA Next is a RetroConsole Level 2 emulator port). It will be replaced by a port of gpSP in the near future.
* The biggest Neo-Geo ROMs that can be loaded are around 23+MB in size, such as Real Bout Fatal Fury 1 and King of Fighters '96.
* The biggest Neo-Geo ROMs that can be loaded are around 23+MB in size, such as Real Bout Fatal Fury 1 and King of Fighters '96.