In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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7,895 bytes added ,  21:10, 13 December 2016
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* improved on-screen CD Leds (thanks to Iceknight)
 
* improved on-screen CD Leds (thanks to Iceknight)
 
* various code fixes & improvements
 
* various code fixes & improvements
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Genesis Plus GX 1.7.3 (26/11/2012) (Eke-Eke)
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[Gamecube/Wii]
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---------------
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* fixed broken input system initialization
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Genesis Plus GX 1.7.2 (24/11/2012) (Eke-Eke)
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[Core/SCD]
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---------------
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* added default TOC for Shadow of the Beast II (prevent hangs when audio tracks are missing)
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* fixed CD-DA fader muting
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* fixed PCM channels panning on reset
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* fixed backup RAM file management when using disc swap with Mode 1 cartridge
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* incremented CD drive read latency: fixes Space Adventure Cobra (freeze when opening coffin at 2nd morgue scene)
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* improved CDD emulation accuracy: fixes Snatcher (freeze at the end of Act 2) & various CD player bugs
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* improved MAIN-SUB memory map mirroring in SCD mode (verified on real hardware by Charles McDonald)
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* implemented cycle-accurate "stopwatch" register emulation
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[Core/Sound]
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---------------
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* fixed broken PSG noise frequency
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* fixed incorrect Game Gear PSG stereo emulation
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* implemented cycle-accurate Game Gear PSG stereo
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[Core/VDP]
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---------------
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* fixed broken VDP DMA from SVP ROM latency (graphic errors in Virtua Racing)
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[Core/MD]
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---------------
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* added Super Mario World 64 (unlicensed) cartridge hardware emulation
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[Core/Input]
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---------------
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* added automatic detection for CD games with Justifier/Menacer support
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* improved Justifier/Menacer emulation
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[Gamecube/Wii]
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---------------
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* fixed screen rendering when borders are disabled
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* added configurable on-screen CD leds
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[Wii]
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---------------
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* DVD light now indicates when virtual CD tray is open
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* fixed automatic input settings detection
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* improved lightgun crosshair positionning
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Genesis Plus GX 1.7.1 (13/10/2012) (Eke-Eke)
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[Core/SCD]
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---------------
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* added support for CUE files
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* added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images)
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* added CD fader emulation
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* added CDD "Fast FW" & "Fast RW" commands emulation
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* improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others)
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* improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish)
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* fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...)
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* fixed Word-RAM memory mode on soft-reset (missing logo gfx effects)
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* fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash)
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* fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown)
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* fixed Mode 1 emulation (cartridge boot mode)
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[Core/Sound]
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---------------
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* replaced FIR resampler by Blip Buffer for FM resampling
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* modified SN76489 core for use of Blip Buffer
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* improved PSG & FM chips synchronization using Blip Buffer
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* added Game Gear PSG stereo support
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* fixed SG-1000 specific PSG noise
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* fixed YM2612 LFO AM waveform (California Games surfing event)
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* fixed YM2612 phase precision
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* minor optimizations to YM2612 core
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[Core/Game Gear]
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---------------
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* added support for CJ Elephant Fugitive (recently released by SMS Power)
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* added Game Gear extended screen option
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[Core/Genesis]
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---------------
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* added support for a few recently dumped (but unreleased) games
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[Core/General]
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---------------
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* improved ROM & CD image file loading
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* various code cleanup
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[Gamecube/Wii]
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---------------
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* added automatic disc swap feature
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* removed automatic frameskipping (no use)
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* improved general audio/video sync
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* various code cleanup & bugfixes
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---------------------------------------------------------------------------------------------------------
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Genesis Plus GX 1.7.0 (01/07/2012) (Eke-Eke)
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[Core/SCD]
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---------------
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* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc)
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* added .ISO & .BIN CD image file support
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* added 512K backup cartridge RAM support
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* added savestate support for CD games
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NOTES:
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20:10, 13 December 2016 (CET)~
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* to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
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* CD audio tracks (CD-DA) are not supported (yet)
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[Core/CPU]
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---------------
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* modified 68k core for Mega CD / Sega CD support
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* optimized 68k core using prebuild const tables
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[Core/VDP]
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---------------
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* improved DMA accuracy
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* improved accuracy of nametables register & VSRAM writes during HBLANK: fixes "The Adventures of Batman & Robin" (graphical issues during 2nd Boss fight).
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* added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis)
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[Core/Sound]
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---------------
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* improved synchronization between SN76489 & YM2162 cores.
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* improved accuracy of SN76489 core timings.
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[Core/MD]
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---------------
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* added support for some recently dumped unlicensed games.
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* improved emulation of 32k bankswitch hardware used by a few unlicensed games.
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* fixed behavior of Z80 banked reads from 68k RAM (verified on real hardware).
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* fixed support for 128K Pro Action Replay ROM.
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[Core/MS]
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---------------
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* added support for all recent korean ROM dumps by SMS Power.
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* added emulation of korean multi-game mapper (4-Pak All Action)
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* added pseudo-random RAM pattern initialization on Mark-III and Japanese Master System (fixes "Alibaba and 40 Thieves" & "Block Hole")
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* added port $3E emulation & internal BOOTROM support (Master System & Game Gear only).
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[Core/General]
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---------------
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* added an option to set VDP mode (PAL/NTSC) independently from console region.
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* added an option to select original system master clock frequency (PAL/NTSC/AUTO), emulation will run at selected frequency when VSYNC is disabled.
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* fixed 68k context loading/saving (Sol Deace).
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* fixed C89 incompatibilities for better portability.
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* removed use of "long int" type for portability on 64-bit platforms.
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* moved savestate zlib compression out of emulation core (for ports that don't use it).
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* various optimizations.
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[Gamecube/Wii]
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---------------
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* removed ROM load device selection from Load Menu: default ROM device must now be configured in menu settings.
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* added specific load buttons, browsers & saved paths for each systems, this also fixes slowdowns caused by screenshot loading when browsing from slow devices.
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* added support for left/right buttons as page up/down keys in ROM browsers
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* added right analog stick as default "return to menu" key for Gamecube controllers
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* added alternate remappable menu key combo for Gamecube controllers
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* added an option to disable VSYNC (emulator is synced with audio hardware instead of video).
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* added an option to boot system from "BIOS", with or without cartridge.
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* added Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory).
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* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System)
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* State & SRAM files are now only compressed when saving to Gamecube Memory Cards
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* various fixes & cleanup.
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* compiled with devkitPPC r26 & libogc 1.8.11.
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[Gamecube]
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* improved progressive mode support when component cable is detected (hold B during startup to switch menu video mode configuration)

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