Line 426:
Line 426:
* improved on-screen CD Leds (thanks to Iceknight)
* improved on-screen CD Leds (thanks to Iceknight)
* various code fixes & improvements
* various code fixes & improvements
+
+
---------------------------------------------------------------------------------------------------------
+
Genesis Plus GX 1.7.3 (26/11/2012) (Eke-Eke)
+
---------------------------------------------------------------------------------------------------------
+
+
[Gamecube/Wii]
+
---------------
+
* fixed broken input system initialization
+
+
---------------------------------------------------------------------------------------------------------
+
Genesis Plus GX 1.7.2 (24/11/2012) (Eke-Eke)
+
---------------------------------------------------------------------------------------------------------
+
+
[Core/SCD]
+
---------------
+
* added default TOC for Shadow of the Beast II (prevent hangs when audio tracks are missing)
+
* fixed CD-DA fader muting
+
* fixed PCM channels panning on reset
+
* fixed backup RAM file management when using disc swap with Mode 1 cartridge
+
* incremented CD drive read latency: fixes Space Adventure Cobra (freeze when opening coffin at 2nd morgue scene)
+
* improved CDD emulation accuracy: fixes Snatcher (freeze at the end of Act 2) & various CD player bugs
+
* improved MAIN-SUB memory map mirroring in SCD mode (verified on real hardware by Charles McDonald)
+
* implemented cycle-accurate "stopwatch" register emulation
+
+
[Core/Sound]
+
---------------
+
* fixed broken PSG noise frequency
+
* fixed incorrect Game Gear PSG stereo emulation
+
* implemented cycle-accurate Game Gear PSG stereo
+
+
[Core/VDP]
+
---------------
+
* fixed broken VDP DMA from SVP ROM latency (graphic errors in Virtua Racing)
+
+
[Core/MD]
+
---------------
+
* added Super Mario World 64 (unlicensed) cartridge hardware emulation
+
+
[Core/Input]
+
---------------
+
* added automatic detection for CD games with Justifier/Menacer support
+
* improved Justifier/Menacer emulation
+
+
[Gamecube/Wii]
+
---------------
+
* fixed screen rendering when borders are disabled
+
* added configurable on-screen CD leds
+
+
[Wii]
+
---------------
+
* DVD light now indicates when virtual CD tray is open
+
* fixed automatic input settings detection
+
* improved lightgun crosshair positionning
+
+
---------------------------------------------------------------------------------------------------------
+
Genesis Plus GX 1.7.1 (13/10/2012) (Eke-Eke)
+
---------------------------------------------------------------------------------------------------------
+
+
[Core/SCD]
+
---------------
+
* added support for CUE files
+
* added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images)
+
* added CD fader emulation
+
* added CDD "Fast FW" & "Fast RW" commands emulation
+
* improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others)
+
* improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish)
+
* fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...)
+
* fixed Word-RAM memory mode on soft-reset (missing logo gfx effects)
+
* fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash)
+
* fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown)
+
* fixed Mode 1 emulation (cartridge boot mode)
+
+
[Core/Sound]
+
---------------
+
* replaced FIR resampler by Blip Buffer for FM resampling
+
* modified SN76489 core for use of Blip Buffer
+
* improved PSG & FM chips synchronization using Blip Buffer
+
* added Game Gear PSG stereo support
+
* fixed SG-1000 specific PSG noise
+
* fixed YM2612 LFO AM waveform (California Games surfing event)
+
* fixed YM2612 phase precision
+
* minor optimizations to YM2612 core
+
+
[Core/Game Gear]
+
---------------
+
* added support for CJ Elephant Fugitive (recently released by SMS Power)
+
* added Game Gear extended screen option
+
+
[Core/Genesis]
+
---------------
+
* added support for a few recently dumped (but unreleased) games
+
+
[Core/General]
+
---------------
+
* improved ROM & CD image file loading
+
* various code cleanup
+
+
[Gamecube/Wii]
+
---------------
+
* added automatic disc swap feature
+
* removed automatic frameskipping (no use)
+
* improved general audio/video sync
+
* various code cleanup & bugfixes
+
+
+
---------------------------------------------------------------------------------------------------------
+
Genesis Plus GX 1.7.0 (01/07/2012) (Eke-Eke)
+
---------------------------------------------------------------------------------------------------------
+
+
[Core/SCD]
+
---------------
+
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc)
+
* added .ISO & .BIN CD image file support
+
* added 512K backup cartridge RAM support
+
* added savestate support for CD games
+
+
NOTES:
+
20:10, 13 December 2016 (CET)~
+
* to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
+
* CD audio tracks (CD-DA) are not supported (yet)
+
+
[Core/CPU]
+
---------------
+
* modified 68k core for Mega CD / Sega CD support
+
* optimized 68k core using prebuild const tables
+
+
[Core/VDP]
+
---------------
+
* improved DMA accuracy
+
* improved accuracy of nametables register & VSRAM writes during HBLANK: fixes "The Adventures of Batman & Robin" (graphical issues during 2nd Boss fight).
+
* added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis)
+
+
[Core/Sound]
+
---------------
+
* improved synchronization between SN76489 & YM2162 cores.
+
* improved accuracy of SN76489 core timings.
+
+
[Core/MD]
+
---------------
+
* added support for some recently dumped unlicensed games.
+
* improved emulation of 32k bankswitch hardware used by a few unlicensed games.
+
* fixed behavior of Z80 banked reads from 68k RAM (verified on real hardware).
+
* fixed support for 128K Pro Action Replay ROM.
+
+
[Core/MS]
+
---------------
+
* added support for all recent korean ROM dumps by SMS Power.
+
* added emulation of korean multi-game mapper (4-Pak All Action)
+
* added pseudo-random RAM pattern initialization on Mark-III and Japanese Master System (fixes "Alibaba and 40 Thieves" & "Block Hole")
+
* added port $3E emulation & internal BOOTROM support (Master System & Game Gear only).
+
+
[Core/General]
+
---------------
+
* added an option to set VDP mode (PAL/NTSC) independently from console region.
+
* added an option to select original system master clock frequency (PAL/NTSC/AUTO), emulation will run at selected frequency when VSYNC is disabled.
+
* fixed 68k context loading/saving (Sol Deace).
+
* fixed C89 incompatibilities for better portability.
+
* removed use of "long int" type for portability on 64-bit platforms.
+
* moved savestate zlib compression out of emulation core (for ports that don't use it).
+
* various optimizations.
+
+
[Gamecube/Wii]
+
---------------
+
* removed ROM load device selection from Load Menu: default ROM device must now be configured in menu settings.
+
* added specific load buttons, browsers & saved paths for each systems, this also fixes slowdowns caused by screenshot loading when browsing from slow devices.
+
* added support for left/right buttons as page up/down keys in ROM browsers
+
* added right analog stick as default "return to menu" key for Gamecube controllers
+
* added alternate remappable menu key combo for Gamecube controllers
+
* added an option to disable VSYNC (emulator is synced with audio hardware instead of video).
+
* added an option to boot system from "BIOS", with or without cartridge.
+
* added Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory).
+
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System)
+
* State & SRAM files are now only compressed when saving to Gamecube Memory Cards
+
* various fixes & cleanup.
+
* compiled with devkitPPC r26 & libogc 1.8.11.
+
+
[Gamecube]
+
----------
+
* improved progressive mode support when component cable is detected (hold B during startup to switch menu video mode configuration)