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120 bytes added ,  05:48, 2 August 2016
==== HEAD chunk part 2 ====
There are at least 2 known types of this part:===== Header =====
{| class="wikitable"
|-
! TypeOffset! MarkerSize
! Description
|-
| 0x0000
| 1
| 0x01000000 Number of tracks| Used in Super Smash Bros. Brawl-| 0x0001| 1| Track Description Type
|-
| 0x0002
| 2
| 0x01010000| Used in other games.Padding? (0x00)
|}
===== Header Offset table =====The header contains one of this structure for each track
{| class="wikitable"
|-
|-
| 0x0000
| 1
| 0x01
|-
| 0x0001
| 1
| Track description type
|-
| 0x0002
| 2
| Padding? (0x00)
|-
| 0x0004
| 4
| MarkerOffset to track description
|}
===== Offset table Track Descriptions =====The file contains one There are at least 2 known types of this structure for each trackdescriptions: 
{| class="wikitable"
|-
! Offset! SizeType
! Description
|-
| 0x00000 | 4| MarkerUsed in Super Smash Bros. Brawl
|-
| 0x00041| 4| Offset to track descriptionUsed in other games.
|}
The header contains one track description for each track ====== Track Description Type 1 0 ======The file contains one of this structure for each track
{| class="wikitable"
|-
|}
====== Track Description Type 2 1 ======The file contains one of this structure for each track
{| class="wikitable"
|-
===== Offset table =====
The file header contains one of this structure for each channel
{| class="wikitable"
|-
===== ADPCM Channel Information =====
The file header contains one of this structure for each channel.
{| class="wikitable"
|-

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