Line 32:
Line 32:
RL/R is the rim of the drum (left/right side).
RL/R is the rim of the drum (left/right side).
These bits are inverted i.e. a hit clears the bit.
These bits are inverted i.e. a hit clears the bit.
+
+
Note: The actual game performs a 6 byte read starting from address 0x00, but the first 4 bytes were not seen changing.
[[Category:Hardware]]
[[Category:Hardware]]