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| contributor =
| contributor =
| portedby =
| portedby =
−
| version = 1
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| version = 1.4
| licence = GPL
| licence = GPL
| download = https://www.box.com/s/fe5c26519b3259ff8d2c
| download = https://www.box.com/s/fe5c26519b3259ff8d2c
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The application will only load a texture if it has the same name as the obj file. Example; box.obj will cause box.png to load. Textures must be PNG32. Each model can only have one group and one texture. Textures can be a maximum 1024x1024 and must be a multiple of 4;
The application will only load a texture if it has the same name as the obj file. Example; box.obj will cause box.png to load. Textures must be PNG32. Each model can only have one group and one texture. Textures can be a maximum 1024x1024 and must be a multiple of 4;
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There must not be any faces which have coords like "1//1" or "1///1".
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<s>There must not be any faces which have coords like "1//1" or "1///1".</s> Fixed! Thanx Wilco
[[Newo Shooter]] models are centered at 0 with a maximum point of 1 and a minimum point of -1 on all axies. There is a red box which indicates the expected min/maximum size. This limit allows objects to be scaled nicely relative to each other.
[[Newo Shooter]] models are centered at 0 with a maximum point of 1 and a minimum point of -1 on all axies. There is a red box which indicates the expected min/maximum size. This limit allows objects to be scaled nicely relative to each other.
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== Changelog ==
== Changelog ==
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=== Version 1.4 - June 17, 2012 ===
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* English, French, and Spanish (Google translator :p )
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* Improved menu performance, location and appearance.
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* New colour options, including model, ambient light, defuse and random colours (nice)
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* Auto spin model on X and Y.
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* Loading bug fix suggested by wilco2009 (of scenebeta)
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* Language selection menu
=== Version 1 - June 09, 2012 ===
=== Version 1 - June 09, 2012 ===
* First release
* First release
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