In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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231 bytes added ,  15:46, 11 June 2012
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added a few more screens
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</div>
 
</div>
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'''Newo Model Viewer''' is a basic Wavefront OBJ file viewer made specifically for the viewing and testing models created for [[Newo Shooter]].  The application is heavily based on [http://www.dev-fr.org/index.php/topic,4870.0.html Intro à la 3D sur Wii] by [User:EvilTroopa EvilTroopa]
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'''Newo Model Viewer''' is a basic Wavefront OBJ file viewer made specifically for the viewing and testing models created for [[Newo Shooter]].  The application is heavily based on [http://www.dev-fr.org/index.php/topic,4870.0.html Intro à la 3D sur Wii] by [[User:EvilTroopa|EvilTroopa]]
    
== Features ==
 
== Features ==
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== Screen Shots ==
 
== Screen Shots ==
<gallery style="text-align:center;" widths="150px" >
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<gallery style="text-align:center;" widths="200px" >
 
File:NewoModelViewer_01.png | Interface
 
File:NewoModelViewer_01.png | Interface
 
File:NewoModelViewer_02.png | Interface
 
File:NewoModelViewer_02.png | Interface
 
File:NewoModelViewer_03.png | Interface
 
File:NewoModelViewer_03.png | Interface
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File:NewoModelViewer_04.png | Interface
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File:NewoModelViewer_05.png | Interface
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File:NewoModelViewer_06.png | Interface
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File:NewoModelViewer_07.png | Interface
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File:NewoModelViewer_08.png | Interface
 
</gallery>
 
</gallery>
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This application will only load .obj files which have normals and a single group.  The OBJ file must be trianguled - quads will not work.
 
This application will only load .obj files which have normals and a single group.  The OBJ file must be trianguled - quads will not work.
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The application will only load a texture if it has the same name as the obj file.  Example; box.obj will cause box.png to load.  Textures must be PNG32.  Each model can only have one group and one texture.
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The application will only load a texture if it has the same name as the obj file.  Example; box.obj will cause box.png to load.  Textures must be PNG32.  Each model can only have one group and one texture.   Textures can be a maximum 1024x1024 and must be a multiple of 4;
    
There must not be any faces which have coords like "1//1" or "1///1".
 
There must not be any faces which have coords like "1//1" or "1///1".
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* [[GRRLIB]]
 
* [[GRRLIB]]
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[[Category:Homebrew in Development]]
   
[[Category:Homebrew using GRRLib]]
 
[[Category:Homebrew using GRRLib]]
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