OpenHCL

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OpenHCL
OpenHCL-icon.png
General
Author(s)JeffRuLz
TypePlatform game
Version2020.10.27
LicenceGNU GPL v3
Links
Download
Source
Peripherals
Wiimote1.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller Wii U GamePad

OpenHCL is an open source recreation of E. (Buster) Hashimoto's freeware game, Hydra Castle Labyrinth. In this Metroidvania-style fantasy platformer, the hero is tasked with recovering the stolen crown from the evil Hydra's castle. Battling through eight dungeons, the player collects items to solve puzzles, obtain new abilities and reach new areas.

Features

  • 240p mode for CRT televisions.
  • Controllable with wiimote, nunchuk, gamecube, and classic controllers.
  • Also playable on the WiiU.

Screenshots

Controls

WiimoteHorizontal.svg Wiimote.svg Nunchuck alternative.svg ClassicController.svg / Wii U GamePad GameCube Controller Action
Wiimote D-Pad Nunchuck Control Stick Classic D-Pad / Classic Left Control Stick GameCube D-Pad / GameCube Control Stick Move / Interact (Up)
Wiimote 1 Button Wiimote B Button Classic y Button Gamecube B Button Attack
Wiimote 2 Button Wiimote A Button Classic b Button Gamecube A Button Jump
Wiimote B Button Nunchuck Z Button Classic a Button Gamecube X Button Sub-weapon attack
Wiimote D-Pad Left Classic L Trigger / Classic ZL Button GameCube L Trigger Previous sub-weapon
Wiimote A Button / Wiimote - Button Wiimote D-Pad Right / Nunchuck C Button / Wiimote - Button Classic R Trigger / Classic ZR Button / Classic - Button GameCube R Trigger / GameCube Z Button Next sub-weapon
Wiimote + Button Wiimote + Button Classic + Button / Classic x Button Gamecube Y Button Inventory
Wiimote HOME Button Wiimote HOME Button Classic HOME Button GameCube START Button Menu

Changelog

2020.10.27

Thanks to Vague Rant OpenHCL now has better support for the Wii U.

  • The Wii U gamepad can be used in Wii VC mode.
  • Improved video quality in widescreen mode on Wii U.

2020.08.26

Updated Korean font. It is now larger and easier to read.

2020.08.05

Added Korean translation by DDinghoya

2020.07.24

First release.

Acknowledgments

The game's graphics, design, and data files are owned by Buster.

  • Music: Matajuurou
  • Sound effects: Osabishyuuki
  • Project Quadruple D: Sandman
  • English translation: Gary the Krampus
  • Korean translation: DDinghoya