NullDC4Wii/Compatibility

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Legend

Class Rating(?) Legend
supported ***** The game works with little to no glitches.
**** The game works with some few/very minor sound or other issues.
Playable *** The game is playable, but bugs and slow FPS may interfere with gameplay.
Verified ** The game is very slow/laggy/glitched gfxs and has have major issues.
runnable * The game boots, but can't access main gameplay
broken The game doesn't even boot.
not_tested The game has not been tested for now

Testing procedure & creating the best preset

Test on Dolphin or a Real Wii. Dolphin render can be better than Wii

Report any differences between those two

Creating the best preset for the game method :

1/ Launch with default preset

2/ play a little bit the game (default stage, just input A/Start/A), 2/3 minutes is enough

3/ If some things doesn't display good, try to change settings. Already we know that works :

  • fine (seam) lines in 2D sprites : put "LOW" as graphics or "SEAM Fix"
  • Z fighting : put FIXED DEPTH to "tight"
  • 2 player viewport (or 2 cameras in the same scene) = SPLITSCREEN

4/ Flickering, fix can be :

  • BLEND_MODE (set to off)
  • TRANS_MODE (set to off)
  • ASYNC_RENDER (set to on)
  • DEPTH-CLIP (set to tight)

5/ Other graphical things not display try :

  • 4BPP/8BPP to CI4_FAST or CI8_FAST
  • BG POLYGON to ON
  • PUNCH TROUGH to ON
  • TRANS_SORT to ON
  • RENDER TO TEX to ON
  • 2D Famebuffer = ON

6/ off Canvas problem (screen too small or too big)

  • try xratio = on (or off)
  • CANVAS_WIDTH (try different values)

7/ Restart the game, try CACHE_VERY_FAST and CACHE_FAST. Find the lowest compatible option for the game. They may crash heavy-scene thus, like Shenmue intro

8/ If you want to dig more, try the game in early version of NullDC4Wii :

  • alpha0.25 = no sound and few compatibility but might get some good suprise
  • alpha0.28 = the state after
  • alpha 0.40 = good performance
  • alpha 0.45 = interesting release & basic preset

If you find a regression, find the exact version before/after the regression

Always use CACHE_QUALITY to see it it fixes your graphical glitch.

If you need advice, describe your graphical problem in Claude or Gemini and attach the gxrend.cpp file of the project and ask him what's your problem and what preset to try


Check here for example screenshot : https://github.com/BenoitAdam/nullDC4Wii/issues/86

240 p games

240p games are preferably using LOW graphic option (GX_NEAR instead of GX_LINEAR) :

  • Bangai-O
  • Black Matrix A/D
  • Gunbird 2
  • Gunlord
  • JoJo's Bizarre Adventure
  • Last Blade 2: Final Edition
  • Last Hope
  • Marvel vs Capcom: Clash of Super Heroes
  • Neo XYX
  • Plasma Sword: Nightmare of Bilstein
  • Princess Maker Collection
  • Star Gladiator 2: Nightmare of Bilstein
  • Street Fighter Alpha 3
  • Street Fighter Zero 3
  • Street Fighter Zero 3 for Matching Service
  • Street Fighter 3: Double Impact
  • Street Fighter 3: Third Strike
  • The King of Fighters Dream Match 1999
  • The King of Fighters 99 Evolution
  • Twinkle Star Sprites
  • Yu Suzuki Game Works Vol. 1 (Hang-On forced to 480i)


Switch between 480p and 240p

Some games are reported being able to switch natively to 240p, leaving these information here, please confirm :


Game title Button Combination Output Mode Notes
Street Fighter III: 3rd Strike L + Start (or Z + Start on Arcade Stick) 240p Sharp 240p mode. Setting is saved in-game for future boots.
Street Fighter III: 3rd Strike Y + Start 240p 240p with Anti-Aliasing Filter enabled. Setting is saved in-game for future boots.
Street Fighter III: Double Impact L + Start 240p Sharp 240p mode.
Capcom vs. SNK: Millennium Fight 2000 L + Start 240p Sharp 240p mode.
Capcom vs. SNK Pro L + Start 240p Sharp 240p mode.

WinCE games

WinCE games aren't supported (It demands extra power... maybe Wii U can achieve some result, but probably not Wii)

You can still add them and put [WinCE] on it for information

List of all WinCE games here (Partial) : https://segaretro.org/Category:Dreamcast_Windows_CE_games

Game list

0 / A
Game title WiiU Wii Format Version Preset Notes
102 dalmatiens (Disney) Supported Supported GDI/EU alpha0.28 FIX_DEPTH HUD_PASS CACHE_VERY_FAST FMV Buggy. FIX_DEPTH 2 HUD_PASS 2. Probably same setting as Adventure of Buzz
18 Wheeler: American Pro Trucker* Runnable Runnable GDI/EU alpha0.62 Garbage, lots of stuff doesn't display. FIFO erroor when beginning game. Play it on Gamecube
24 hours of Le Mans Runnable Runnable GDI/EU alpha0.38 I4_STUB, I8_STUB Menu ok. Loading very slow. Can't go to a race
4wheelthunder Supported Supported GDI/EU alpha0.62 CACHE_FAST FPS_BOOST FMV Okish. Menu crap unless CACHE_QUALITY ? CACHE_FAST is ok ingame. SPLITSCREEN for 2 players but still buggy (left part of the screen). Can use FPS_BOOST
4x4 Evolution Not tested Not tested ? [WinCE]
Aerowings Verified Verified GDI/EU alpha0.30 CACHE_FAST Can run 100% full speed with CACHE_VERY FAST. Also need to adjust with I4_STUB or I8_STUB, probably at least of of those is needed
Aerowings 2: Air Base playable Verified GDI/EU alpha0.62 CACHE_FAST CI4_FAST CI8_FAST TMEM_CACHE FMV Ok. Menu Ok. Drop to 25% of speed. Test on real hardware
Airforce Delta Broken Broken GDI/US alpha0.30 Boot to BIOS
Alice Dreams Tournament Broken Broken GDI/? alpha0.36 Boot to BIOS
Alone in the Dark: The New Nightmare** Verified Verified GDI/EU alpha0.38 Still Messy FMV. Trash graphism even in CACHE_NORMAL. Try BLEND_MODE in next version, and RGB565 transparent (Hack)
Aqua GT playable Verified GDI/EU alpha0.62 CACHE_FAST PUNCH_TROUGH BLEND_MODE to off Menus okish. Boat selection flickering like Toy Racer. Gameplay meh. CACHE_FAST PUNCH_TROUGH BLEND_MODE to off
Armada Broken Broken GDI/? alpha0.47 [WinCE] White screen crash
Army men - Savage Hero playable playable GDI/? alpha0.62 FIX_DEPTH HUD_PASS CACHE_VERY_FAST FMV Buggy. FIX_DEPTH 2 HUD_PASS 2
Atari Anniversary Edition Not tested Not tested ? [WinCE]
Adventure of Buzz Lightning Supported playable GDI/EU alpha 0.62 CACHE_VERY_FAST Probably same setting as 102 dalmatiens
B
Game title WiiU Wii Format Version Preset Notes
Bang! Gunship Elite Broken Broken GDI/USA alpha0.37 [WinCE] Boot to BIOS.
Bangai-o (Brightness Fix hack) playable playable GDI/EU alpha0.57 CANVAS_WIDTH Need CANVAS_WIDTH = 320 for correct display. Haven't tryed other options yet
Berserk playable playable GDI/EU alpha0.62 OFFSET_COLOR(OFF) OFFSET_COLOR to off (else white textures)
Birdcage of Horror (Discs 1-6) playable Verified GDI/? alpha0.57
Blue Stinger playable Verified GDI/? alpha0.62 CACHE_FAST OFFSET_COLOR(OFF) Crashed after opening cutscene ? Please re-test, may have been fixed with recent jit/bcache/fastmem
Blue Submarine playable playable GDI/JP alpha0.47
Bomberman Online* Supported **** Supported GDI/US alpha0.50 CACHE_NORMAL FMV a bit slow (especially on Wii). Menu Ok. Gameplay ok. Minor problem on transparency hiding stuff when bomb explodes
Border down Broken Broken GDI/US alpha0.62 White screen like a WinCE game
Buggy heat Runnable Runnable GDI/? alpha0.62 Currently investigating a depth issue. Was working in alpha0.29
Bust A Move4** Broken Broken GDI/? alpha0.03 [WinCE]
C
Game title WiiU Wii Format Version Preset Notes
Caesars Palace 2000 Broken Broken GDI/EU alpha 0.62 [WinCE] - white screen
Capcom Fighting Collection (hack) Broken Broken GDI/? alpha0.58 Showed a pointer on a white screen, pressing leads to a spinning loading time but never advanced
Cannon Spike Supported playable GDI/? alpha0.62 CACHE_VERY_FAST / FIXED_DEPTH tight / HUD_PASS Menu OK. Gameplay OK. Put FIXED DEPTH to "Tight" to avoid Z-Fighting, but remove HUD. Put HUD_PASS to 2
Capcom vs. SNK: Millennium Fight 2000 Supported playable GDI/USA alpha 0.62 RENDER_DELAY SEAM_FIX [240p] Use LOW if 240p mode
Capcom VS SNK2* playable Verified GDI/? alpha0.62 RENDER_DELAY CACHE_QUALITY SEAM_FIX Need CACHE_QUALITY (cost FPS). Prefer Gamecube version instead.
Carrier Supported playable GDI/EU alpha0.62 CACHE_FAST Messy FMV. offset_color=off.
Castlevania (E3 Demo) playable playable GDI/USA alpha0.62 Around 37 FPS when touching no buttons at start with CACHE_VERY_FAST. HALL level bug see github issues. CACHE_FAST/NORMAL to avoid some texturing issue
Championship Surfer Not tested Not tested ? [WinCE]
Charge and blast Supported playable GDI/EU alpha0.62 CACHE_FAST FPS_BOOST A bit slow but Playable
Chu Chu Rocket Supported **** playable GDI/USA/EU alpha0.61 CACHE_VERY_FAST ADVANCED_ALPHA FIXED_DEPTH_TIGHT MUTE_PCM16 Between 20 and 50 Fps. / FIXED_DEPTH_TIGHT or DEPTH_CLIP (near margin) to make everything appear correctly on real hardware / Disable buggy sounds with MUTE_PCM16
Chicken Run Runnable Runnable GDI/USA/EU alpha0.62 CACHE_FAST FMV buggy. Menu Ok. Intro Ok. Main gameplay : black. Tried a bunch of preset, nothing works. Not a regression. Test with real console and/or interpreter
Coaster Works Verified Verified GDI/EUR alpha0.62 CACHE_VERY_FAST TRANS_SORT Some stuff doesn't display
Confidential Mission playable playable GDI/EUR alpha0.62 CACHE_FAST Okish. Tested on light gun with dolphin doesn't work. Gamepad ok. Don't hesitate to refine preset
Conflict Zone Broken Broken GDI/EU alpha0.62 FMV, then Black screen freeze. Not a regression. Interpreter freeze before fmv.
Cool Cool Toon playable playable GDI/JP alpha0.50 Slow FPS
Cosmic Smash Broken Broken GDI/JP alpha0.51 Shows glitched SEGA logo and turns into a black screen
Crazy Taxi* Supported playable GDI alpha0.50 CACHE_NORMAL FPS_BOOST Use DECAL_ALPHA to get opaque cars, but this cost FPS. Use VERTEX_COLOR to get arrow & dollar colored & cars colored. FPS_BOOST can work
Crazy Taxi 2 Supported playable GDI/EU alpha0.50 CACHE_NORMAL FPS_BOOST Use DECAL_ALPHA to get opaque cars, but this cost FPS. Use VERTEX_COLOR to get arrow & dollar colored & cars colored. FPS_BOOST can work
Cyber Troopers Virtual-On Runnable Runnable GDI/CUE/US alpha0.28 Green FMV. Janky menus, 5 FPS, trash. May need refine on 4BPP/8BPP. Someone test please.
D
Game title WiiU Wii Format Version Preset Notes
D2 (Disc 1) playable playable GDI/? alpha0.58 Audio issues but in game-cutscenes and fmv run well, if slow. Graphical problems in battles and the overworld.
Dave Mirra Supported playable GDI/EU alpha0.62 CACHE_VERY_FAST Very playable. Doesn't seem to need special presets.
Daytona USA Supported playable GDI/? alpha0.50 TRANS SORT FPS_BOOST TRANS_SORT for solving menu & logo flickering. Can use FPS_BOOST also
Dead or Alive 2 playable Verified GDI/EU alpha0.62 CACHE_FAST Very slow on Wii (very demanding game)
Deadly skies Verified Verified GDI/EU alpha0.62 CACHE_FAST Half (left) on the screen. X scaler and Canvas With doesn't make a difference.github issue opened< some cache problems also
Death Crimson OX playable playable GDI/? alpha0.47
Deep Fighter Verified Verified GDI/EU alpha0.62 CACHE_FAST FMV ok (and not slow !). Menu Ok . Lot of black alpha to fix
Densha De Go 2 Broken Broken bin/Cue/JP alpha0.05 [WinCE] Boot to bios
Demolition Racer Verified Verified GDI/US alpha0.39 PPZ_WRITE Can arrive to gameplay but 10 FPS in CACHE_FAST. PPZ_WRITE otherwise texture blocking the view. FIFO Error in most case. Or just Freeze.
Demolish Fist Supported playable GDI/? alpha0.52 80% speed. Can use CACHE_FAST but no major difference in FPS? No music
Di Gi Carot English playable playable GDI/EU alpha0.47
Dino Crisis playable playable GDI/EU alpha0.62 CACHE_VERY_FAST FMV show on the half left of screen. Menus ok. In-Game ok. CACHE_VERY_FAST works Item can't be seen in menu. Probably need TRANS_SORT and/or PUNCH_TROUGH
Dinosaurs (Disney) Supported playable GDI/EU alpha0.62 CACHE_FAST FMV ok. Menu ok. Gameplay ok. CACHE_FAST at least
Divi Dead Broken Broken CDI/? alpha0.47 Freeze at start
Dolphin BLue playable playable GDI/? alpha0.51 CACHE_FAST Very playable, with intro.
Donald Duck Quack Attack (Disney)* playable playable GDI/EU alpha0.62 CACHE_FAST. May need to tweek other options.
Dragon Riders Runnable Runnable GDI/EU alpha0.62 CACHE_FAST Some minor alpha/transparency problem. Crash at some point in intro (when we see dinosaur/dragon). Try different CACHE modes and disable experimental stuff (JIT/Fastmem, etc...) to see if you can pass that. Try on real hardware also (only tested on dolphin)
Dragon Blood Supported playable GDI/EU alpha0.62 CACHE_FAST FIXED_DEPTH 2 HUD_PASS 2 to avoid Blue screen. Gameplay ok but slow
Ducati World Broken Broken GDI/EU alpha0.37 [WinCE] Boot to BIOS.
Dreamcast Crazy Collection (hack) Runnable Runnable CDI/? alpha 0.28 Black screen with fps counter moving
Dynamite Cop playable playable GDI/? alpha0.47 FMV ok.
E
Game title WiiU Wii Format Version Preset Notes
Ecco the Dolphin: Defender of the Future playable Verified GDI/Europe alpha0.62 CACHE_FAST Some graphicals bugs (the background scenary isn't showing up; it appears when you get closer: clipping?). I think this game needs fog (not implemented yet)
Ecco II (prototype) Not tested Not tested GDI/N alpha0.62 untested
ECW The Energy Rule playable playable GDI/Europe alpha0.62 CACHE_FAST PUNCH_TROUGH FMV ok. Menu Okish.
Egg Elemental Gimmick Gear playable playable GDI/? alpha0.58 FMV ok
European Super League Runnable Runnable GDI/EU alpha0.62 Crash when starting a match
Evil Dead Verified Verified GDI/CUE/FR alpha0.39 FMV and menu ok. Gameplay meh. Try to tweak some settings, we never know.
Evil Twin: Cyprien's Chronicles playable playable GDI/? alpha0.58 Boots but you can't advance past the save screen
Evolution: The World of Sacred Device* playable playable GDI/USA alpha0.13 Dialogue and textures are extremely bugged but runs fine without crashing
Evolution 2 playable playable GDI/USA alpha0.62 Have to wait a long time loading black screen (30 seconds at least) to see something. FMV mostly Ok. Menu Ok. Try CACHE_FAST or VERY_FAST for more performance. Some Z-fighting
Exhibition of speed playable playable GDI/USA alpha0.62 CACHE_FAST Globally ok. Works with CACHE_FAST
F
Game title WiiU Wii Format Version Preset Notes
F1 Racing championship Runnable Runnable GDI/EU alpha0.62 FMV ok. Menu ok. Freeze when trying to launch race (not a regression)
F1 World grand prix Verified Verified GDI/EU alpha0.62 SPLITSCREEN FMV ok. Menus hidden even with CACHE_NORMAL and 4BPP/8BPP to RGB565. Good candidate for dev/debug. Gameplay ok. TRANS_SORT or PUNCH_TROUGH or RENDER_TO_TEX needed. SPLITSCREEN needed for car's mirror
F1 World grand prix II Runnable Runnable GDI/EU alpha0.28 takes time to load. Menus hidden even with CACHE_NORMAL and 4BPP/8BPP to RGB565 and ADVANCED_ALPHA. Good candidate for dev/debug.  ?
F355 Challenge Passione Rossa playable playable GDI/EU alpha0.62 SPLITSCREEN Menu lacks something. Gameplay ok. SPLITSCREEN needed for car's mirror
Faster than speed (Atomiswave port) Verified Verified GDI/? alpha 0.28 CACHE_NORMAL Some graphic still glitch
Fast Striker Broken Broken GDI/? alpha 0.47 Crash on start with small graphical artifact on corner of screen.
Fighting Force 2 Supported Supported GDI/EU alpha 0.62 CACHE_FAST PUNCH_TROUGH FMV ok. Menu Ok. Gameplay ok, around 30FPS. PUNCH_TROUGH for fixing lights
Fighting Vipers 2 playable playable GDI/EU alpha 0.38 CACHE_NORMAL FMV ok. around 20FPS.
Force Five (Atomiswave) Runnable Runnable GDI/? alpha 0.52 Endless time on VS screen
Floigan Bros episode 1 Broken Broken GDI/EU alpha 0.62 Black screen freeze. Tested in a0.28, same (not a regression)
Freestyle scooter Verified Verified GDI/EU alpha 0.62 some FMV broken. Menu Trash. Gameplay all green even in CACHE_NORMAL. Wait for the bugfix/regression of virtua fighter 3tb
Fur Fighters Runnable Runnable GDI/EU alpha 0.62 DEPTH tight + hud pass for everything TRANS SORT or PUNCH TROUGH for menu JOJO_FIX or RENDER_DELAY for main gameplay = didn't work. Freeze when entering gameplay
FX Unit Yuki The Henshine Engine Broken Broken GDI alpha 0.47 Goes to bios
G
Game title WiiU Wii Format Version Preset Notes
Garou: Mark of the Wolves Not tested Not tested ?
Gauntlet Legend Supported playable GDI/EU alpha0.62 CACHE_FAST FMV ok. Menu Ok. Gameplay ok. Almost 100% on wii
Gigawing Supported playable GDI/EU alpha0.62 CACHE_FAST Menu Ok. Gameplay ok. Almost 100% on wii
GK - Giant Killer Broken Broken GDI/EU alpha0.62 Hangs at SEGA Screen
Grandia II Verified Verified GDI/EU alpha0.38 3D is Ok-ish. 18 FPS in VERY_FAST_CACHE)
Grinch Runnable Runnable GDI/USA alpha0.13 No sound, Graphics issues, Random crashes
GTA 2 playable playable GDI/EU alpha0.62 CACHE_NORMAL FMV ok. Menu ok. 28 FPS in CACHE_VERY_FAST mode but trashy graphics in that case
GTA 3 (homebrew/fan port) Broken Broken CDI/? alpha0.28 Freeze
GTA 3 : Vice City(homebrew/fan port)* Broken Broken CDI/? alpha0.28 Run to BIOS. There's a native port out there for Wii, check it out !
Godzilla Generation Runnable Runnable GDI/JP alpha0.57 Stay at japanese screen
Godzilla Generation Maximum Impact Supported playable GDI/JP alpha0.57 CAHE_NORMAL FMV Ok. CACHE_VERY_FAST is buggy. Test other preset if you want to dig more.
Gunbird 2 playable playable GDI/? alpha0.58 Plays on the left side of screen but very playable now. Has some graphical artifact issues. (use CANVAS WITH preset probably)
Gunlord Broken Broken CDI/? alpha0.62 Black screen / crash
H
Game title WiiU Wii Format Version Preset Notes
Half Life*** Broken Broken CDI/US alpha0.26 [WinCE] ***Homebrew port, check here : https://github.com/MintFerret/xash3d-fwgs/
Halo (homebrew) Broken Broken CDI/? alpha0.28 freeze at start
Headhunter Verified Verified GDI/EU alpha0.62 CACHE_FAST Messy FMV like alone in the dark. Gameplay seems ok
Heavy Metal: Geomatrix Runnable Runnable GDI/? alpha0.47 Intro ok. Menu Ok at first but then stuck on black screen
Hello Kitty : Lovely fruit Park Broken Broken GDI/? alpha0.28 [WinCE]
Hello Kitty : Cookie Broken Broken GDI/? alpha0.28 [WinCE]
Hellsgate v2 Broken Broken CDI/? alpha0.47
Heretic (port) Runnable Runnable CDI/? alpha0.28 Black screen, fps freeze but we can hear sound
Hidden and Dangerous Not tested Not tested ? [WinCE]
Hokuto No Ken - Fist of the north star (atomiswave port) playable playable GDI/JP alpha0.54 HOKUTO_HACK HOKUTO_HACK must be on or nothing shows. Only Stage 1 and Stage 2 are supported at the moment.
Hoyle Casino Not tested Not tested ? [WinCE]
House Of The Dead 2* Broken Broken GDI/PAL alpha0.28 Game Launch, stucked to "Now checking" (Play Wii version instead ;) )
Hydro Thunder* Supported playable GDI/EU alpha0.62 CACHE_FAST Menu Ok. Gameplay ok. CACHE_FAST ARM_SPEED 5 Mhz & Audio Buffer 1
I
Game title WiiU Wii Format Version Preset Notes
Ikaruga* Broken Broken alpha0.62 GDI/JP Freeze on SEGA logo
Illbleed playable playable GDI/? alpha0.58 CACHE_FAST TRANS_SORT FMV buggy (change XSCALER ?). Menu ok with TRANS_SORT. CACHE_VERY_FAST is trash.
Incoming Runnable Runnable GDI/? alpha0.62 Menu ok. Freeze with (SPI_CD_SEEK/SPI_REQ_STAT/SPI_CD_SEEK) loop. I've seen other games that has this problem. Not a regression. FPS still print in console.
Intrepid Izzi Broken Broken CUE/USA/Japan alpha0.38 Boot to BIOS
Iron Aces playable playable CUE/USA/Japan alpha0.62 CACHE_VERY_FAST OFFSET_COLOR(OFF) FIXED_DEPTH(2) PUNCH_TROUGH FMV messy. TRANS_SORT fix menu. White Planes => OFFSET_COLOR(OFF). FIXED_DEPTH(2) to avoid Z-Fighting ? Transparency problem = PUNCH_TROUGH(ON)
J
Game title WiiU Wii Format Version Preset Notes
Jazz Jackrabbit (OpenJazz homebrew port) Broken Broken CDI/? Homebrew port (OpenJazz). Requires original Jazz Jackrabbit game files.
Jet Set Radio (Jet Grind Radio) playable playable GDI/EU alpha0.46 CACHE_FAST VERTEX_COLOR Menu ok. 15 fps (probably more on vwii) / BG_POLY ON maybe ?
Jojo's Bizarre Adventure** Broken Broken GDI/US alpha0.55 Jojo US is broken for now, no info. Might be related to same problem as Rez
Jojo's Bizarre Adventure** Supported Supported GDI/CUE/EUR alpha0.50 LOW CACHE_NORMAL CI4_FAST JOJO_FIX [240p] Use LOW preset to avoid thin black lines. Put CI4_FAST with JOJO_FIX they work together. Put ASYNC_RENDER for the health bar to stop flickering. TRANS_SORT to fix 50/60hz menu (not mandatory).
K
Game title WiiU Wii Format Version Preset Notes
Kao The Kangourou Verified Verified CDI/? alpha0.62 Remanence problem. Fixable with PPZ-Write off but accuracy suffers.
Karous* Broken Broken CDI/? alpha0.62 Freeze at SEGA logo
Kenju Supported playable GDI/? alpha0.51 Slow on Wii (75% of speed), haven't tried any presets for now
King Of Fighters XI (hack/Atomiswave port) Broken Broken GDI/? alpha0.52 Freeze on boot/Runnable on nullDC-PSP
King Of Fighters 2000 Broken Broken GDI/JP alpha0.62 Freeze on boot at sega logo
King Of Fighters 2001 Broken Broken GDI/JP alpha0.62 Freeze on boot at sega logo
King Of Fighters 2002 Broken Broken GDI/JP alpha0.62 Freeze on boot at sega logo
King Of Fighters Neowave (hack/Atomiswave port) Broken Broken GDI/? alpha0.52 Freeze on boot at sega logo
King of Fighters: Evolution (KOF 99) Supported playable GDI/US alpha0.63 CACHE_NORMAL FIXED_DEPTH2 CANVAS_SIZE 320 FMV ok. Menu Ok. CANVAS_SIZE 320. LOW for 240p mode. Don't use "VGA compatible" hack version (1/4 screen displayed)
King of Fighters: The Dream Match 1999 Supported playable CDI/? alpha0.61 CANVAS_WIDTH (320) SPEED LIMITER GRAPHICS LOW TMEM CACHE ASYNC_RENDER 2D FRAMEBUFFER TRANS_SORT FIXED_DEPTH (TIGHT FIX Z FGHT) ACCURACY (BALLANCED) JIT BCACHE FPU PIN JIT ALIGN Game runs fine 60fps. Don't use "VGA compatible" hack version (1/4 screen displayed)
KISS Psycho Circus: The Nightmare Child Broken Broken GDI/? alpha0.06 [WinCE] Black screen / Crash
L
Game title WiiU Wii Format Version Preset Notes
Last Blade 2 Broken Broken GDI/EU alpha0.62 Freeze at sega logo (see github issue)
Last Hope Pink Bullets Broken Broken GDI/? alpha0.47 Black screen / Crash
Legacy of Kain: Soul Reaver** Supported Supported GDI/EU alpha0.63 CACHE_FAST FMV ok. Menu ok with FIXED_DEPTH 2 but gameplay maybe buggy in that case. Test on real hardware and report. Gameplay ok 60 fps
LOL: Lack of Love Runnable Runnable GDI/? alpha0.47 Opening fmv works besides audio issues, but following it the game hangs on a black screen.
Looney Tunes Space race playable playable GDI/EU alpha0.62 DEPTH_CLIP CACHE_NORMAL RENDER_DELAY FMV Messy & flickers. Z-Fighting, use DEPTH_CLIP 2. No sound but music ok. RENDER_DELAY seems to fix FMV flickering
M
Game title WiiU Wii Format Version Preset Notes
Macross M3 (English Patch) playable playable GDI/? alpha0.58 FMV slow, audio problems. In-game looks fantastic, controls probably require classic/gamecube
Maken X Supported playable GDI/EU alpha0.62 CACHE_FAST Seems ok I just watched intro
Magforce Racing Verified Verified GDI/EU alpha0.44 Menus Ok. Gameplay Trash. Sometimes FIFO error (see Castlevania HALL bug)
Magic the Gathering Verified Verified GDI/? alpha0.28
Mars Matrix Not tested Not tested ?
Marvel vs. Capcom: Clash of Super Heroes Supported Supported GDI/EU alpha 0.62 CACHE_FAST LOW Try 2D Framebuffer and other options. CACHE_VERY_FAST make the menu slower (?). 240p game so use LOW. Disable ASYNC_RENDER to reduce input lag but may cause Flickering
Marvel vs. Capcom 2: New Age of Heroes Supported Supported CDI/? alpha 0.55 RENDER_DELAY
Maximum Pool Not tested Not tested ? [WinCE]
Maximum Speed playable playable GDI/? alpha0.34
MDK2* Runnable Runnable GDI/EU alpha0.62 Select langage then freeze. Not a regression
Metropolis Street Racer Supported playable GDI/EU alpha0.62 CACHE_FAST FMV ok. Menu Ok. Gameplay Ok. Please test on real console and fine tune preset. trans sort / punch trough / rendeer to tex / decal alpha may be needed
Midway's Greatest Arcade Hits Vol. 1 Not tested Not tested ? [WinCE]
Midway's Greatest Arcade Hits Vol. 2 Not tested Not tested ? [WinCE]
Millenium Soldier Runnable Runnable GDI/EU FMV Ok (CMPBR for the infograme logo). Freeze when starting a game (or very long loading time...). Same problem in a0.28
Millenium Racer (prototype) Not tested Not tested GDI/?
Moho Verified Verified GDI/EU alpha0.62 Can enter game but artifact then FIFO error (opcode related) ?
Monaco Grand Prix 2** Verified Verified GDI/EU alpha0.62 Texture ingame weird even with CACHE_QUALITY. FIXED_DEPTH doesn't resolve this also
Mortal Kombat Gold** Supported Supported GDI/EU alpha0.28 CACHE_VERY_FAST Black screen on intro (change FMV format/Cache/2D Frambuffer preset?) but we can hear sound. In-game is correct, around 30 FPS
Mr Driller** Supported Supported GDI/EU alpha0.63 CACHE_VERY_FAST TRANS_SORT=ON CI4_FAST CI8_FAST White background during main gameplay. TRANS_SORT=ON needed for menu
Ms Pacman** playable playable GDI/EU alpha0.63 CACHE_FAST FMV ok. Menu Okish. Gameplay ok. Test with more preset if some stuff don't appear
N
Game title WiiU Wii Format Version Preset Notes
Nakoruru - The Gift She Gave Me (English Patched) playable playable GDI/? alpha0.58 Besides Audio this visual novel works perfectly!
Nanatsu no Hikan Verified Verified CDI/JP alpha0.45
Napple Tale - Arsi in Daydream (English Patched) playable playable GDI/? alpha0.34 Some visual graphic issues
NBA 2K playable Verified GDI/EU alpha0.62 CACHE_FAST FMV ok. Menu ok. Very_fast is trash. Very slow.
NBA 2K2 Runnable Runnable GDI/EU alpha0.62 CACHE_FAST FMV ok. Menu okish. Very_fast not tested. Can't enter main gameplay
NBA Hoops playable playable GDI/? alpha0.62 CACHE_FAST FMV ok. Menu okish. Very_fast trash in menu. Some crashes (unknow pointer/Invalid range in CopyFromEmu)
NBA Showtime Supported Supported GDI/EU alpha0.62 CACHE_FAST FMV doesn't show, try using different FMV FORMAT and CACHE and 2D Framebuffer values. Minor Z-Fighting on dolphin in gameplay
NFL Blitz (midway) playable playable GDI/EU alpha0.62 CACHE_FAST Globally runs but slow on Wii. Minor Z-Fighting
NFL Quaterback Broken Broken GDI/EU alpha0.62 Freeze at SEGA logo
Never 7 Broken Broken bin/cue/JP ? alpha0.05 Boot directly to BIOS (bin/cue not supported ?)
NHL 2k Verified Verified GDI/EU alpha0.62 FMV doesn't show, try using different FMV FORMAT and CACHE and 2D Framebuffer values. Crash at "save game". Use JOJO FIX and/or RENDER_DELAY to bypass that. Ingame trash, fifo error happens.
Nikketsu Niki English Patch playable playable GDI/? alpha0.58 Works Incredibly well with some audio problems.
Nightmare creatures Broken Broken GDI/EU alpha0.62 Freeze at sega logo
NFL 2K Not tested Not tested ?
NFL 2K1 Not tested Not tested ?
NFL Quarterback Club 2001 Not tested Not tested ? [WinCE]
Nightmare Creatures II** Broken Broken ? [WinCE]
O
Game title WiiU Wii Format Version Preset Notes
Omikron: The Nomad Soul Supported Supported GDI/EU alpha0.62 CACHE_NORMAL DEPTH_CLIP=2 HUD_PASS FMV mostly ok. Put CMBR if doesn't display well. Menu Ok. Z-fighting so Depth_clip needed. May need to refine preset if some element doesn't display
OOga Booga Broken Broken GDI/USA alpha0.28 Black screen, hear a sound then very low fps even in I4/I8 Stub
Open Sonic Broken Broken CDI/? alpha0.28 / alpha0.30 Boot to Bios
P
Game title WiiU Wii Format Version Preset Notes
Panzer Front Supported playable GDI/US alpha0.62 CACHE_FAST TRANS_SORT FMV ok but some tearing. CACHE_VERY_FAST is trash. Sometimes smokes are letters. Smoke transparency hide what's beneath, same problem as bomberman. TRANS_SORT helps for menu transparency
Pier Solar and the Great Architects Broken Broken GDI/US White screen. (WinCE ?)
Pen Pen Supported playable GDI/EU alpha0.62 CACHE_FAST CACHE_VERY_FAST is meh. CACHE_QUALITY fixes all the problem (including logo) but crappy FPS. Some alpha (snow) hiding other alpha texture. Probably same problem as bomberman
Phantasy Star Online Broken Broken GDI/? alpha0.06 Black screen
Phantasy Star Online V2 Verified Verified GDI/? alpha0.58 Runs but you need a serial number so unplayable for now....  :/
Planet Ring playable playable GDI/EU alpha0.62 CACHE_FAST It's an online game only I think ?
Plasma World - Star Gladiator Episode 2 (Capcom) Supported playable GDI/EU alpha0.62 CACHE_NORMAL CACHE_VERY_FAST is trash. CACHE_FAST is okish. CACHE_NORMAL is safer. Intro crash. Demo crash on dolphin (pur FAST_MEM to off ?) Menu Ok. Gameplay ok.
POD 2 playable playable GDI/EU alpha0.62 Put OFF for RGB565_ALPHA, otherwise menu doesn't appear. Cars are surrounded by blue-ish texture. Not a regression. Something isn't well implemented.
Postal (homebrew) Broken Broken CDI/US alpha0.28 Freeze
Power Stone Supported playable GDI/US alpha0.50 CACHE_NORMAL 75% of speed on Dolphin. Can use FPS_BOOST (very few glitches)
Power Stone 2 Supported playable GDI/EU alpha0.50 CACHE_NORMAL CI8_FAST CI8_FAST fix black character at stage selection. ARM_SPEED 5 Mhz works. Please test 2.5Mhz
Prince of Persia: Arabian Nights** Runnable Runnable GDI/US alpha0.62 Runs but doesn't advance on selecting a new game. (dev message : "BEEP"). Xale00 personal advice : this game is utterly bad (i finished it), don't play that, play Prince of Persia on Wii !
Pro Pinball Runnable Runnable GDI/EU alpha0.63 FMV Messy. Hard to get past the movie, black screen. I waas able once to go beyond further by modifying CORE (page 5 setup)). Interpreter : doesn't go far.
Project Justice playable playable GDI/EU alpha0.62 CACHE_NORMAL Intro ok, menu ok. Gameplay meh. CACHE_NORMAL is the lowest minimum acceptable. ARM_SPEED to 5 Mhz works. can put graphics=low to gain a few %FPS
Propeller arena playable playable GDI/?? alpha 0.62 CACHE_FAST FIXED_DEPTH2/HUD_PASS2 Intro ok. Menu flickers a bit. Some z-fighting = Put DEPTH_CLIP2 & HUD_PASS=2. 2 player need SPLITSCREEN but it crashes anyway (not a regression)
Psychic Force 2012** Runnable Runnable GDI/EU alpha 0.62 Freeze after memory card check. Test on real wii hardware with already setupVMU. Not a regression, same error in alpha0.28
Puyo Puyo! DA (English Patched)* playable playable GDI/? alpha0.62 CACHE_VERY_FAST TRANS_SORT Dancing Game - Works well besides audio issues. Looks Great. TRANS_SORT needed for transparency but seems not mandatory (minor fps loss)
Puyo Puyo 4/n Verified Verified GDI/JP alpha0.62 CACHE_NORMAL FMV ok. Menu okish. Gameplay trash. Need investigation. Probably need a hack similar to Hokuto No Ken
Puyo Puyo Fever* Broken Broken GDI/JP alpha0.28 block at ARM (SEGA logo) : Undefined ARM instruction 53455349 at 00000044
Q
Game title WiiU Wii Format Version Preset Notes
Q*bert Not tested Not tested ? [WinCE]
Quake (prototype)** Broken Broken [WinCE]
Quake III Arena** Verified Verified GDI/EU alpha0.28 10FPS with CACHE_NORMAL. Please see this homebrew : https://github.com/Mayo1970/ioQuake3-wii/
R
Game title WiiU Wii Format Version Preset Notes
Racing Simulation Monaco Grand Prix Online Verified Verified ? Menu Ok. Gameplay trash. Same as Monaco Grand Prix
Railroad Tycoon II Not tested Not tested ? [WinCE]
Rainbow Cotton Runnable Runnable GDI/CUE/EUR alpha0.09 Boot directly to BIOS
Rainbow Six** Not tested Not tested ? [WinCE]
Rayman 2: The Great Escape** playable playable GDI/? alpha0.62 CACHE_VERY_FAST TRANS_SORT FIXED_DEPTH2 HUD_PASS2 Demo or Getting out of the pirate boat gets lots of Z-Fighting. Put FIXED DEPTH to "Tight" + HUD_PASS to 2 (Same problem a Cannon Spike). TRANS_SORT to fix blackish Lumen. CACHE_VERY_FAST is really fast for minor problems. CACHE_FAST is slow... Purple textures in first level, no idea if it's CACHE or Z-Fighting related. Was black in a0.28 probably because there was no trans_sort. Maybe need fog implementation in the future. Need to test on real hardware to see how Z-fighting is managed.
Ready 2 Rumble Boxing Supported playable GDI/EU alpha0.62 CACHE_VERY_FAST PPZ_WRITE(OFF) X_SCALER(OFF) Menus Ok. Gameplay ok.
Ready 2 Rumble Boxing: Round 2 Supported playable GDI/EU alpha0.62 CACHE_VERY_FAST X_SCALER(OFF) Green FMV. Menus Ok.
Record of lodoss war playable playable GDI/EU alpha0.62 FMV ok Menu Ok. Bit of Z-Fighting (FIXED_DEPTH2 + HUD_PASS you know now.). Haven't tested much
Red dog playable playable GDI/EU alpha0.62 CACHE_FAST FIXED_DEPTH2 probably need HUD_PASS 2. FPS_BOOST seems to work
Rent a Hero No 1 (English Patched) Verified Verified GDI/? alpha0.58 Low framerate, audio garbled and visual bugs. Text does not appear in cutscenes.
Resident Evil 2* Broken Broken GDI/? alpha0.06 [WinCE] Black screen
Resident Evil 2 EU/PAL* Broken Broken GDI/EU/PAL alpha0.24 [WinCE] Freeze. Note: PAL version has a selector for 50/60Hz before launching game/movie
Resident Evil 3* Supported playable GDI/? alpha0.62 CACHE_VERY_FAST BLEND_MODE FMV ok, Menu ok, gameplay ok. Don't forget to cap speed at 100%. BLEND_MODE absolutely needed
Resident Evil - Code: Veronica* playable playable GDI/EU alpha0.62 CACHE_FAST TRANS_SORT FMV ok.
Re-Volt** playable playable GDI/EU alpha0.61 CACHE_VERY_FAST CACHE_VERY_FAST otherwise very slow FPS. FIXED_DEPTH = Tight (2) + HUD_Overlay = 1 or 2. FAST-MEM to OFF unfortunatly in 0.61. TRANS_SORT to on for menu
Rez Broken Broken GDI/EU alpha0.58 Freezes at SEGA Logo. (Launchable on NullDC PSP)
Roadsters** playable playable GDI/EU alpha0.62 CACHE_QUALITY PPZ_WRITE(OFF) TRANS_SORT FMV messy. ultra slow at start unless CACHE_VERY_FAST or CACHE_QUALITY. Use PPZ_WRITE to fix menu. Use TRANS_SORT to fix cars
Run-Dim as Black Soul Broken Broken GDI/? alpha0.47 Stuck on Sega logo but you can still exit the emulator.
Rush Rush Rally* Broken Broken CDI/? alpha0.28 Freeze at start. WinCE game ?
S
Game title WiiU Wii Format Version Preset Notesspec
Sakura Wars Columns 2 (English Patched) playable playable GDI/? alpha0.58 Besides audio works perfectly
Samba de Amigo* playable Verified GDI/EU alpha0.62 TRANS_SORT CACHE_VERY_FAST FPS_BOOST TRANS_SORT to see menu is mandatory. Interesting result, could be in a Playable state if performance and graphics gets better. 60%70M speed. Probably Playable on WiiU
San Francisco Rush 2049 Not tested Broken GDI alpha0.47 Fails at start
Seaman Not tested Not tested ?
Sega Bass Fishing Broken Broken GDI/EU alpha0.28 Black screen
Sega Extreme Sports Verified Verified GDI/EU alpha0.57 FMV ok. Menu Ok. Gameplay Trash
Sega GT Runnable Runnable GDI/EU alpha0.62 CACHE_FAST FMV ok. Menu okish for most. Game trash, speed around 25%. CACHE_VERY_FAST is the only way to have 80% speed, but janky menu & graphics. CACHE_QUALITY has perfect menu. Run into an error, maybe disable fastmem ?
Sega Rally 2 Broken Broken GDI/US alpha0.07 / alpha0.37 [WinCE] Freeze
Sega Tetris v2 Supported playable GDI/JP alpha0.62 CACHE_FAST FRAMEBUFFER_2D FPS_BOOST ADVANCED_ALPHA needed for displaying score correctly (Can use FPS_BOOST thus). Activate Framebuffer 2D (especially in cache_very_fast)
Sega Worldwide Soccer Not tested Not tested GDI/PAL alpha0.62 please test to see if it's better than Euro edition
Sega Worldwide Soccer (Euro Edition) playable Verified GDI/EU alpha0.62 CACHE_VERY_FAST FPS_BOOST FMV ok. Menu not very good. Audio problems. OFFSET_COLOR to off for correct field. rgb565 to on for public.
Seven Mansions playable playable GDI/? alpha0.58 Menu and FMV displays on left side of screen. In game is full screen Couldn't figure out moving the character, probably requires classic / gamecube controller. Will retest.
Shadow Man Supported playable GDI/JP alpha0.62 CACHE_QUALITY FPS_BOOST Sky has bug #64. Menu is ok in CACHE_QUALITY. Gameplay doesn't seem to suffer too much from fps drop due to CACHE_QUALITY usage. FPS_BOOST can be used.
Shenmue playable playable GDI/JP alpha0.62 CACHE_FAST Menu ok. Gampelay ok. CACHE_VERY_FAST is trash.
Shenmue 2 Runnable Runnable GDI/JP alpha0.62 Menu Ok. Freeze at "Hong Kong" (GetMemPtr unsupportd area for address)
Sidney 2000 Verified Verified GDI/EU alpha0.28 Green FMV. Can go into gameplay but trashy and slow
Silent Scope Verified Verified GDI/EU alpha0.28 CACHE_NORMAL Lots of flashing problem when entering gameplay
Silver Runnable Runnable GDI/EU alpha0.62 FMV ok. Freeze in black screen then.
Slave Zero Broken Broken GDI/EU alpha0.62 Freeze at sega logo
Skies of Arcadia* playable playable GDI/? alpha0.47
Snow Surfer Supported playable alpha0.62 GDI/EU CACHE_FAST TRANS_SORT every CACHE works at some extend. TRANS_SORT and/or PUNCH_TROUGH needed for menu
Sno-Cross Championship Racing Not tested Not tested ? [WinCE]
Soldier Of Fortune** playable playable GDI/PAL alpha0.62 CACHE_FAST FMV bad scaling (its a regression see github issue). Menu Ok. Gameplay : textures are black (tryed trans_sort and offset color = no changes)
Sonic Adventure* Supported playable GDI/PAL alpha0.62 CACHE_FAST FMV ok. Menu Ok. Gameplay ok but a bit slow
Sonic Adventure 2* playable playable GDI/USA alpha0.50 ASYNC_RENDER TMEM_CACHE CACHE_FAST FIXED_DEPTH = tight Put FIXED DEPTH to "Tight" to avoid Z-Fighting. Not satsifable performance for a Sonic Game
Sonic R (recomp) Broken Broken GDI/USA alpha0.62 Black screen like GTA3
Sonic Shuffle Broken Broken GDI/? alpha0.58 Freeze at SEGA Logo like a bunch of games
Soul Calibur* Verified Verified GDI/EU alpha0.57 very slow, around 10 FPS with CACHE_NORMAL
Soul Fighter* playable playable GDI/EU alpha0.62 CACHE_VERY_FAST FMV ok, Menu ok50 FPS ingame
South Park: Chef's Luv Shack Not tested Not tested ? [WinCE]
South Park: Rally* Runnable Runnable GDI/EU alpha0.28 FIFO error (see castlevania HALL bug)
Space Channel 5 Verified Verified GDI/? alpha 0.51 Runs very slowly
Space Channel 5 : Part 2 Broken Broken GDI/? alpha 0.28 Freeze at launch like a WinCE game
Spawn: In Demon's Hand playable playable GDI/? alpha0.62 FMV ok. Lot of Z-fighting (need FIXED_DEPTH but makes menu buggy ?). TRANS_SORT fix black stuff. Test on real hardware to get the correct preset. CACHE_QUALITY has the best menu. CACHE_VERY_FAST is crap but has correct menu
Spec ops 2 Verified Verified GDI/EU alpha0.62 Intro Ok. Menu not ok, . Progress bar appears with depth/hud_pass stuff. Not a regression. Maybe will be fixed in future version with other fixes
Speed devils playable playable GDI/EU alpha0.62 CACHE_FAST FPS_BOOST TRANS_SORT FMV ok. Menu Ok. Gameplay ok. Fix cars without door with TRANS_SORT. VERY_FAST_CACHE is acceptable but I recommend CACHE_FAST at least. Can use FPS_BOOST. Building messy in hollywood = no idea how to fix it
Spider-Man** playable playable GDI/? alpha0.58 CACHE_FAST FMV ok. Menu Ok. Game ok but some depth fight. CACHE_VERY_FAST is trash
Spirit of Speed 1937 Not tested Not tested ? [WinCE]
Star Wars Demolition Verified Verified GDI/EU alpha0.62 CACHE_FAST FMV ok. Menu trash, doesn't display & other stuff. PUNCH_TROUGH probably necessary. Gameplay ok
Star Wars Episode 1 Jedi Power battle Supported Supported GDI/EU alpha0.62 FMV ok. Menu okish. Gameplay ok. Keep normal as CACHE, but fast works also. Maybe need some tweak for menu ?
Star Wars Episode 1 Racer** playable Verified GDI/EU alpha0.62 FMV messy (ok in a0.45). Menu okish. Gameplay trash, lot of Z-Fighting. Use depth-clip and stuff to find the good combinaison of parameters
StarLancer Not tested Not tested ? [WinCE]
Street Fighter Alpha 3** Broken Broken GDI/EU alpha0.47 Running in the dark (black screen)
Street Fighter III (packed with double impact) Supported Supported GDI/EU alpha0.47 LOW BLEND_MODE off CACHE_VERY_FAST CANVAS_WITDH=384 Put BLEND_MODE to off to avoid blinkings. CACHE_VERY_FAST to get acceptable performance. CANVAS_WITDH=384
Street Fighter III: Double Impact Supported Supported GDI/EU alpha0.47 LOW BLEND_MODE off CACHE_VERY_FAST CANVAS_WITDH=384 Put BLEND_MODE to off to avoid blinkings. CACHE_VERY_FAST to get acceptable performance. CANVAS_WITDH=384 PUNCH_TROUGH and/or TRANS_SORT needed for some stages background
Street Fighter 3rd Strike playable playable GDI/EU alpha0.50 LOW / CACHE_QUALITY from 6 to 40 FPS depending of configuration. CACHE_QUALITY is mandatory
Stunt GP playable playable CDI/EU alpha0.62 CACHE_FAST Strange black flickers. Can use CACHE_FAST. Probably need some preset tweak
Stupid invaders Broken Broken CDI/EU alpha0.62 Freeze at SEGA logo like a bunch of games
Sturmwind Broken Broken CDI/? alpha0.28 Black screen/Freeze
Super Charged Robot Vulkaiser (aftermarket) Broken Broken CDI/? alpha0.62 Boot to bios
Super Magnetic Neo Verified Verified CDI/EU alpha0.62 Has regression issue #98, otherwise very playable
Surf rocket racers Verified Verified CDI/? alpha0.62 CACHE_NORMAL FMV ok. Can access main gameplay CACHE_FAST is trash. Use CACHE_VERY_FAST or CACHE_NORMAL
Sushi Bar (port) Verified Verified GDI/? alpha0.28 transparency problem in game
Super Runabout San Francisco Edition Broken Broken GDI/US/EU alpha0.37wince [WinCE] Boot to BIOS
Suzuki AlStare Extreme Racing Supported playable GDI/EU alpha0.62 CACHE_FAST TRANS_SORT Loading a bit long at Sega Logo. Intro Ok. Menu Ok. Gameplay ok. TRANS_SORT Fixes lightining but make a strange tailing under the motorbike. Good framerate even on Wii otherwise
Sydney 2000 Supported playable GDI/EU alpha0.62 CACHE_FAST FIXED_DEPTH2 FMV okish. Intro Ok. Menu Ok. Gameplay : lots of z-fighting. Use FIXED_DEPTH tight
T
Game title WiiU Wii Format Version Preset Notes
Taxi 2** Broken Broken GDI/EU alpha0.57 [WinCE] Freeze (White Screen)
Tech Romancer Supported playable GDI/EU alpha0.62
TeeOff Supported playable GDI/EU alpha0.62
Test Drive 6** Supported playable GDI/EU alpha0.50 PPZ_WRITE CACHE_NORMAL Infogrames FMV only shows in CMBR (unless CACHE_QUALITY). Others are ok. Menu ok. If very poor draw distance : activate PPZ_WRITE. MIPMAP has to be off for better framerate. 2P split screen crash (FIFO error) even with SLIPT_SCREEN enabled
The Flinstone Verified Verified CDI/? alpha0.28 Green FMV. Menu 20 to 50 FPS . Gameplay 3 to 12 FPS
The Lost Golumn (English Patched) playable Verified CDI/? alpha0.47
The Next Tetris** Not tested Not tested ? [WinCE]
The Ring: Terror's Realm playable playable GDI/? alpha0.58 Audio problems, fmv plays well. Game plays and looks good.
The Rumble fish 2 playable playable GDI/? alpha0.36 Gaphical bub but totally playable.
The Typing of the Date Broken Broken GDI/? alpha0.62 [WinCE] White Screen
The Typing of the Dead Verified Verified GDI/? alpha0.58 Audio Issues, flickering and some slowdown. Not playing this with an actual keyboard so I couldn't advance past the first enemies.
Timestalkers Supported playable GDI/EU alpha0.62 Seems ok
Tokyo Highway Challenge Supported playable GDI/EU alpha0.62 CACHE_FAST 60 FPS in menu 30FPS in game. OFFSET_COLOR to OFF or white cars
Tokyo Highway Challenge 2 Verified Verified GDI/EU alpha0.57 Menu Ok. Gameplay Trash.
Tom Clancy's Rainbow Six** Not tested Not tested ? [WinCE]
Tomb Raider Chronicles** Not tested Not tested ? [WinCE]
Tomb Raider: The Last Revelation** Not tested Not tested ? [WinCE]
Tony Hawk Pro Skater** Verified Verified GDI/EU alpha0.62 FMV ok. Menu are okish. Gameplay is trash
Tony Hawk Pro Skater 2** Supported playable GDI/EU alpha0.62 CACHE_FAST RENDER_TO_TEX FMV ok (still a bit green ?) Menu ok. Gameplay ok.
Toy Commander Supported playable GDI/EU alpha 0.62 CACHE_FAST Weird glitch in intro (only top bar is displayed) Menu Ok. Gameplay Around 20FPS in gameplay with CACHE_NORMAL
Toy Racer Verified Verified GDI/EU alpha 0.62 CACHE_FAST Menu ok. Weird flickering during race. Tested some old alpha version = same. Tested lots of preset change = same. Tested on dolphin, please test on real hardware.
Toy Story Runnable Runnable GDI/EU alpha 0.62 CACHE_FAST TRANS_SORT FMV ok Menu ok. Main gameplay is masked by loading image
Triggerheart Exelica Broken Broken ? alpha0.62 Freeze at SEGA logo
Trickstyle playable Verified GDI/EU alpha0.47 okish I guess
U
Game title WiiU Wii Format Version Preset Notes
Under defeat Not tested Not tested ? Probably will need BG_POLY
Unreal Tournament* Not tested Not tested ?
Urban Chaos Not tested Not tested ? [WinCE]
V
Game title WiiU Wii Format Version Preset Notes
V-Rally 2 playable Verified GDI/EU alpha0.62 CACHE_QUALITY PPZ_WRITE(OFF) FMV ok. Menu ok only with CACHE_QUALITY. Gameplay ok but needs PPZ_WRITE_OFF to fix remanence. Still some depth problems and transparency problems
Vanishing Point playable Verified GDI/EU alpha0.62 50Hz/60Hz screen trash. Intro trash. FMV Ok. Menu Trash. Gameplay okish. Please try some stuff to improve. Please test in interpreter also
Vigilante 8 Runnable Runnable GDI/EU alpha0.62 HUD_PASS Menu needs HUD_PASS(1) at least. Crash when starting a race (Not a regression)
Virtua Athlete Supported playable GDI/EU alpha0.62 CACHE_FAST CACHE_VERY_FAST is trash
Virtua Cop 2 Broken Broken GDI/? alpha0.06 [WinCE] Black (or white ?) screen
Virtua Fighter 3b playable Verified GDI/EU alpha0.62 CACHE_FAST Runs okish but not fast enough on Wii. Regression spotted at loading screen. Being investigated atm.
Virtua Striker 2 playable Verified GDI/EU alpha0.62 CACHE_FAST VMU menu ok (on dolphin : DEPTH_CLIP off/dolphin). FIXED_DEPTH tight ? Runs okish but not fast enough.
Virtua Tennis Verified Verified GDI/EU alpha0.57 Not very good - FIXED DEPTH get some improvement on player selection but make some stuff disapears
Virtua Tennis 2 playable Verified GDI/EU alpha0.57 CACHE_FAST Not very good - can use CACHE_FAST (CACHE_VERY_FAST = buggy)
Volgarr Verified Verified CDI alpha0.45 Verified by niuus
W/X/Y/Z
Game title WiiU Wii Format Version Preset Notes
Wacky Racers Verified Verified GDI/EU alpha0.47 FMV ok. Menu ok. Need to format VMU to go further it seems
Walt disney Magical Racing rour playable playable GDI alpha0.62 CACHE_FAST FMV ok. CACHE_FAST at least. 2 player mode not supported for now.
Wetrix Supported playable GDI/EU alpha0.28 CACHE_VERY_FAST OFFSET_COLOR(OFF) TRANS_SORT=ON Menu ok. Gameplay ok
What's Shenmue ? playable playable GDI alpha0.62 Menu ok. Gameplay ok. Use same preset as Shenmue
Who Wants to Be a Millionaire Supported **** Supported GDI/France alpha0.56 BG_POLY / AUDIO BUFFERS 1 BG_POLY needed for background to display / Good sound (slower at the introduction and after with the public joker, but not a regression)
Wild Metal Broken Broken ? alpha0.57 [WinCE] (freeze : White Screen)
Worms Armageddon** Broken Broken GDI/Europe alpha0.09 [WinCE]
Worms Pinball (prototype) Broken Broken GDI/? alpha0.13 Freeze (Probably a WinCE game, but try retesting)
Worms World Party** Broken Broken GDI/Europe alpha0.09 [WinCE]
You Are a Tomato (homebrew) Broken Broken CDI/? alpha0.28 Freeze
Zero Gunner 2 Supported playable GDI/JP alpha0.62 CACHE_VERY_FAST Menu ok. Gameplay Ok. Z-fighting, use FIXED_DEPTH(2) and probably HUD_PASS(2)
Zombie Revenge Supported playable GDI/? alpha0.62 CACHE_FAST FPS_BOOST FIXED_DEPTH tight HUD_PASS (PROTECT Z-Write)

Note : * This game exist natively on Wii (see below)

Note : ** This game exist on PS1 or N64 (Try WiiSX/Wiistation or Not64/Wii64)

Dreamcast games existing on Wii

Just a reminder : don't forget those Dreamcast games/port/new version already natively runs on Wii :

Gamecube :

  • 18 Wheeler
  • Capcom vs. SNK 2:EO
  • Castle Shikigami II
  • Crazy Taxi
  • Chaos Field
  • Donald Duck Going Quacker
  • Evolution Worlds
  • Hydro Thunder (Midway Arcade Treasures 3)
  • Ikaruga
  • Namco Museum
  • NBA 2K2
  • Phantasy Star Online 1&2
  • Phantasy Star Online 3
  • Puyo Pop Fever
  • Radirgy
  • Resident Evil 2
  • Resident Evil 3
  • Resident Evil Code Veronica X
  • San Francisco Rush 2049 (Midway Arcade Treasures 3)
  • Skies of Arcadia Legends (See Note 1)
  • Sonic Adventure DX (See Note 2)
  • Sonic Adventure 2 Battle (See Note 2)
  • Soulcalibur II

Wii :

  • Bomberman Blast (WiiWare) (very similar, 8 player game possible)
  • Densha De Go (ok it's not the same but I love densha de go so yeah)
  • House of the dead 2&3
  • Karous
  • MDK2 (enhanced WiiWare version)
  • Rush Rush Rally (WiiWare)
  • Samba de Amigo
  • Sega Bass Fishing

Notes

  1. Skies of Arcadia Legends has a different OST from the Dreamcast version.
  2. Sonic Adventure 1 & 2 have different graphical presentations (Certain lighting effects are broken on the GC version).