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This is an old revision of this page, as edited by LeTesla(talk | contribs) at 03:11, 20 August 2022. It may differ significantly from the current revision.
The objective of 3YOG is to knock the ball in the hole with Pushers (A) and Bursts (-). If all else fails use the Magnet (B). The score is incremented at the end of the level for each Pusher and Burst left. The score is decremented when the Magnet is used. There is a Score bonus for quickly knocking the ball in into the target.