WiiSX/Compatibility
This is an old revision of this page, as edited by Massa5959-4 (talk | contribs) at 20:26, 18 October 2021. It may differ significantly from the current revision. |
Guide to Compatibilty Table
This Guide explains what the table terminology means, and also should be used as a point of reference when adding games and info to maintain consistency with terms.
- PSX Title refers to the name of the PSone game.
- PSX Region refers to the orignal game region
- PAL for Europe and Australia
- NTSC for the Americas
- JAP for Asia
- Image Extension refers to the type of file. This will primarily be either .bin or .img (until WiiSX is compatible with other file formats).
- Image size should state the size of the Image in all bytes.
- WiiSX Rev refers to the version of WiiSX used for testing.
- Dynarec FPS (Ingame) states what the usual occuring Frames Per Second is during gamepaly with this setting.
- Interpreter FPS (Ingame) states what the usual occuring Frames Per Second is during gameplay with this setting.
- Status states whether the game was Playable or Unplayable.
- Playable can be considered allowing the game to run and play at a suitable speed, with hardly any graphical issues but allowing for various audio issues, unless the audio is integral to the game (e.g. Music 2000).
- Unplayable can be considered where games do not play at a suitable speed, where visuals are broken or difficult to make out, or when games are prone to crashing.
- Comments used to provide advice on settings and awareness of issues.
Compatibility Table
Example
|-
|Title
|Region
|Extension
|Image Size
|WiiSX Rev
|Dynarec FPS
|Interpreter FPS
|{{yes|Playable}} or {{partial|Partially Playable}} or {{no|Unplayable}}
|-
|Comments
|colspan="7"|Comments go here!
|}
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Title | Region | Extension | Image Size | WiiSX Rev | Dynarec FPS | Interpreter FPS | Playable |
Partially Playable | |||||||
Unplayable | |||||||
Comments: |
#
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
007 Racing | NTSC | .img/.ecm/.bin/.cue/.iso | - | wiisxr 2.3 | - | - | Unplayable |
Comments: | Crashes on boot. No sound. Crash Reason: Needs a Dynarec support, which doesn't exist | ||||||
PAL | .img/.ecm/.bin/.cue/.iso | - | wiisxr 2.3 | - | - | Unplayable | |
Comments: | Crashes on boot. No sound. Crash Reason: Needs a Dynarec support, which doesn't exist | ||||||
PAL | .img/.ecm/.bin/.cue/.iso | - | Wiisxr beta 2.3 | - | - | Unplayable | |
Comments: | Freezes on boot. No sound. Crash Reason: Needs a Dynarec support, which doesn't exist | ||||||
007 The World Is Not Enough | PAL | .bin | - | wiisxr 2.3 | - | - | Unplayable |
Comments: | Runs but can not get past the loading screen for some reason. Crash Reason: Needs a Dynarec support, which doesn't exist | ||||||
NTSC | .img | 692 | wiisxr 2.3 | - | - | Unplayable | |
Comments: | In both Dynarec and Interpreter it freezes at ~1/3 during loading screen. Crash Reason: Needs a Dynarec support, which doesn't exist | ||||||
101 Sega Master System Games (bootleg) | - | - | - | wiisxr 2.3 | - | - | Playable |
Comments: | Sega master system emulator for PSX works perfectly fine on dynarec core. |
A
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
A-Train | NTSC | .bin | 91.37 | 1b | 72 | 38 | Playable |
Comments: | Game runs slightly fast. Standard controller type only. Dynarec or Interpreter. | ||||||
Ace Combat 2 | NTSC | .bin | 553 | wiisxrx 2.5 | - | 28 | Unplayable |
Comments: | Crashes when pressing start on dynarec but runs on interpreter. No matter what you do use this cdda setting? | ||||||
Ace Combat 3: Electrosphere | NTSC | .bin | 615.10 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | |||||||
PAL | .bin + .cue | 607.29 | wiisxrx 2.4 | 80 | 40 | Playable | |
Comments: | |||||||
Action Man: Operation Extreme | NTSC | .bin + .cue | 527 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | no issues so far. | ||||||
Alien Resurrection | NTSC | .bin | - | WiiSXRX | - | - | Unplayable |
Comments: | Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy copyprotection Method by unknown. Crash Reason: Last where was working on the older retroarch Beetle psx core builds, but the game is skeleton on the newest wiisx builds. Impossible AVI FMV Media Player issue(?) | ||||||
Alien Trilogy | NTSC | .bin | 506.75 | 2.1b | 59 | 42 | Playable |
Comments: | Only Standard type control. Dynarec is better to play. | ||||||
All-Star Slammin' D-Ball | NTSC | .img | 204.61 | 1b | 70 | 37 | Playable |
Comments: | Music is stuck. Standard controller type only & Dynarec only. | ||||||
Allied General | NTSC | .img | 537.11 | 1b | 79 | 53 | Playable |
Comments: | Audio is fuzzy. Standard controller type only. Dynarec or Interpreter. | ||||||
Alundra | PAL | .img | 577.94 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | no issues so far! | ||||||
NTSC | .bin | 572 | wiisxrx 2.4 | 80 | 40 | Playable | |
Comments: | no issues so far! | ||||||
Ape Escape | NTSC | .bin | 432 | 2.1b | - | - | Unplayable |
Comments: | Crashes after dual shock controller warning screen Crash Reason: Needs Dynarec/MDEC/DMAC/CDDA/DC-XA/SPU/GPU/CD-R Support which doesn't exist. | ||||||
Arc the Lad | NTSC | .img | 598 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | Works on the BIOS to be saving works... | ||||||
Area 51 | NTSC | .bin | - | WiiSXRX | - | - | Playable |
Comments: | Playable but background FMV is not displayed properly. | ||||||
Armored Core | NTSC | .img | 500 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | runs fine | ||||||
Armored Core: Project Phantasma | NTSC | .img | 433.04 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | perfectly on dynarec! | ||||||
Asuka 120 Burning Festival Final | NTSC | .bin | - | wiisxrx 2.4 | - | - | Unplayable |
Comments: | Works on the older retroarch mednafen beetle psx core builds only, but freezes after the titlescreen at the newest Wiisx builds. No works on original PCSX-R 1.9.94 on my PC. |
B
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size (MB) | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Battle Arena Toshinden | PAL | .bin | 14.52 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | runs fine without issues | ||||||
Battle Arena Toshinden | NTSC | CCD | 409 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | runs fine without issues | ||||||
Bishi Bashi Special | PAL | .bin | 198.07 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | runs fine without issues | ||||||
JAP | .bin + .cue | 266.33 | wiisxrx 2.5 | 80 | 40 | Playable | |
Comments | runs fine without issues | ||||||
Bishi Bashi Special 2 | JAP | .bin + .cue | 229.92 | 2.1b | 51-60 | - | Playable |
Comments: | Music (XA Audio) goes frequently into 1 second sample loop, but the game itself works fine!(even without bios file) | ||||||
Bloody Roar 2 | PAL | .bin + .cue | 527.12 | 1b m3 | 28 | 20 | Playable |
Comments: | Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion. | ||||||
Bomberman Party Edition | NTSC | .img | 634.07 | 1b | 60 | 35 | Playable |
Comments: | Music is slightly fast. Standard controller type only & prefer Dynarec. | ||||||
Breath of Fire III | NTSC | .bin + .ccd | 457 | 2.1b | 60 | 25~40 | Playable |
Comments: | Plays well, speed is good with Dynarec+BIOS. | ||||||
Breath of Fire IV | NTSC | .bin + .ccd | 656.42 | 2.1b | 50~60 | 25~40 | Partially Playable |
Comments: | Plays well, speed is good with Dynarec+BIOS (HLE causes missing sprites and other graphical glitches). Some music samples during cutscenes play too loudly at random. There are some points that hitch slightly, but overall it's quite good. (tested from opening to first battle) | ||||||
Brigandine | NTSC | .bin + .cue | 516.05 | 2.1b | ~60 | ~30 | Playable |
Comments: | Plays great on Dynarec, however there are times where the game won't move forward in battle (if there's dialogue between characters before the battle, for example). It will continue forward on Interpreter, but the game is much less enjoyable at that framerate. Recommendation: make a save state if game won't progress, load under interpreter, it will continue, then save again and load under dynarec and play the battle. | ||||||
Bugs Bunny: Lost in Time | PAL | .bin + .cue | - | 2.1b | - | - | Playable |
Comments: | some slight audio glitches that do not affect gameplay | ||||||
Bushido Blade | NTSC | .img | 555.29 | 2.1b | 60 | 32 | Playable |
Comments: | Audio is barely choppy, but otherwise game plays perfectly. Use Dynarec. | ||||||
Bushido Blade 2 | NTSC | .bin + .cue | 669 | 2.1b | 60 | - | Playable |
Comments: | Must use Dynarec+BIOS. Audio is choppy on main menu, but game runs perfectly. |
C
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Cabelas | NTSC | .bin | 62.2 | 2.1b | 50 | 50 | Playable |
Comments: | Works with both controllers, cant hunt with the dots though. | ||||||
Castlevania Symphony of the Night | NTSC | .bin | 553.03 | 2.1b | 50 | 23 | Playable |
Comments: | Works with classic controller. Plays a bit sluggish and audio if definitely slightly garbled. Not exactly Ideal but absolutely playable. | ||||||
Capcom vs SNK - Millenium Fight 2000 Pro | NTSC | .bin + .cue | 616.06 | 2.1b | N/A | N/A | Playable |
Comments: | Works with wiimote & nunchunk. Absolutely playable. | ||||||
Chrono Cross | NTSC | .bin(2) + .cue (2) | 702.86 | 2.1b | 40-58 | 32 | Playable |
Comments: | Runs almost perfect with Dynarec+BIOS. | ||||||
Codename - Tenka | NTSC | .bin + .cue | 660.55 | 2.1b | 50 | 30 | Unplayable |
Comments: | When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do. It's a Anti-Piracy Method. Crash Reason: Needs dynarec support which doesn't exist. | ||||||
Colony Wars | NTSC | .bin + .cue | 533.64 | 2.1b | 50 | ? | Unplayable? |
Comments: | Aside from the slow voice audio in menus only, the rest of the game seems perfect using Dynarec. Make sure to run through the BIOS else the memory cards won't load properly. | ||||||
Colony Wars 3 - Red sun | NTSC | .bin + .cue | - | 2.1b | - | - | Unplayable |
Comments: | Works, but if only using RetroArch Beetle PSX core build 1.9.0. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Last working previous retroarch beetle PSX core builds was 1.3.0 - 1.6.6 - 1.7.3 - 1.8.9 - 1.9.0 but the game is stuck at the latest WiiSX builds at either from the wiisxrx issue page (here). Possible DMA/MDEC issue. | ||||||
Command & Conquer Red Alert | PAL | .bin | - | 2.1b | - | - | Playable |
Comments: | Perfectly playable, sound is rather slow (and a bit garbled) but the game functions 100% otherwise | ||||||
Constructor | NTSC | .img | 145 | 2.1b | - | - | Unplayable |
Comments: | Straight away it asks for a memory card, However freezes after doing so. Crash Reason: Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds. | ||||||
Crash Bandicoot | NTSC | .bin | 588.23 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | runs fine without issues | ||||||
Crash Bandicoot 2: Cortex Strikes Back | NTSC | .bin + .cue | 183.88 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | runs fine without issues | ||||||
Crash Bandicoot 3: Warped | NTSC | .bin + .cue | 271.92 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | runs fine without issues | ||||||
Crash Bash | NTSC | .bin + .cue | 169.96 | 2.1b | 59 | - | Playable |
Comments: | Runs nearly perfect. Pause menus do not have words, but the selector in the missing-word-menus still works. | ||||||
Crash Team Racing | PAL | .bin + .cue | 672.51 | 1b | 75 | 35 | Unplayable |
Comments: | Freezes during the sony computer entertainment of europe presents screen. Could hear Audio, then stops working properly but seems to be never worked. No works on original PCSX-R 1.9.94 on my PC. It's a Anti-Piracy Method. Crash Reason: Impossible DMA Problem? | ||||||
NTSC | .bin + .cue | 490.38 | 2.1b | 59 | ~40 | Playable | |
Comments: | I say "Playable" lightly. The game plays..okay...But, there are a lot of missing and/or inconsistent graphics in the races and in the menus, as well as some FPS inconsistency and music issues. SFX seem correct though. Crash Reason: Impossible DMA Problem? | ||||||
NTSC | .bin + .cue | 490.38 | 2.1b | 59 | ~40 | Unplayable | |
Comments: | Works, but only if using Retroarch beetle psx core build 1.7.5. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last working retroarch beetle psx core builds was 1.6.2 - 1.7.5 but the game freezes during the Sony computer entertainment america presents Screen at the latest WiiSX builds. Crash Reason: Impossible DMA Problem? | ||||||
NTSC | .bin + .cue | 490.38 | Wiisxr beta 2.3 | 59 | ~40 | Unplayable | |
Comments: | Works, but only if using Retroarch beetle psx core build 1.7.5. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last working retroarch beetle psx core builds was 1.6.2 - 1.7.5 but the game freezes during the Sony computer entertainment america presents Screen at the latest WiiSX builds. Crash Reason: Impossible DMA Problem? | ||||||
Creatures | NTSC | .bin + .cue | ? | wiisxrx 2.5 | ? | ? | Unplayable |
Comments: | Works, but if only using Retroarch beetle psx core build 1.7.5. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Last working older retroarch Beetle PSX core builds was the 1.7.2 - 1.7.5, but the game code dumps at the Newest WiiSX builds | ||||||
Croc: Legend of the Gobbos | NTSC | .bin + .cue | 666.40 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | runs fine without issues |
D
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Dance Dance Revolution | JAP | .img | 429 | 2.1b | 30-59 | 28-40 | Unplayable |
Comments: | Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non-bitmaped kanji letters will not show unless a real PSX bios is used. Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
Dave Mirra Freestyle BMX | NTSC | .img | 316.72 | 2.1b | 45-60 | - | Playable |
Comments: | Works fine. Best played with frame limiting and dithering turned off. | ||||||
Dead Ball Zone | PAL | .bin + .cue | 355.98 | 1b m3 | 40 | - | Playable |
Comments: | Sound is a bit crackly but plays well. | ||||||
Defcon 5 | NTSC | .img | 530.03 | 2.1b | - | - | Unplayable |
Comments: | Cinemas and menus are fine, but wall and door textures appear black, rendering the game unplayable. | ||||||
Descent | NTSC | .img | 518.44 | 2.1b | 59 | 38 | Playable |
Comments: | No Problems. Standard controller type only. | ||||||
Descent II | PAL | .img | 541 | 2.1b | 55-60 | 35 | Playable |
Comments: | No Problems. Standard controller type only. | ||||||
Destruction Derby | NTSC | .bin + .cue | - | WiiSXRX | - | - | Playable |
Comments: | Runs on Interpreter Mode. | ||||||
PAL | .bin + .cue | - | WiiSXRX | - | - | Playable | |
Comments: | Runs on Interpreter Mode. | ||||||
JAP | .bin + .cue | - | 2.1b? | - | - | Unplayable | |
Comments: | Freezes on startup. No sound. Crash Reason: Possible AVI Video Media Player and MDEC issue | ||||||
Destruction Derby 2 | - | .bin + .cue | - | 2.1b | - | - | Unplayable? |
Comments: | the Destruction Derby mode works, But the championship mode freezes. It's a Anti-Piracy Method. No matter what you do which dynarec setting. | ||||||
Destruction Derby Raw | - | .bin + .cue | - | WiiSXRX | - | - | Playable |
Comments: | runs just be well with no errors. | ||||||
- | .bin + .cue | - | 2.1b(?) | - | - | Unplayable | |
Comments: | Code Dumps on startup. No sound Crash Reason: Needs a Dynarec Support, which doesn't even exist. | ||||||
Die Hard Trilogy | - | .bin + .cue | - | 2.1b | - | - | Playable |
Comments: | Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general. | ||||||
Digimon Rumble Arena | NTSC | .bin + .cue | - | r61 | 55 | - | Playable |
Comments: | Sound is off by a lot. Videos are messed up. | ||||||
Digimon World 1 | PAL | .bin | 161.22 | 1b | 69-88 | 44.5 | Playable |
Comments: | Sound is a lil' sped up, due to the FPS. Otherwise perfect. | ||||||
Digimon World 3 | NTSC | .img | 617 | 2.1b | 70-80 | 38-44 | Playable |
Comments: | Sound slowed by FPS limiting. Gameplay perfect. Occasional split-second graphical glitches and screen tearing. Very playable. | ||||||
Dino Crisis | NTSC | .bin | 747.15 | 2.1b | 61 | 50 | Playable |
Comments: | Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly. | ||||||
Dino Crisis 2 | NTSC | .bin | 487.06 | 2.1b | 61 | 50 | Playable |
Comments: | Dialogue doesn't play making the plot impossible to follow. Code dumps with HLE, runs fine with Bios. Otherwise no problems. | ||||||
Disney's Hercules | PAL | .bin | 400.02 | 2.1b | 49.75 | - | Playable |
Comments: | --- | ||||||
Driver | NTSC | .img | 712.42 | wiisxrx 2.5 | 55-60 | 35 | Playable |
Comments: | No Problems. Runs near good on Wiisxrx 2.5. | ||||||
PAL | .img | 712.8 | 2.1b | 50 | 0.2 | Partially Playabke | |
Comments: | Everything works but will not lockup after choose try again. | ||||||
NTSC | .img | 712.42 | 2.1b | 50-60 | 30-40 | Partially Playable | |
Comments: | Everything works but will not lockup after choose try again. | ||||||
March 30, 1999 Prototype | ? | 712.42 | 2.1b | 50-60 | 30-40 | Unplayable(?) | |
Comments: | Works, but has too less instruction pixels are missing makes it due to be never plays. | ||||||
April 11, 1999 Prototype | ? | 712.42 | 2.1b | 50-60 | 30-40 | Unplayable(?) | |
Comments: | Works, but has too less instruction pixels are missing makes it due to be never plays. Same as March 31, 1999 Prototype. | ||||||
Driver 2 | NTSC | .bin | ? | WiiSXRX 2.5 | ? | ? | Unplayable |
Comments: | Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? Crash Reason: Weird Game, Removing a UltraIso instruction from video files makes it work?? | ||||||
NTSC | .img | ? | wiisxrx 2.5 | ? | ? | Unplayable | |
Comments: | Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? Crash Reason: Weird Game, Removing a UltraIso instruction from video files makes it work?? | ||||||
PAL | .iso | ? | wiisxrx 2.5 | ? | ? | Unplayable | |
Comments: | Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? Crash Reason: Weird Game, Removing a UltraIso instruction from video files makes it work?? | ||||||
NTSC | .bin | ? | WiiSXRX 2.5 | ? | ? | Playable (with Modified ISO/BIN) | |
Comments: | The game works with interpreter mode to prevent has less slowdowns. must use the v1.1 version of the game works to prevent an BSOD on v1.0 version of the game.... | ||||||
PAL | .bin | ? | WiiSXRX 2.5 | ? | ? | Unplayable | |
Comments: | Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? Crash Reason: Weird Game, Removing a UltraIso instruction from video files makes it work?? | ||||||
Oct012000 Prototype | .bin | ? | WiiSXRX 2.5 | ? | ? | Unplayable | |
Comments: | Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? Crash Reason: Weird Game, Removing a UltraIso instruction from video files makes it work?? | ||||||
Oct142000 Prototype | .bin | ? | Wiisxrx 2.5 | ? | ? | Unplayable | |
Comments: | Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last time working previous retroarch Beetle PSX core builds was 1.6.2 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? Crash Reason: Weird Game, Removing a UltraIso instruction from video files makes it work?? | ||||||
greatest hits NTSC/PAL | .bin | ? | Wiisxrx 2.5 | ? | ? | Unplayable | |
Comments: | Game boots up, but stuck on a black screen with a loud noise but actually impossible to make it difficult to see idea by pressing buttons. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last time where was working was on the older/earlier retroarch Beetle PSX core builds, but the game black screens and extreme locks up and crashes after boot at the newest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? Crash Reason: Weird Game, Removing a UltraIso instruction from video files makes it work?? | ||||||
Dragon Warrior VII | PAL | .img | 712.8 | 2.1b | 50 | 0.2 | Unplayable |
Comments: | Would be just fine if the text and menu boxes worked properly. With some luck, I made it past the invisible naming screen and found it to play just fine. You can't see any text boxes, though; it also crashes when you talk to people. It's basically unplayable. It's a Anti-Piracy Method. |
E
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Ehrgeiz - God Bless the Ring | NTSC | .bin + .cue | 665.30 | 1b | 80 | 40 | Unplayable |
Comments: | Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec. | ||||||
Elemental Gearbolt | NTSC | .bin + .cue | 508 MB (533.000.832 bytes) | 2.1b | ~37 | ~37 | Playable |
Comments: | Lightgun of course not supported, Sound skipping | ||||||
Evil Dead: Hail to the King | NTSC | .bin | 386.38 | wiisx 2.0 | - | - | Unplayable |
Comments: | The screen appears with pixels colored and green & black palettes after the initial loading. It's a Anti-Piracy Method. Crash Reason: Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds. |
F
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
fighting force 2 | NTSC | - | - | 2.1b | - | - | Unplayable |
Comments: | Freezes. No works on original PCSX-R 1.9.94 on my PC. | ||||||
The Fifth Element | NTSC | .bin + .cue | 342 | 2.1b | 60 | 40 | Playable |
Comments: | Gameplay, audio and film sequences surprisingly fluent in Dynarec, in-game controls a little strange though. Laggy and unplayable in Interpreter. | ||||||
Final Fantasy VI | NTSC | .img | 325.10 | 2.1b | 60 | 50 | Playable |
Comments: | No Problems. Standard Controller only. | ||||||
Final Fantasy VII [Disc 1/2/3] | NTSC | .bin + .cue | 712.81 | 1b | 78 | 40 | Unplayable |
Comments: | |||||||
PAL | - | - | 2.1b | - | - | Unplayable | |
Comments: | Under dynarec, the emulator hard-crashes ("ISI exception") during the first battle scene. With Interpreter the game works perfectly, except the music is slow. Definitely playable. Switching back to Dynarec crashes at the first battle. UPDATE from Ruckus: All 3 discs are playable. When it comes time to switch discs, save inside the game, return to the WiiSX menu, choose Current ISO -> Swap CD, load the next disc, hop back into the game, then use the ol' Square button combo to do a soft reset: L1+L2+R1+R2+Select+Start, and load your save file. Currently cruising through the North Crater on the 3rd disc. Dynarec works for Chocobo Races, which helps immensely to speed up the Gold Chocobo process. Just don't forget to switch it back before leaving Ester. It's a Anti-Piracy Method. Crash Reason: This game was playable on the older RetroArch Beetle Psx core builds, but the game black screens and pretty much crashes at the newest Wiisx builds | ||||||
Final Fantasy VIII [Disc 1/2/3/4] | PAL | .bin | 727.54 (approx) | 1b | - | - | Unplayable |
Comments: | Doesn't load. After choosing the rom, it goes to a black screen, saying "Do Front Clear Buffer" | ||||||
Final Fantasy VIII [Disc 1/2/3/4] | PAL | .img | 698+661+688+689=2736 | 2.1b | - | - | Playable |
Comments: | Loads fine. The battles will only work with an actual BIOS, though, not without one, although they do sometimes fail to load. Lot's of state-saving adviced. ;)" | ||||||
Final Fantasy IX | NTSC | .img | 723.35 | 2.1b | - | - | Unplayable |
Comments: | The game crashes after the Squaresoft logo. It's a Anti-Piracy Method. Crash Reason: Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds. | ||||||
Final Fantasy Tactics | NTSC | .img .iso | 516.24 | 2.1b | ~50-90 | ~40-50 | Partially Playable |
Comments: | Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_< | ||||||
Fromage PSX (homebrew) | NTSC | - | - | 2.1b | - | - | Unplayable |
Comments: | Crashes right away. Maybe a preliminary status from the website. Crash Reason: Was working on the older retroarch beetle PSX core builds, but not working on the newest WiiSX builds. | ||||||
Front Mission 1st | NTSC | .bin + .cue | - | 2.1b | - | - | Unplayable |
Comments: | After choosing a Iso/Bin file, You get "Failed to load ISO" Error Message. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Corrupted Game. Removing a UltraIso instruction from the Ram memory files makes it work?? | ||||||
Front Mission 3 | NTSC | .bin + .cue | 588.26 | 2.1b | 50~60 | ~20-40 | Unplayable (HLE) / Playable (PSX BIOS) |
Comments: | Requires BIOS file and Interpreter mode; HLE hangs indefinitely without getting to the title screen. Dynarec is fast but upon attacking in battle, the framebuffer messes up and scrambles all textures and text, making the game unplayable. Running with Interpreter+BIOS results in accurate, playable, but half-speed gameplay. There are small hitches when portraits are loaded for dialogue with both Interpreter and Dynarec. | ||||||
Future Cop LAPD | NTSC | .bin | 295.25 | 2.1b | - | - | Unplayable |
Comments: | Intro movies skip horribly, freezes after selecting anything in the main menu. Crash Reason: Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds. |
G
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
G-Darius | NTSC | .bin + .cue | 631 | 2.1b | 59 | 42 | Playable |
Comments: | Plays well in Dynarec with noticeable lag during heavy combat. Music abruptly cuts out after starting game (occurs in all emulators), however sound effects will continue to play fine. Laggy yet "playable" in Interpreter. | ||||||
Gex | NTSC | .bin + .cue | 206 | 2.1b | 59 | - | Playable |
Comments: | Plays perfectly. | ||||||
Gex 2: Enter the Gecko | NTSC | .img + .ccd | 254.65 | r61 | 58 | - | Playable |
Comments: | Fuzzy sound. | ||||||
NTSC | .img + .ccd | - | 2.1b | - | - | Unplayable | |
Comments: | Boots but FMVs stays reverse endless loop Error. It's a Anti-Piracy Method. | ||||||
Gex 3: Deep Cover Gecko | NTSC | .img + .ccd | 382.24 | r61 | 52 | - | Playable |
Comments: | Fuzzy sound. | ||||||
Ghost in the Shell | NTSC | .bin + .cue | 625.31 | wiisx 2.1.1 usb mod | 75 | 35 | Unplayable |
Comments: | Playable but with major graphical issues and freezing. No works on original PCSX-R 1.9.94 on my PC. | ||||||
Goemon: Shin Sedai Shuumei! Link 2 | JAP | .bin + .cue | 585 | r61 | - | - | Unplayable |
Comments: | Doesn't load. Maybe a Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. | ||||||
Grandia | NTSC | .img (2) | 661, 646 | 2.1b | 25-45 | 60 | Unplayable |
Comments: | The game crashes after the intro. (Exception DSI occurred on Dynarec). Should be fixed for the WiiSXRX beta 2.6/3.0 coming soon! | ||||||
NTSC | .img (2) | 661, 646 | wiisxr 2.3 | 25-45 | 60 | Playable | |
Comments: | Tested by Dodain47. works fine on a regular dyanrec. | ||||||
Gran Turismo | PAL | .img | 661.53 | 2.1b | 59 | - | Playable |
Comments: | SFX & BGM sometimes don't work right, but the gameplay itself is fine. Encountered one glitch where washing my car gave me an ending result of about -47,000,000 credits, so beware of that. Works great otherwise. | ||||||
Gran Turismo 2 | NTSC | .bin+.cue | - | 2.1b | 59 | 38 | Unplayable |
Comments: | Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. It's a Anti-Piracy Method. | ||||||
PAL | .bin+.cue | - | 2.1b | 59 | 38 | Unplayable | |
Comments: | Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. It's a Anti-Piracy Method. | ||||||
Grand Theft Auto | PAL | .bin | 9.14 | wiisxrx 2.5 | 90 | 10 | Playable |
Comments: | Near Perfect. no issues on dynarec, either...... | ||||||
NTSC | .img | 682.52 | wiisxrx 2.5 | 90 | 10 | Playable | |
Comments: | Near Perfect. no issues on dynarec, either...... | ||||||
Grand Theft Auto 2 | NTSC | .bin + .cue | 520.51 | wiisxrx 2.5 | 90 | 10 | Playable |
Comments: | Near Perfect. no issues on dynarec, either...... | ||||||
G-Police: Weapons Of Justice | NTSC | .iso | 668.9 | wiisxrx 2.5 | 90 | 10 | Playable |
Comments: | Near Perfect. no issues on dynarec, either...... |
H
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Hello Kitty: Cube Frenzy | NTSC | .bin | - | wiisxrx 2.5 | 80 | 40 | Playable |
Comments: | Runs fine. No issues under HLE BIOS, either... | ||||||
Hoshi de Hakken!! Tamagotchi (by Bandai and Taito) | - | - | - | WiiSXRX | - | - | Playable |
Comments: | Runs with no issues on a BIOS, Either. this game runs with HLE BIOS. if doesn't crash after logo. | ||||||
Hogs of War | NTSC | .bin | 413.5 | 2.1b | N/A | N/A | Playable |
Comments: | Occasional slowdown and the odd random crash but mostly playable. Pig voices don't work but they're not necessary. |
I
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size (MB) | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Intelligent Qube | NTSC | .img | 245.55 | 2.1b | 50/55 | - | Playable |
Comments: | Sound effects skip, don't play, or play a bit after. | ||||||
Intellivision Classic Games | NTSC | - | - | - | - | - | Playable |
Comments: | The game works with Dynarec core. | ||||||
It Might Be NES (homebrew/bootleg) | NTSC | - | - | - | - | - | Playable |
Comments: | Everything runs, but has few graphical issues with some nes games like super mario bros 3 and pinball here. | ||||||
The Italian Job | NTSC | .bin | 684 | 2.1b | - | - | Unplayable |
Comments: | Menu loads, everything works until you select a level to play, then it freezes on the loading screen. Only hitting reset on front panel allows you back into the emulator. |
J
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Jersey Devil | PAL | .bin + .cue | - | 2.1b | - | - | Playable |
Comments: | no issues | ||||||
Jet Moto | NTSC | .bin + .cue | 418 | 2.1b | - | - | Unplayable (HLE) / Playable (PSX BIOS) |
Comments: | (With the HLE BIOS, either the input is not processed correctly, or the physics engine does not behave correctly. Upon entering a race, pressing almost any button causes the bike to spin wildly out of control and crash into anything nearby). Works with the word BIOS. Music does work with BIOS,the game plays well with PSX BIOS. Need SCPH1001.BIOS.BIN and SCPH1002.BIOS.BIN. | ||||||
Jonah Lomu Rugby | PAL | .bin + .cue | 277.10 | 2.1b | 30-49 | - | Playable |
Comments: | variable frame rate, runs a little slow and commentary stops after first/kick-off phrase. but plays well enough |
K
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Klonoa: Door to Phantomile | NTSC | .img | 702.09 | 2.1b | 40-58 | - | Playable |
Comments: | Movie sequences are perfect. Ingame it's slightly slow from time to time. Pending between 40 and 58 FPS. | ||||||
Konami Antiques MSX Collection Volume 1 | JAP | .bin + .cue | - | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either. | ||||||
Konami Antiques MSX Collection Volume 2 | JAP | .bin + .cue | - | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either. Same as volume 1. | ||||||
Konami Antiques MSX Collection Volume 3 | JAP | .bin + .cue | - | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either. Same as volume 1 and volume 2. | ||||||
Kotobuki Grand Prix | PAL | .bin + .cue | - | 2.1b | - | - | Playable |
Comments: | No issues. | ||||||
Kurushi | PAL | .bin + .cue | 21.76 | 1b | 47 | 28 | Playable |
Comments: | Perfect. Standard controller only & prefer Dynarec. |
L
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
LSD: Dream Emulator | JAP (Eng Translation) | .bin | 618.07 | wiisxrx 2.3 | 90 | 45 | Playable |
Comments: | runs well | ||||||
JAP | .bin | 618.07 | wiisxrx 2.5 | 60 | - | Playable | |
Comments: | runs well |
M
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Macross Vf-X-2 | JAP | .bin | 503.457 | 2.1b | 58 | 54 | Playable |
Comments: | Plays perfectly. the only issue is the sound. it wil slightly get loud every now and then. | ||||||
Marvel vs Capcom | NTSC | .bin + .cue | 428.05 | 2.1b | N/A | N/A | Playable |
Comments: | Plays perfectly. | ||||||
Martian Gothic | NTSC | .bin | 630.14 | 2.1b | 41 | 59 | Playable |
Comments: | The dialogue and cutscene in-game is going too far too fast, It's very hard to understand what is going on in the cutscenes. Playable on GameCube Controller (Classic Controller don't work, because of a bug of the Classic controller incomplatible in some games). | ||||||
MARY-KATE & AHSLEY - CRUSH COURSE | NTSC | .bin | - | 2.1b | - | - | Unplayable |
Comments: | Freezes. Maybe a Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Weird Game, removing a ultraIso instruction from the address directory memory makes it work???? Now was playable on the older retroarch Beetle PSX core builds, but the game black screens at the Newest wiisx builds. | ||||||
Mechwarrior 2 | NTSC | .bin | 407 | 2.1b | - | - | Unplayable |
Comments: | Dynarec causes a stack dump instantly, interpreter will just give sound glitches whilst trying to play intro video. It's a Anti-Piracy Method. Crash Reason: This was playable on the older RetroArch Beetle Psx core builds, but the game seems to be extremely crashing at the newest Wiisx builds. | ||||||
Medal of Honor | NTSC | .bin + .cue | - | 1b | 60 | 34 | Playable |
Comments: | Plays great, sound reasonable. Standard controller with Dynarec preferred. Launched from USB drive. | ||||||
MediEvil | PAL | .bin + .cue | 535.70 | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that. It's a Anti-Piracy Method. Crash Reason: Now was playable on the older retroarch Beetle psx core builds, but the game black screens upon the newest wiisx builds. | ||||||
NTSC | .bin + .cue | 535.72 | wiisxrx 2.5 | 38-60 | - | Playable | |
Comments: | Works on wiisxrx 2.5 but not on wiisx 2.1 | ||||||
Megaman 8 | NTSC | .img | 398.91 | - | 61 | 35 | Playable |
Comments: | Seems to look, sound and play great in Dynarec, ranging between 50fps-70fps, though not fully tested (small SD card), especially in interpreter. Will check it out again some time in the future. | ||||||
Megaman Legends | NTSC | .bin + .cue | 464 | wiisxrx 2.5 | 59 | 42-45 | Playable |
Comments | works | ||||||
Megaman X3 | NTSC | .bin + .cue | - | - | - | - | Unplayable |
Comments: | Freezes on now loading screen and you hear sounds are bleedy...........Never plays. It's a Anti-Piracy Method. Crash Reason: Needs a Dynarec Support which doesn't exist. | ||||||
Megaman X4 | NTSC | .bin + .cue | 564 | 2.1b | 59 | 30 | Unplayable |
Comments: | Almost perfect, audio works, a little lag when pushing "start button". BUT BLOCK when your finish de one stage !!! It's a Anti-Piracy Method. Crash Reason: Needs a Dynarec Support which doesn't exist. | ||||||
Megaman X5 | NTSC | .bin + .cue | 555.95 | - | 60 | - | Playable |
Comments: | Audio failed in Dynarec, ranged from 50fps-80fps. Quit early in opening stage due to audio fail. Crash Reason: Needs a Dynarec Support which doesn't exist. | ||||||
PAL | .bin + .cue | 555.95 | - | 60 | - | Unplayable | |
Comments: | First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. Crash Reason: Needs a Dynarec Support which doesn't exist. | ||||||
NTSC | .bin + .cue | 555.95 | - | 60 | - | Unplayable | |
Comments: | Crashes when you select a stage. It's a Anti-Piracy Method. Crash Reason: Needs a Dynarec Support which doesn't exist. | ||||||
Megaman X6 | PAL | .bin + .cue | - | - | - | - | Unplayable |
Comments: | First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. Crash Reason: Needs a Dynarec Support which doesn't exist. | ||||||
NTSC | .bin + .cue | - | - | - | - | Unplayable | |
Comments: | Starting but freezing when selecting a stage with a loud noise. Never plays, either. It's a Anti-Piracy Method. Crash Reason: Needs a Dynarec Support which doesn't exist. | ||||||
JAP | .bin + .cue | - | - | - | - | Unplayable | |
Comments: | First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. Crash Reason: Needs a Dynarec Support which doesn't exist. | ||||||
Metal Gear Solid | PAL | .iso | 658.59, 685.05 | 2b | 49.5 | 1-2 | Playable |
Comments: | The game itself seems fine, but cutscenes have a weird delay - effects and framerate is fine, but objects will move for a second, then stall for a second continously. EG, in the opening cutscene, the water effects move fluidly, but the sub will move forward, then stop, then move forward and stop for a second at a time. Characters, elevators, anything that moves has this stop/go motion, but Snake's breath, weather effects, flashing lights all proceed normally. Audio breaks up in cutscenes as well. Playable if you skip all the cutscenes. | ||||||
Micro Machines V3 | PAL | .bin + .cue | 643.22 | r61 | 43 | - | Playable |
Comments: | |||||||
Micro Maniacs | PAL | .bin + .cue | 520.79 | r61 | - | - | Not tested |
Comments: | |||||||
Monkey Hero | NTSC | .bin + .cue | 260 | 2.1b | - | - | Unplayable |
Comments: | Hangs after title screen with either core. | ||||||
Mr. Driller (U) | NTSC | .iso | ? | wiisxrx 2.5 | ? | ? | Playable |
Comments: | Runs near perfect with no errors on hle bios, either. | ||||||
Mr. Driller G | NTSC | .iso | ? | wiisxrx 2.5 | ? | ? | Unplayable |
Comments: | Important graphics are missing makes it to be never plays, either. Memory card was checked for this game. |
N
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Namcomuseum Vol1 | |||||||
NTSC | .bin + .cue | - | WiiSXR 2.2 | - | - | Playable | |
Comments: | Runs, but No errors with Dynarec Core, either... :) | ||||||
NTSC | .bin + .cue | - | wiisxrx | - | - | Playable | |
Comments: | Works near perfect with no issues. | ||||||
NASCAR Rumble | NTSC | .bin + .cue | 249.10 | 2.1b | - | - | Unplayable |
Comments: | Movies slow, menus slow, freezes once gameplay starts. | ||||||
Need For Speed III Hot Pursuit | NTSC | .bin + .cue | 504.32 | wiisxrx 2.5 | 59 | - | Playable |
Comments: | Game plays excellently, almost flawless. Menus are slowed up a teeny bit, but the actual races are nearly perfect. | ||||||
Need For Speed: High Stakes | NTSC | .bin | 783.32 | 2.1b | 30 | - | Unplayable |
Comments: | Everything loads fine, but the races skip very heavily. It's a Anti-Piracy Method. | ||||||
NHL Faceoff | NTSC | .img | 103.00 | 2.1b | 59 | - | Playable |
Comments: | Works great. Seems to be close to flawless. | ||||||
NHL Rock the Rink | NTSC | .bin | - | 2.1b | 35 | 20 | Unplayable |
Comments: | Menus work fine, in game skips heavily. It's a Anti-Piracy Method. | ||||||
Nuclear Strike | NTSC | .img | 614.48 | 2.1b | 58 | 34 | Playable |
Comments: | Movies skip horribly. Light skips ingame, but fully playable. |
O
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Oddworld - Abe's Exoddus [Disc 1 of 2] | NTSC | .img | 583.63 | wiisxrx 2.5 | 90 | 45 | Playable |
Comments: | Playable, but with graphical problems incompatibility! | ||||||
Oddworld - Abe's Exoddus [Disc 2 of 2] | NTSC | .bin + .cue | 461.53 | wiisxrx 2.5 | 90 | 45 | Playable |
Comments: | Playable, but with graphical problems incompatibility! | ||||||
Oddworld - Abe's Oddysee | PAL | .bin + .cue | 685.54 | wiisxrx 2.3 | 49 | 37 | Playable |
Comments: | Playable, but with graphical problems. | ||||||
Off World Interceptor Extreme | NTSC | .bin + .cue | 579.11 | 1b | 95 | 45 | Playable |
Comments: | Interpreter abit slow. Dynarec Perfect!Great Game! | ||||||
Ogre Battle - The March of the Black Queen | NTSC | .img | 502.92 | 1b | 60 | 40 | Unplayable |
Comments: | runs on interpreter but crashes on dynarec. Crash Reason: Last working was on the older retroarch beetle psx core builds but not working on the newest wiisx builds. | ||||||
Olympic Soccer | NTSC | .bin + .cue | 491.96 | wiisxrx 2.5 | 85 | 45 | Unplayable |
Comments: | Only playable in Interpreter runs abit slow, but playable. Code Dump in Dynarec! | ||||||
One | NTSC | .img | 122.95 | 1b | 85 | 45 | Unplayable |
Comments: | Freezes on first screen! It's a Anti-Piracy Method. | ||||||
Overblood | NTSC | .img | 668.02 | 1b | 75 | 35 | Unplayable |
Comments: | Freezes in the begining of the first stage. Tested both Dynarec and Interpreter! |
P
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Pac-Man PS1MAME | NTSC | .bin | - | - | - | - | Playable |
Comments: | |||||||
Pac-Man World 20th Anniversary | NTSC | .bin | 635 | wiisxrx 2.5 | 62-45 | - | Playable |
Comments: | Plays very well, almost flawless. Turn off Rumble, there is a lot of rumbling ingame. | ||||||
PAL | .bin | ? | wiisxrx 2.5 | 62-45 | - | Playable | |
Comments: | No errors with Dynarec Core, either. | ||||||
Panzer Front | PAL | .bin + .cue | 329.70 | 2.1b | 49 | - | Playable |
Comments: | Menu screen cropped slightly. Plays very well. | ||||||
PaRappa the Rapper | PAL | .bin | 662.11 | wiisxrx 2.5 | 62-41 | - | Playable |
Comments: | Sound is a bit comprimised but seems almost completely working. | ||||||
Pepsiman | JAP | .bin+.cue | 118 | - | - | - | Playable |
Comments: | if you press the reset button while playing on the screen an error code will appear and the console will restart after. | ||||||
Policenauts | JAP(English Patched) | .iso | (Disc1)731.376 (Disc2)599.437 | wiisxrx 2.2 | - | - | Playable |
Comments: | Loading through BIOS required. Frequent graphical glitches, but audio and framerate were fine. Still playable. | ||||||
Pong | PAL | .bin | 36.764 | wiisxrx 2.5 | 42/49 | - | Playable |
Comments: | Unsure if there's FPS drops with more than two players (though it's an emulator thing). | ||||||
Poy Poy 2 | - | .bin/.cue | - | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Works on the older or earlier retroarch Mednafen Beetle PSX Core builds, but the game crashes at the newest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC. | ||||||
- | .bin | - | wiisxrx 2.5 | - | - | Unplayable | |
Comments: | Works on the older or earlier retroarch Mednafen Beetle PSX Core builds, but the game crashes at the newest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC. |
Q
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Quake II | NTSC | .img | 339.77 | 2.1b | 55-59 | 30-35 | Playable |
Comments: | Textures sometimes distort in Dynarec. Minor slowdown during combat. Otherwise no problems. | ||||||
Quake II | PAL | .bin + .cue | 334.2 | 2.1b | 55-59 | 30-35 | Playable |
Comments: | Textures sometimes distort in Dynarec. Minor slowdown during combat. Otherwise no problems. |
R
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
The Raiden Project (Raiden I & II) | JAP | .bin | 55.32 | 1b | - | - | Unplayable |
Comments: | Works on the older retroarch beetle playstation core builds, but The game freezes on the Newest WiiSX builds.. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
Rakugaki Showtime | JAP | .bin | - | 2.1b | - | - | Playable |
Comments: | Standard controller only | ||||||
Rally Cross 2 | NTSC | .bin | 71.22 | 2.1b | - | - | Playable |
Comments: | Few odd noises, works fine. | ||||||
Rally-X PS1MAME | NTSC | .bin | - | - | - | - | Playable |
Comments: | |||||||
Rampage World Tour | NTSC | .bin | 311.8 | 2.1b | 60 | - | Playable |
Comments: | Perfect under Dynarec, Standard controller only | ||||||
Rayman | NTSC | .bin | 574.71 | 2.1b | - | - | Unplayable |
Comments: | ***BOOTS ON WIISXRX, BUT THIS IS FOR THE WIISX!!!!*** Freezes at UbiSoft logo. Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
PAL | .bin | - | 2.1b | - | - | Unplayable | |
Comments: | ***BOOTS ON WIISXRX, BUT THIS IS FOR THE WIISX!!!!*** Same as NTSC. Shows past ubisoft logo then freezes but seems to be never worked ISO. Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
Resident Evil | PAL | .img | 674.28 | 2.1b | - | - | Unplayable |
Comments: | Extreme Crashes. Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
Resident Evil: Director's Cut | NTSC | .iso | 674.28 | 2.1b | - | - | Unplayable |
Comments: | Doesn't load. (Black Screen on Dynarec and Interpreter). Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
Resident Evil: Director's Cut PT-BR | PAL (Portuguese Translate Hack) | .bin | 686.88 | 2.1b | - | - | Unplayable |
Comments: | Doesn't load. (Black Screen on Dynarec and Interpreter). Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
Resident Evil 2 {Leon and Claire} | PAL | .img | 633.44 | 2.1b | 59+ | - | Playable |
Comments: | Leon - Appears to run perfectly. Plays best with frame limit on, but dithering off in Dynarec. Claire - Can't hear characters voices, and freezes when you return to the wiisx menu.Runs at near perfect speeds. | ||||||
Resident Evil 3: Nemesis | PAL | .bin | 679.48 | 1b m3 | - | - | Unplayable |
Comments: | Freezes at the first screen which says something like "Contains violence and Gore". It's an Capcom Anti-piracy method. Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
R4: Ridge Racer Type 4 | NTSC | .img | 592.63 | 2.1b | 55-60 | 30 | Playable |
Comments: | No Problems. Runs better with dithering off. | ||||||
Risk | NTSC | .bin | 495 | 2.1b | - | - | Playable |
Comments: | Very minor issues. Minor FMV stutter. One audio track sometimes doesn't play. | ||||||
Rollcage | NTSC | .bin + .cue | 648.65 | 2.1b | - | - | Unplayable |
Comments: | Intro videos play well. It then checks memory cards, at wich case it code dumps (dynamic), or freezes (interpreter). Crash Reason: Needs a Dynarec Support which doesn't even exist. | ||||||
Rollcage - Stage II | NTSC | .bin | 618.31 | 2.1b | 60 | 36 | Playable |
Comments: | No Problems. | ||||||
RPG Maker | NTSC | .bin | 66.46 | wiisxrx 2.4 | - | - | Unplayable |
Comments: | Doesn't load. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Now was playable on the older retroarch beetle playstation core builds, but The game black screens and freezes at the Newest WiiSX builds |
S
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Sheep Raider | NTSC | .bin | 592.07 | wiisxrx 2.5 | 70 | - | Playable |
Comments: | Sound is a little blurry and too fast but playable. | ||||||
Silent Hill | NTSC | .iso | 587.93 | 2.1b | 59 | 34 | Playable |
Comments: | The limit fps in-game is better on Interpreter, because the fps in-game is very fast on Dynarec. The CG have better fps and visual on Dynarec than Interpreter, because the color is opaque and the fps is choking a little. | ||||||
Silent Bomber | NTSC | .bin | 327.04 | 1b | 68 | 31 | Playable |
Comments: | Music and voice is distorted. SFX ok. Standard controller type only. Dynarec only. | ||||||
Sim City 2000 | NTSC | .bin | - | 2.1b | - | - | Unplayable |
Comments: | Game boots up but crashes on a black screen, with a LOUD noise. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Garbled Game, Removing a Ultraiso instruction from the Directory Files makes it run??????? Last time was working was on the older or maybe earlier retroarch beetle PSX core builds but something is broken here on the newest Wiisx builds. Possible DMAC/MDEC video media player problem. | ||||||
Skullmonkeys | NTSC | .img + .ccd | 627.28 | r61 | 72 | 42 | Playable |
Comments: | Perfect, but videos are messed up. Also, turn music off in options, because it can cause sound problems ingame. | ||||||
PAL | .img + .ccd | 627.28 | 2.1b | 60 | 42 | Playable | |
Comments: | Perfect. | ||||||
Snowboard Kids Plus | NTSC | .bin + .cue | 279.32 | wiisxrx 2.5 | 72 | 36 | Playable |
Comments: | Colours are bad in FMVs, otherwise looks good. XA music is busted (gets stuck repeating the first few seconds), sequenced plays fine. Too slow in interpreter, too fast in dynarec; more playable in the latter. | ||||||
Soul Blade | PAL | .bin | 515.11 | 2.1b | 25/40 | 20 | Playable |
Comments: | Dynarec: FPS varies between movie, game menus, character selection and actual gameplay. It's an Anti-Piracy Method. | ||||||
Space Hulk: Vengeance of the Blood Angels | PAL | .bin | 495.5 | 2.1b | - | - | Unplayable |
Comments: | Stack dumps with dynarec using BIOS, black screen in all other modes. It's an Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Was working on the older retroarch beetle psx core builds only but the game freezes on the newest wiisx builds. | ||||||
Space Jam | NTSC | .img | 80.55 | 2.1b | 59 | - | Playable |
Comments: | Works good, with the exceptions that theres no BGM during the basketball games, little commentary, and the graphics quality is sometimes lacking in the mini-games. | ||||||
Spyro the Dragon | NTSC | .bin + .cue | 604 | r61 | - | - | Unplayable |
Comments: | Will not load, have to use Reset to return to WiiSX menu. Both Dynarec and Interpreter tested. Another user said that there was minor sound glitches. It's an Anti-Piracy Method. | ||||||
Star Gladiator - Episode 1: Final Crusade | PAL | .img | 46.23 | wiisxrx | - | - | Unplayable |
Comments: | Doesn't load. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. Other Notes: Last time where was working was on the older retroarch beetle PSX core builds, but the game black screens and freezes at the Newest wiisx builds. Crash Reason: Freezes at the Newest wiisx builds at either from the WiiSXRX issue page. | ||||||
Star Ocean: The Second Story | NTSC | .img(2) | 530, 689 | 2.1b | 50-60 | 25-45 | Playable |
Comments: | Works good. Sometimes the sound or the graphics have litle errors. | ||||||
Star Trek: Invasion | PAL | .bin | 33.16 | 1b | - | - | Unplayable |
Comments: | Crashes during developer logos. No sound. It's an Anti-Piracy Method. | ||||||
Star Wars - Rebel Assault 2 | NTSC | .bin | 715.95 | 2.1b | - | - | Unplayable |
Comments: | Everything works right up until you enter the first mission. At that point the screen goes black. The game keeps playing in the background, and you can shoot, but you can't see anything. It's an Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. | ||||||
Street Fighter Alpha 3 | NTSC | .bin | 300 | WiiSX Rev | Dynarec FPS | Interpreter FPS | Playable |
Comments: | Everything works but no music, play with Dynarec | ||||||
Strider | NTSC | .bin | 70.7 | 2.1b | 60 | 0.3 | Playable |
Comments: | works with no errors on dynarec, either... | ||||||
Strider 2 | NTSC | .bin | 437.8 | 2.1b | - | - | Unplayable |
Comments: | Exception about 2 seconds after title music starts. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. | ||||||
Suikoden II | NTSC | .bin | 513.9 | 2.1b | 60 | 25-50 | Playable |
Comments: | Works perfect. |
T
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Tail Concerto | NTSC | .bin + .cue | 599.09 | 2.1b | 60 | 45-50 | Playable |
Comments: | Almost Perfect. Audio is a little staticy at times. Tested on SD with GCN controller. | ||||||
Tales of Destiny | NTSC | .bin + .ccd | ~500 | wiisxrx 2.5 | 57 | 40 | Unplayable |
Comments: | Shows introduction screen, but then eventually Crashes. Last was working in the older retroarch beetle ps1 core builds but crashes at the newest Wiisx builds. No works on original PCSX-R 1.9.94 on my PC. | ||||||
Tales Of Phantasia | JAP (Eng Translatian) | .bin + .cue | 641.55 | 2.1b | 70 | 35 | Playable |
Comments: | Audio almost perfect. Glitch with voice tracks running together. Must turn event voices off or the game will eventually hang during voiced dialog. Standard controller type only & prefer Dynarec. | ||||||
Tekken | NTSC | .img | - | 2.1b | 59 | 42 | Playable |
Comments: | Plays great in Dynarec maintaining fps in-game. Sounds work fine. Slightly smoother with frameskip enabled, but barely necessary. In interpreter mode, the screen is black almost all of the time, but is visible with frameskip enabled. | ||||||
Tekken 2 | NTSC | .bin | - | 2.1b | 21 | 23 | Unplayable |
Comments: | Game works fine, but far too slow. Character models are glitched beyond recognition in dynarec. Interpreter has no graphics issues. It's a Anti-Piracy Method. | ||||||
Tekken 3 | NTSC | .bin + .cue | 656.06 | 1b | 40 | 25 | Playable |
Comments: | Somewhat slow in dynarec, audio is very slow as well. Crashes at credits after finishing arcade mode. Very playable despite that. Didn't test in interpreter. | ||||||
Tenchu: Stealth Assassins | NTSC | .bin + .cue | - | 1b | 70 | 40 | Playable |
Comments: | No music but SFX ok. Plays great in Dynarec mode. Plays a lot slower when launched from USB drive. | ||||||
Tenchu 2: Birth of the Stealth Assassins | NTSC | .bin + .cue | tbc | 1b | - | - | Unplayable |
Comments: | Intro video plays slow & in weird colors (red & green). Hangs after you select start game (in both Dynarec & Interpreter). Standard controller only. Launched from USB drive. It's a Anti-Piracy Method. Crash Reason: This game was playable on the older RetroArch Beetle Psx core builds, but the game black screens and corrupts and freezes on newest Wiisx builds | ||||||
The Adventure of Little Ralph | NTSC | CUE | 93 | 2.1b | 59 | null | Playable |
Comments: | check my profile or write up on battle arena toshinden for settings and alternative data settings, info, etc, whatevs http://theisozone.com/downloads/playstation/psx-isos/adventures-of-little-ralph-2/ | ||||||
The Emperor's New Groove | NTSC | .bin + .cue | 586.60 | 2.1b | - | - | Unplayable |
Comments: | Black screen, though you can hear the opening movie then EXTREME crashes. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Last time somewhere that was working on the older/earlier RetroArch Beetle PSX core builds, but the game freezes at the newest Wiisx builds at either from the wiisxrx issue page. Possible Video Media Player Problem. | ||||||
The Legend of Dragoon [Disc 1/2/3/4] | PAL | .iso | 2,148.25 | 2.1b | 45.49 | 45.49 | Playable |
Comments: | This Game works properly | ||||||
NTSC | .bin(4) | 462(1) | 2.1b | 55-60 | 55-60 | Playable | |
Comments: | This Game works properly. Only test disc1 | ||||||
The Lion King : Simba's Mighty Adventure | NTSC | .img | 680.72 | 1b | 89 | 47 | Unplayable |
Comments: | At the loading screen right after the intro, it starts loading but never finishes. It's a Anti-Piracy Method. | ||||||
The Next Tetris | NTSC | .bin | 32.89 | 1b | 41 | 26 | Playable |
Comments: | Music is slightly distorted. SFX is okay. Standard or Analog controller type. Prefer Dynarec. | ||||||
The Next Tetris | PAL | .bin | 32.89 | 1b | 40 | 25 | Playable |
Comments: | Music is slightly distorted at start up, but really dosn't effect the game. Prefer Dynarec. | ||||||
Theme Hospital | PAL | .bin | - | 2.1b | - | - | Unplayable |
Comments: | After showing the opening video, The makers logo pops up (Bullfrog) & to which then freezes. | ||||||
Thrasher - Skate & Destroy | NTSC | .img | 350.30 | 2.1b | 60 | 33 | Playable |
Comments: | No Problems. Turn dithering off for full speed. | ||||||
Time Commando | NTSC | .bin | 514.96 | 2.1b | 50-55 | 30 | Playable |
Comments: | Problems with graphics in Dynarec/Graphics ok in Interpreter but very slow. No other problems found yet | ||||||
Tomba!Tomba! | NTSC | .bin | 261.28 | 1b | - | - | Playable |
Comments: | Works perfectly, but music causes sound glitches. Whole game tested. | ||||||
Tomba!2: The Evil Swine Return | NTSC | .bin | 408.37 | 1b | - | - | Playable |
Comments: | Fuzzy, distorted voices and glitchy BGM. Turn them off. Hangs up during major action sequences, but if you just wait a couple of seconds, they resume. PLAYABLE. Whole game tested. | ||||||
Tomba!Tombi! | PAL | .img | 447.27 | wiisxrx 2.5 | 42 | 25 | Playable |
Comments: | Works great!Standard controller type only & prefer Dynarec. | ||||||
Tomba! | JAP | .img | - | wiisxrx 2.5 | 42 | 25 | Playable |
Comments: | Works great!Standard controller type only & prefer Dynarec. | ||||||
Tony Hawk's Pro Skater | NTSC | ? | ? | ? | ? | ? | Unplayable |
Comments: | Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
PAL | ? | ? | ? | ? | ? | Unplayable | |
Comments: | Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
JAP | ? | ? | ? | ? | ? | Unplayable | |
Comments: | Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
Tony Hawk's Pro Skater 2 | NTSC | .bin | 713.38 | 1b | 80 | 40 | Unplayable |
Comments: | Distorted sound and deadly video, then Crashes, but with a LOUD noise. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Last working was on the older retroarch beetle Psx core builds but is skeleton and the game freezes on the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
PAL | .bin | - | 1b | 80 | 40 | Unplayable | |
Comments: | Distorted sound and deadly video, then Crashes, but with a LOUD noise. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Last working was on the older retroarch beetle Psx core builds but is skeleton and the game freezes on the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
JAP | .bin | - | 1b | 80 | 40 | Unplayable | |
Comments: | Works on the previous retroarch Beetle psx core builds, but Freezes at the latest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes on the newest wiisx builds. The game has never released from the N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
Tony Hawk's Pro Skater 3 | ? | ? | ? | ? | ? | ? | Unplayable |
Comments: | Works on the older retroarch beetle psx core builds but crashes at the newest wiisx builds. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? The game has never released from the N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
Tony Hawk's Pro Skater 4 | NTSC | ? | ? | ? | ? | ? | Unplayable |
Comments: | Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes at the newest wiisx builds. The game has never released from the GBA Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
PAL | ? | ? | ? | ? | ? | Unplayable | |
Comments: | Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. Crash Reason: Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes at the newest wiisx builds. The game has never released from the GBA Game, still doesn't work for now either. Possible AVI Media player issue | ||||||
Twisted Metal 2 | NTSC | .img | 699.84 | 1b | 59 | 40-45 | Playable |
Comments: | Plays a lot like Twisted Metal 4 does. Although there is no in-battle background music, the SFX work properly, making the game very enjoyable. Dynarec plays at nearly perfect pace; Interpreter is slower, but still playable. With the Frame Limit setting turned off, the game's FPS in Dynarec can usually be anywhere between 75-95, making it almost too fast to be played well, but still playable. | ||||||
Twisted Metal 4 | NTSC | .img | 712.74 | 1b | 59 | 30-40 | Playable |
Comments: | Works great, very enjoyable. There is SFX, but there appears to be no music when in battles, although there is in menus. Otherwise operates perfectly. Dynarec plays much better, almost perfectly. Interpreter does work, but at a much slower graphical pace. With the Frame Limit off, the game's FPS in Dynarec can usually be anywhere between 55-75, still keeping a playable pace. |
U
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Umihara Kawase | JAP | .bin + .cue | 110.45 | 1b m3 | 60 | - | Playable |
Comments: | No problems at all. | ||||||
UmJammer Lammy | JAP | .bin + .cue | 695.35 | WIISXRX 2.5 | 82 | 42 | Unplayable |
Comments: | Crashes upon loading first stage. Crash Reason: Last working was on the older retroarch beetle psx core builds but the newest wiisx builds seems to be garbled. |
V
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Vagrant Story | NTSC | .img | - | 2.1b | 59 | 35-40 | Playable |
Comments: | Very smooth with Dynarec, but crashes upon exiting the Wine Guild Hall (the first room with a floating platform, savepoint and item box). Switching to Interpreter allows you to get past this point - there's another save point before the first boss, which is a good point to switch back to Dynarec. | ||||||
Vandal Hearts | PAL | .bin | - | WIISXRX 2.5 | - | - | Unplayable |
Comments: | Used GameCube & Wii controllers, Constantly flickers up & down the menu (Not tested with Wii classic controller) You can get past that only to then have the game drop back to the main menu again. Crash Reason: Impossible DMA Problem? |
W
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Wild Arms | NTSC | .bin + .cue | 607 | 2.1b | 60 | 25-45 | Playable |
Comments: | Works goord. With BIOS on SD (No HLE) | ||||||
Wipeout | NTSC | .bin | 480.79 | 2.1b | 35-60 | 25 | Playable |
Comments: | No Problems. Standard Controller Only. | ||||||
Wipeout 3 | PAL | .img + .cue | 615.33 | 2.1b | - | - | Unplayable |
Comments: | Boots, but crashes on a black screen. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Last working was on the older retroarch beetle psx core builds but not working on the newest wiisx builds. | ||||||
Wipeout XL | PAL | .img | 664.84 | 2.1b | 67-43 | 52-26 | Playable |
Comments: | Works wonderfully with classic controller after tweaking(no frame skip, no throttling). Graphics all run smooth... yet for some reason none of the music plays at all. Does randomly crash sometimes on load screens. | ||||||
Worms Armageddon | NTSC | .img | 522.85 | 1b | 60 | 40 | Playable |
Comments: | Dynarec works best. Interpreter is a little slow. | ||||||
PAL | .iso | - | WiiSXRX(?) | 60 | 40 | Unplayable | |
Comments: | Never plays, but has pixels are all broken and was too less slowdowns and seems to be an good ISO. | ||||||
Worms World Party | NTSC | .bin | 515.1 | 2.1b | 56-60 | 36 | Playable |
Comments: | No Problems. |
X
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
X-Com: Enemy Unknown | PAL | .bin | 625.6 | 2.1b | 70-80 | 30-40 | Playable |
Comments: | PAL version of UFO Defense. Perfect under Dynarec, works perfectly with FL and FS off, if not a little too fast. FL causes graphic issue and then crash. Slower under interpreter but still totally playable. Standard controller only. | ||||||
X-Com: Terror From the Deep | PAL | .bin | 111.22 | 2.1b | 60 | 40 | Playable |
Comments: | No Problems. Standard Controller Only | ||||||
X-Com: UFO Defense | NTSC | .bin | 625.15 | 2.1b | 60 | 35 | Playable |
Comments: | NTSC version of Enemy Unknown. Works well with interpreter. Freezes often and without warning using dynarec. Audio sometimes doesn't play. Standard controller only. | ||||||
X-Men VS Street Fighter | NTSC | .bin | 374.25 | 1b | 48 | 28 | Playable |
Comments: | No menu music. In-game music is stuck. SFX ok. Standard controller type only & prefer Dynarec. | ||||||
X2 no relief | NTSC | - | - | 2.1b | - | - | Unplayable |
Comments: | Major Graphics glitches, and impossible to start a new game. It's a Anti-Piracy Method. Crash Reason: Last working was on the older retroarch beetle Psx core builds but not working on the newest wiisx builds. | ||||||
Xena: Warrior Princess | NTSC | .img + .ccd | 308 | 2.1b | 60 | 28-30 | Unplayable |
Comments: | Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls. | ||||||
Xenogears | NTSC | .bin(2) + .cue(2) | 686, 656 | wiisxrx 2.5 | 60 | 25-45 | Playable |
Comments: | Works with PSX BIOS. Did not test with HLE. Tested by Lother: You must switch to Interpreter to save. Use a savestate first, then switch to Interpreter, then save. It is the only way to switch to disc 2. Playing Disc 2 now. | ||||||
JAP | .bin(2) + .cue(2) | - | 2.1b | - | - | Unplayable | |
Comments: | Boots until it softlocks on first village attack in Dynarec. a code dump or play the intro over in Interpreter. No works on original PCSX-R 1.9.94 on my PC. |
Y
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Yu-Gi-Oh Forbidden Memories | NTSC | .bin + .cue | 493.9 | wiisxrx 2.5 | 50-60 | 25-35 | Partially Playable |
Comments: | Very Playable, although while playing a card or such the FPS slows down and the music will slug with that, otherwise perfectly fine. CANNOT LOAD GAMES WITH HLE - YOU MUST USE PSX BIOS | ||||||
Yutona Eiyuu Senki - TearRingSaga | JAP | .bin + .cue | - | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Boots but controls don't work during intro. No works on original PCSX-R 1.9.94 on my PC. Crash Reason: Last working older retroarch beetle psx core builds was 1.3.0 - 1.6.6 but the game crashes on the newest wiisx builds. |
Z
Navigation
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Title | Region | Extension | Image Size | WiiSX Rev | Dynarec FPS | Interpreter FPS | Playable/Partially Playable/Unplayable |
Comments: |