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[[User:Svpe|Sven Peter]] has been using the recent developments of the [[socket]] interface and has created a loader that loads binaries over TCP.
[[User:Svpe|Sven Peter]] has been using the recent developments of the [[socket]] interface and has created a loader that loads binaries over TCP.
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It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GC controller. An additional warning is displayed when the connection comes from the internet (i.e. the first two octets of your Wii's ip does not match the first two octests of the connector's ip). Both [[DOL]] and ELF executables are supported.
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It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GameCube controller. An additional warning is displayed when the connection comes from the Internet (i.e. the first two octets of your Wii's ip does not match the first two octets of the connector's ip). Both [[DOL]] and ELF executables are supported.
A working windows gui has been written by {{u|henke37}} and {{u|dasda}} and is avalible from [http://www.henke37.cjb.net/downloads/tcpload.zip henke's site]. The Wii server part is included. Henke asks that people don't go and rehosts the client, but adds that he does not mind hotlinking to the download.
A working windows gui has been written by {{u|henke37}} and {{u|dasda}} and is avalible from [http://www.henke37.cjb.net/downloads/tcpload.zip henke's site]. The Wii server part is included. Henke asks that people don't go and rehosts the client, but adds that he does not mind hotlinking to the download.