Changes

139 bytes added ,  18:05, 1 January 2010
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== Status ==
 
== Status ==
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(late 2009/2010)
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Jan 1:
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Happy New Years everybody.
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I resumed production. Still need some testers, but the game is going smoothly.
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(2008)
 
Feb 26:
 
Feb 26:
 
Created a menu system and a text class based on tiledlayer into a modified [[Libwiisprite]]. It supports every known text style to man, and is almost as flexible as TTF (minus the whole.. bitmap part)
 
Created a menu system and a text class based on tiledlayer into a modified [[Libwiisprite]]. It supports every known text style to man, and is almost as flexible as TTF (minus the whole.. bitmap part)
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Feb 08:
 
Feb 08:
 
It's been in development for a week or so now. A working menu has been created and the basis of the in-game gameplay is ready. You're able to build territory marked as black with differently shaped walls (all same shapes as Rampart). A particle system has been developed for explosions and the like.
 
It's been in development for a week or so now. A working menu has been created and the basis of the in-game gameplay is ready. You're able to build territory marked as black with differently shaped walls (all same shapes as Rampart). A particle system has been developed for explosions and the like.
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== Credits ==
 
== Credits ==
32

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