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84 bytes removed ,  17:12, 2 July 2008
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| type        = Port/Game
 
| type        = Port/Game
 
| author      = Eluan  
 
| author      = Eluan  
| download    = [http://quake-gamecube.googlecode.com/files/QuakeGX_0.01.zip Google Code]
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| download    = [http://download40.mediafire.com/tqhdj9wj4j2g/bhyxw19iqzy/Quake.rar Google Code]
 
| source      = [http://code.google.com/p/quake-gamecube/source/checkout Google Code]
 
| source      = [http://code.google.com/p/quake-gamecube/source/checkout Google Code]
 
| peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}} {{WiiZapper}} {{FrontSD}}  
 
| peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}} {{WiiZapper}} {{FrontSD}}  
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== Instructions ==
 
== Instructions ==
* Place the folder named ID1 on the root of your SD card (put PAK1.pak in this folder if you own the original Quake).
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* [http://download40.mediafire.com/tqhdj9wj4j2g/bhyxw19iqzy/Quake.rar Download] and extract the ID1 folder to the root of your SD card.
* [http://quake-gamecube.googlecode.com/files/Quake_shareware.zip Download] and extract the shareware version of Quake.
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* Extract the "quake" folder to your apps folder
* Copy the PAK0.PAK file from Quake's ID1 folder, and paste it in the ID1 folder on the root of your SD card.
   
* Make sure filenames are all uppercase.
 
* Make sure filenames are all uppercase.
 
* Launch Quake.dol using your method of choice.
 
* Launch Quake.dol using your method of choice.
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== Release Notes - GX 0.01 ==
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== Release Notes - GX 0.02 ==
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* This is the full version with the Vispatch clear water mod installed.
 
* Hardware graphics acceleration fully functional to glquake original specs.
 
* Hardware graphics acceleration fully functional to glquake original specs.
 
* A flaw is that you have to disconnect and reconnect the nunchuk when the game loads
 
* A flaw is that you have to disconnect and reconnect the nunchuk when the game loads
 
* If you have the software rendering installed on your sd card, please delete ID1/CONFIG.CFG before playing this version OR restore the default settings using the Options Menu. This is necessary because the Wiimote button mapping has changed.
 
* If you have the software rendering installed on your sd card, please delete ID1/CONFIG.CFG before playing this version OR restore the default settings using the Options Menu. This is necessary because the Wiimote button mapping has changed.
 
* Still has one bug, may hang after several levels played. Please save often and don't play dozens of levels in one sit. If any split-second hang occurs, it's sign that it may freeze completely soon. I recommend saving your progress and exiting to the loader, then reloading the game.
 
* Still has one bug, may hang after several levels played. Please save often and don't play dozens of levels in one sit. If any split-second hang occurs, it's sign that it may freeze completely soon. I recommend saving your progress and exiting to the loader, then reloading the game.
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