Difference between revisions of "Title metadata"
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Blooper4912 (talk | contribs) m (TMD moved to Title metadata) |
Blooper4912 (talk | contribs) (wikification!) |
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− | + | '''Title metadata''' is a format used to store information about a title (a single standalone game, channel, etc.) and all its installed contents, including which contents they consist of and their SHA1 hashes. | |
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Many operations are done in terms of 64-byte blocks, which means you will often see padding out to the nearest 64-byte boundary at the end of a field. | Many operations are done in terms of 64-byte blocks, which means you will often see padding out to the nearest 64-byte boundary at the end of a field. | ||
− | == | + | == Structure == |
− | + | === Header === | |
{| class="wikitable" | {| class="wikitable" | ||
|- style="background-color: #ddd;" | |- style="background-color: #ddd;" | ||
Line 91: | Line 87: | ||
| Contents | | Contents | ||
|} | |} | ||
− | + | ||
+ | === Content === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 119: | Line 116: | ||
|} | |} | ||
− | + | === Certificates === | |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 151: | Line 148: | ||
|} | |} | ||
− | == | + | == Example code application == |
<source lang="c"> | <source lang="c"> | ||
typedef unsigned char u8; | typedef unsigned char u8; | ||
Line 206: | Line 203: | ||
u8 key[...]; | u8 key[...]; | ||
</source> | </source> | ||
− |
Revision as of 00:34, 25 February 2009
Title metadata is a format used to store information about a title (a single standalone game, channel, etc.) and all its installed contents, including which contents they consist of and their SHA1 hashes.
Many operations are done in terms of 64-byte blocks, which means you will often see padding out to the nearest 64-byte boundary at the end of a field.
Structure
Header
Start | Length | Description |
---|---|---|
0x000 | 4 | Signature type |
0x004 | 256 | Signature |
0x104 | 60 | Padding modulo 64 |
0x140 | 64 | Issuer |
0x180 | 1 | Version |
0x181 | 1 | ca_crl_version |
0x182 | 1 | signer_crl_version |
0x183 | 1 | Padding modulo 64 |
0x184 | 8 | System Version |
0x18C | 8 | Title ID |
0x194 | 4 | Title type |
0x198 | 2 | Group ID |
0x19A | 62 | reserved |
0x1D8 | 4 | Access rights |
0x1DC | 2 | Title version |
0x1DE | 2 | Number of contents (nbr_cont) |
0x1E0 | 2 | boot index |
0x1E2 | 2 | Padding modulo 64 |
0x1E4 | 36*nbr_cont | Contents |
Content
Start | Length | Description |
---|---|---|
0x00 | 4 | Content ID |
0x04 | 2 | Index |
0x06 | 2 | Type |
0x08 | 8 | Size |
0x10 | 20 | SHA1 hash |
Certificates
Start | Length | Description |
---|---|---|
0x000 | 4 | Signature type |
0x004 | 256 | Signature |
0x104 | 32 | Issuer |
0x124 | 4 | Tag |
0x128 | 64 | Name |
0x168 | Key |
Example code application
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
/* On a 32bit system, long is only 4 bytes- use long long instead */
typedef unsigned long u64;
typedef struct {
u32 cid; // content id
u16 index; // # number of the file
u16 type;
u64 size;
u8 hash [20]; // SHA1 hash content
} content_record; // size: 0x24 bytes
enum sig_type {
RSA_2048 = 0x00010001,
RSA_4096 = 0x00010000
};
typedef struct {
u32 sig_type;
u8 sig[256];
u8 fill1[60];
u8 issuer[64]; // Root-CA%08x-CP%08x
u8 version;
u8 ca_crl_version;
u8 signer_crl_version;
u8 fill2;
u64 sys_version;
u64 title_id;
u32 title_type;
u16 group_id; // publisher
u8 reserved[62];
u32 access_rights;
u16 title_version;
u16 num_contents;
u16 boot_index;
u16 fill3;
content_record contents[num_contents];
} tmd;
The tmd is then followed by a chain of certificates, where each certificate is of the general form
u32 sig_type; //
u8 sig[256]; // 256 for RSA_2048, 512 for RSA_4096
u8 issuer[32];
u32 tag; // identifies what is being signed
u8 name[64]; // name of thing being signed
u8 key[...];