Changes

95 bytes removed ,  01:27, 6 January 2020
Byte 0x183 is 1 for vWii titles. Remove some nonsense about padding modulo 64 for unused data that doesn't actually align to 64 bytes. Note that system version is 0 for IOS.
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'''Title metadata''' is a format used to store information about a title (a single standalone game, channel, etc.) and all its installed contents, including which contents they consist of and their SHA1 hashes.
 
'''Title metadata''' is a format used to store information about a title (a single standalone game, channel, etc.) and all its installed contents, including which contents they consist of and their SHA1 hashes.
  −
Many operations are done in terms of 64-byte blocks, which means you will often see padding out to the nearest 64-byte boundary at the end of a field.
      
== Structure ==
 
== Structure ==
Line 21: Line 19:  
| 0x104
 
| 0x104
 
| 60
 
| 60
| Padding modulo 64
+
| Padding for 64-byte alignment
 
|-
 
|-
 
| 0x140
 
| 0x140
Line 41: Line 39:  
| 0x183
 
| 0x183
 
| 1
 
| 1
| Padding modulo 64
+
| Is vWii (1 for vWii titles, 0 for normal titles)
 
|-
 
|-
 
| 0x184
 
| 0x184
 
| 8
 
| 8
| System Version (the ios that the title needs)
+
| System Version (the IOS that the title needs).  Set to 0 for IOS itself.
 
|-
 
|-
 
| 0x18C
 
| 0x18C
Line 101: Line 99:  
| 0x1E2
 
| 0x1E2
 
| 2
 
| 2
| Padding modulo 64
+
| Unused
 
|-
 
|-
 
| 0x1E4
 
| 0x1E4
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         u8 ca_crl_version;
 
         u8 ca_crl_version;
 
         u8 signer_crl_version;
 
         u8 signer_crl_version;
         u8 fill2;
+
         u8 vwii;
 
         u64 sys_version;
 
         u64 sys_version;
 
         u64 title_id;
 
         u64 title_id;
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         u16 num_contents;
 
         u16 num_contents;
 
         u16 boot_index;
 
         u16 boot_index;
         u16 fill3;
+
         u16 fill2;
 
         content_record contents[num_contents];
 
         content_record contents[num_contents];
 
  } tmd;
 
  } tmd;
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