Changes

185 bytes added ,  17:45, 24 September 2010
Line 125: Line 125:     
== Tips ==
 
== Tips ==
βˆ’
SDL_Init must include the SDL_INIT_JOYSTICK flag set for any input events to work, and SDL_JoystickOpen(0) must be called. Wiimote events come as SDL_MOUSBUTTON* and SDL_MOUSEMOTION as well as SDL_JOYBUTTON* events.
+
* SDL_Init must include the SDL_INIT_JOYSTICK flag set for any input events to work, and SDL_JoystickOpen(0) must be called. Wiimote events come as SDL_MOUSBUTTON* and SDL_MOUSEMOTION as well as SDL_JOYBUTTON* events.
 +
 
 +
* If you're going to be doing file I/O operations, call fatInitDefault() before any calls to SDL. Lockups can occur if you call that after SDL and do some big writes to the SD card.
    
== See Also ==
 
== See Also ==
326

edits