In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "WiiSX/Compatibility"

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m (I made a formatting mistake in my previous edit)
 
(30 intermediate revisions by 3 users not shown)
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|colspan="5" align="left"|Crashes on boot. No sound. <br> '''Crash Reason:''' Needs a Dynarec support, which doesn't exist
+
|colspan="5" align="left"|Not working. Freezing so you must use SSSPSX v0034.
 
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|PAL
 
|PAL
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes on boot. No sound. <br> '''Crash Reason:''' Needs a Dynarec support, which doesn't exist
+
|colspan="5" align="left"|Not working. Freezing so you must use SSSPSX v0034.
 
|-
 
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|PAL
 
|PAL
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes on boot. No sound. <br> '''Crash Reason:''' Needs a Dynarec support, which doesn't exist
+
|colspan="5" align="left"|Not working. Freezing so you must use SSSPSX v0034.
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/The_World_Is_Not_Enough_(video_game) 007 The World Is Not Enough]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/The_World_Is_Not_Enough_(video_game) 007 The World Is Not Enough]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Runs but can not get past the loading screen for some reason. <br> '''Crash Reason:''' Needs a Dynarec support, which doesn't exist
+
|colspan="5" align="left"|Not working. The game freeze after Loading screen so you must use ePSXe v180.
 
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|NTSC
 
|NTSC
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|In both Dynarec and Interpreter it freezes at ~1/3 during loading screen. <br> '''Crash Reason:''' Needs a Dynarec support, which doesn't exist
+
|colspan="5" align="left"|Not working. The game freeze after Loading screen so you must use ePSXe v180.
 
|-
 
|-
 
|rowspan="2"|101 Sega Master System Games (bootleg)
 
|rowspan="2"|101 Sega Master System Games (bootleg)
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes when pressing start on dynarec but runs on interpreter. No matter what you do use this cdda setting?
+
|colspan="5" align="left"|Not working. Game is broke so you must use ePSXe v160.
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Ace_Combat_3 Ace Combat 3: Electrosphere]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Ace_Combat_3 Ace Combat 3: Electrosphere]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy copyprotection Method by unknown. <br/> '''Crash Reason:''' Last where was working on the older retroarch Beetle psx core builds, but the game is skeleton on the newest wiisx builds. Impossible AVI FMV Media Player issue(?)
+
|colspan="5" align="left"|Not working. Lot of Sound issues and freezing, just use PCSX-Revolution r84 or pSX v1.3 or PCSX-Reloaded SVN r58951 using Eternal SPU Plugin 1.50 to play the Sounds.
 
|-
 
|-
 
|rowspan="2"|[http://http://en.wikipedia.org/wiki/Alien_Trilogy Alien Trilogy]
 
|rowspan="2"|[http://http://en.wikipedia.org/wiki/Alien_Trilogy Alien Trilogy]
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes after dual shock controller warning screen <br/> '''Crash Reason:''' Needs Dynarec/MDEC/DMAC/CDDA/DC-XA/SPU/GPU/CD-R Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Freezes after dual shock controller warning screen.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Arc_the_Lad_(video_game) Arc the Lad]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Arc_the_Lad_(video_game) Arc the Lad]
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|colspan="5" align="left"|Works on the BIOS to be saving works...
+
|colspan="5" align="left"|Works perfect.
 
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|-
 
|rowspan="2"|Area 51
 
|rowspan="2"|Area 51
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| -
 
| -
 
| -
 
| -
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Playable but background FMV is not displayed properly.
+
|colspan="5" align="left"|Not working, Graphics are totally damaged. Just use PCSX-Revolution or Xebra 2018-01-05.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Armored_Core_(video_game) Armored Core]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Armored_Core_(video_game) Armored Core]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|perfectly on dynarec!
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|Asuka 120 Burning Festival Final
 
|rowspan="2"|Asuka 120 Burning Festival Final
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works on the older retroarch mednafen beetle psx core builds only, but freezes after the titlescreen at the newest Wiisx builds. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds, but freezes after title as the latest WiiSX builds.
 
|}
 
|}
  
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|-
 
|Comments
 
|Comments
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Battle_Arena_Toshinden Battle Arena Toshinden]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Battle_Arena_Toshinden Battle Arena Toshinden]
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|-
 
|-
 
|Comments
 
|Comments
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Bishi_Bashi Bishi Bashi Special]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Bishi_Bashi Bishi Bashi Special]
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|-
 
|-
 
|Comments
 
|Comments
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|JAP
 
|JAP
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|-
 
|-
 
|Comments
 
|Comments
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Bishi_Bashi Bishi Bashi Special 2]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Bishi_Bashi Bishi Bashi Special 2]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Music (XA Audio) goes frequently into 1 second sample loop, but the game itself works fine!(even without bios file)
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Bloody_Roar_2 Bloody Roar 2]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Bloody_Roar_2 Bloody Roar 2]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion.
+
|colspan="5" align="left"|Works perfect. Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Bomberman_Party_Edition Bomberman Party Edition]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Bomberman_Party_Edition Bomberman Party Edition]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Plays well, speed is good with Dynarec+BIOS.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Breath_of_fire_iv Breath of Fire IV]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Breath_of_fire_iv Breath of Fire IV]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Plays well, speed is good with Dynarec+BIOS (HLE causes missing sprites and other graphical glitches). Some music samples during cutscenes play too loudly at random. There are some points that hitch slightly, but overall it's quite good. (tested from opening to first battle)
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Brigandine_(video_game) Brigandine]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Brigandine_(video_game) Brigandine]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works with both controllers, cant hunt with the dots though.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Symphony_of_the_Night Castlevania Symphony of the Night]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Symphony_of_the_Night Castlevania Symphony of the Night]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works with classic controller. Plays a bit sluggish and audio if definitely slightly garbled. Not exactly Ideal but absolutely playable.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Capcom_vs_SNK Capcom vs SNK - Millenium Fight 2000 Pro ]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Capcom_vs_SNK Capcom vs SNK - Millenium Fight 2000 Pro ]
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|Comments:
 
|Comments:
|colspan="5" align="left"|Works with wiimote & nunchunk. Absolutely playable.
+
|colspan="5" align="left"|Works perfect.
  
 
|-
 
|-
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Runs almost perfect with Dynarec+BIOS.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Lifeforce_Tenka Codename - Tenka]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Lifeforce_Tenka Codename - Tenka]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs dynarec support which doesn't exist.
+
|colspan="5" align="left"|Not working. When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Colony_Wars Colony Wars]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Colony_Wars Colony Wars]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Aside from the slow voice audio in menus only, the rest of the game seems perfect using Dynarec. Make sure to run through the BIOS else the memory cards won't load properly.
+
|colspan="5" align="left"|Not working. Memory card saves don't work, just use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|rowspan="2"|Colony Wars 3 - Red sun
 
|rowspan="2"|Colony Wars 3 - Red sun
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but if only using RetroArch Beetle PSX core build 1.9.0. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last working previous retroarch beetle PSX core builds was 1.3.0 - 1.6.6 - 1.7.3 - 1.8.9 - 1.9.0 but the game is stuck at the latest WiiSX builds at either from the wiisxrx issue page ([https://github.com/niuus/WiiSXRX/issues/21 here]). Possible DMA/MDEC issue.
+
|colspan="5" align="left"|Not working. Reboot the emulator so you must use PCSX-Revolution r84 or PCSX-Reloaded SVN r69887.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#Allied_ending Command & Conquer Red Alert]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#Allied_ending Command & Conquer Red Alert]
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Straight away it asks for a memory card, However freezes after doing so. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds.
+
|colspan="5" align="left"|Not working. Works on the older RetroArchWii Beetle PlayStation Core builds but freezes with the latest WiiSX builds.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_%28video_game%29 Crash Bandicoot]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_%28video_game%29 Crash Bandicoot]
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|-
 
|-
 
|Comments
 
|Comments
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_2:_Cortex_Strikes_Back Crash Bandicoot 2: Cortex Strikes Back]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_2:_Cortex_Strikes_Back Crash Bandicoot 2: Cortex Strikes Back]
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|-
 
|-
 
|Comments
 
|Comments
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_3:_Warped Crash Bandicoot 3: Warped]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_3:_Warped Crash Bandicoot 3: Warped]
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|-
 
|-
 
|Comments
 
|Comments
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bash Crash Bash]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bash Crash Bash]
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Runs nearly perfect. Pause menus do not have words, but the selector in the missing-word-menus still works.
+
|colspan="5" align="left"|Works perfect. Graphics issue.
 
|-
 
|-
 
|rowspan="8"|[http://en.wikipedia.org/wiki/Crash_Team_Racing Crash Team Racing]
 
|rowspan="8"|[http://en.wikipedia.org/wiki/Crash_Team_Racing Crash Team Racing]
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes during the sony computer entertainment of europe presents screen. Could hear Audio, then stops working properly but seems to be never worked. No works on original PCSX-R 1.9.94 on my PC. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with "Unsupported launcher (agrc = 0)." error.
 
|-
 
|-
 
|NTSC
 
|NTSC
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|59
 
|59
 
|~40
 
|~40
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|I say "Playable" lightly. The game plays..okay...But, there are a lot of missing and/or inconsistent graphics in the races and in the menus, as well as some FPS inconsistency and music issues. SFX seem correct though. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Damaged graphics, just use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|NTSC
 
|NTSC
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but only if using Retroarch beetle psx core build 1.7.5. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:'''Last working retroarch beetle psx core builds was 1.6.2 - 1.7.5 but the game freezes during the Sony computer entertainment america presents Screen at the latest WiiSX builds. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with arm11 exception error.
 
|-
 
|-
 
|NTSC
 
|NTSC
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes during the sony computer entertainment of america presents screen. Could hear Audio, then stops working properly but seems to be never worked. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with arm11 exception error.
 
|-
 
|-
 
|-
 
|-
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but if only using Retroarch beetle psx core build 1.7.5. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last working older retroarch Beetle PSX core builds was the 1.7.2 - 1.7.5, but the game code dumps at the Newest WiiSX builds
+
|colspan="5" align="left"|Not working. The game freezing so you must use PCSX-Revolution r84 or SSSPSX v0034.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Croc:_Legend_of_the_Gobbos Croc: Legend of the Gobbos]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Croc:_Legend_of_the_Gobbos Croc: Legend of the Gobbos]
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|-
 
|-
 
|Comments
 
|Comments
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
 +
|-
 +
|rowspan="2"|Croc 2
 +
|NTSC
 +
|.bin + .cue
 +
|666.40
 +
|wiisxrx 2.5
 +
|80
 +
|40
 +
|rowspan="2" {{no|Unplayable}}
 +
|-
 +
|Comments
 +
|colspan="5" align="left"|Not working properly. Lot of sound issues and freezing (WiiSX), use PCSX-Revolution r84 or snother emulator like ePSXe v170.
 
|}
 
|}
  
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|Comments:
 
|Comments:
|colspan="5" align="left"|Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non-bitmaped kanji letters will not show unless a real PSX bios is used. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working. Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non-bitmaped kanji letters will not show unless a real PSX bios is used.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Dave_Mirra_Freestyle_BMX Dave Mirra Freestyle BMX]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Dave_Mirra_Freestyle_BMX Dave Mirra Freestyle BMX]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Cinemas and menus are fine, but wall and door textures appear black, rendering the game unplayable.
+
|colspan="5" align="left"|Not working. Graphics are glitched, use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Descent_(video_game) Descent]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Descent_(video_game) Descent]
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| -
 
| -
 
| -
 
| -
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{Not_tested}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Runs on Interpreter Mode.
+
|colspan="5" align="left"|No longer tested, just use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|PAL
 
|PAL
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| -
 
| -
 
| -
 
| -
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{Not_tested}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Runs on Interpreter Mode.
+
|colspan="5" align="left"|No longer tested, just use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|JAP
 
|JAP
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes on startup. No sound. <br/> '''Crash Reason:''' Possible AVI Video Media Player and MDEC issue
+
|colspan="5" align="left"|Not working. Random freezes (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game crashes at the loading screen and cannot be pressed start.
 
|-
 
|-
 
|rowspan="2"|Destruction Derby 2
 
|rowspan="2"|Destruction Derby 2
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|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|the Destruction Derby mode works, But the championship mode freezes. It's a Anti-Piracy Method. No matter what you do which dynarec setting.
+
|colspan="5" align="left"|Not working. Reboot the game after starting a race in championship mode (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 for this only game.
 
|-
 
|-
 
|rowspan="4"|Destruction Derby Raw
 
|rowspan="4"|Destruction Derby Raw
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|runs just be well with no errors.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
| -
 
| -
Line 934: Line 946:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Code Dumps on startup. No sound <br/> '''Crash Reason:''' Needs a Dynarec Support, which doesn't even exist.
+
|colspan="5" align="left"|Not working. Code dump, so you must use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emu the game exit with arm11 exception after loading screen.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Die_Hard_Trilogy Die Hard Trilogy]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Die_Hard_Trilogy Die Hard Trilogy]
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|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general.
+
|colspan="5" align="left"|Works perfect. Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_Rumble_Arena Digimon Rumble Arena]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_Rumble_Arena Digimon Rumble Arena]
Line 958: Line 970:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Sound is off by a lot. Videos are messed up.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_World Digimon World 1]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_World Digimon World 1]
Line 970: Line 982:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Sound is a lil' sped up, due to the FPS. Otherwise perfect.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_World_3 Digimon World 3]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_World_3 Digimon World 3]
Line 982: Line 994:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Sound slowed by FPS limiting. Gameplay perfect. Occasional split-second graphical glitches and screen tearing. Very playable.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Dino_Crisis Dino Crisis]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Dino_Crisis Dino Crisis]
Line 994: Line 1,006:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly.
+
|colspan="5" align="left"|Works perfect.Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Dino_Crisis_2 Dino Crisis 2]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Dino_Crisis_2 Dino Crisis 2]
Line 1,006: Line 1,018:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Dialogue doesn't play making the plot impossible to follow. Code dumps with HLE, runs fine with Bios.  Otherwise no problems.
+
|colspan="5" align="left"|Works perfect.Dialogue doesn't play making the plot impossible to follow. Code dumps with HLE, runs fine with Bios.  Otherwise no problems.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Hercules_%28video_game%29 Disney's Hercules]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Hercules_%28video_game%29 Disney's Hercules]
Line 1,027: Line 1,039:
 
|55-60
 
|55-60
 
|35
 
|35
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|No Problems. Runs near good on Wiisxrx 2.5.
+
|colspan="5" align="left"|Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
 
|-
 
|-
 
|PAL
 
|PAL
Line 1,038: Line 1,050:
 
|50
 
|50
 
|0.2
 
|0.2
|rowspan="2" {{partial|Partially Playabke}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Everything works but will not lockup after choose try again.
+
|colspan="5" align="left"|Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
 
|-
 
|-
 
|NTSC
 
|NTSC
Line 1,049: Line 1,061:
 
|50-60
 
|50-60
 
|30-40
 
|30-40
|rowspan="2" {{partial|Partially Playable}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Everything works but will not lockup after choose try again.
+
|colspan="5" align="left"|Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
 
|-
 
|-
 
|March 30, 1999 Prototype
 
|March 30, 1999 Prototype
Line 1,060: Line 1,072:
 
|50-60
 
|50-60
 
|30-40
 
|30-40
|rowspan="2" {{no|Unplayable(?)}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but has too less instruction pixels are missing makes it due to be never plays.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|April 11, 1999 Prototype
 
|April 11, 1999 Prototype
Line 1,071: Line 1,083:
 
|50-60
 
|50-60
 
|30-40
 
|30-40
|rowspan="2" {{no|Unplayable(?)}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but has too less instruction pixels are missing makes it due to be never plays. Same as March 31, 1999 Prototype.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="16"|Driver 2
 
|rowspan="16"|Driver 2
Line 1,086: Line 1,098:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM9 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
 
|-
 
|-
 
|NTSC
 
|NTSC
Line 1,097: Line 1,109:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM9 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
 
|-
 
|-
 
|PAL
 
|PAL
Line 1,108: Line 1,120:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
 
|-
 
|-
 
|NTSC
 
|NTSC
Line 1,116: Line 1,128:
 
|?
 
|?
 
|?
 
|?
|rowspan="2" {{yes|Playable (with Modified ISO/BIN)}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|The game works with interpreter mode to prevent has less slowdowns. must use the v1.1 version of the game works to prevent an BSOD on v1.0 version of the game....
+
|colspan="5" align="left"|Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
 
|-
 
|-
 
|PAL
 
|PAL
Line 1,130: Line 1,142:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
 
|-
 
|-
 
|Oct012000 Prototype
 
|Oct012000 Prototype
Line 1,141: Line 1,153:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
 
|-
 
|-
 
|Oct142000 Prototype
 
|Oct142000 Prototype
Line 1,152: Line 1,164:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2  1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
 
|-
 
|-
 
|greatest hits NTSC/PAL
 
|greatest hits NTSC/PAL
Line 1,160: Line 1,172:
 
|?
 
|?
 
|?
 
|?
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2"{{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Game boots up, but stuck on a black screen with a loud noise but actually impossible to make it difficult to see idea by pressing buttons. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time where was working was on the older/earlier retroarch Beetle PSX core builds, but the game black screens and extreme locks up and crashes after boot at the newest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Dragon_Warrior_VII Dragon Warrior VII]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Dragon_Warrior_VII Dragon Warrior VII]
Line 1,175: Line 1,187:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Would be just fine if the text and menu boxes worked properly. With some luck, I made it past the invisible naming screen and found it to play just fine. You can't see any text boxes, though; it also crashes when you talk to people. It's basically unplayable. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Speed issues and random crashing. Just use PCSX-Revolution or another emulator.
 
|}
 
|}
  
Line 1,200: Line 1,212:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec.
+
|colspan="5" align="left"|Not working. Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec (WiiSX), use PCSX-Revolution or SSSPSX v0034.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Elemental_Gearbolt Elemental Gearbolt]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Elemental_Gearbolt Elemental Gearbolt]
Line 1,224: Line 1,236:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|The screen appears with pixels colored and green & black palettes after the initial loading. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds.
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), so you must use Xebra 2017-12-15,
 
|}
 
|}
  
Line 1,249: Line 1,261:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working properly. Crashes. No works on original PCSX-Reloaded v1.9.94.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Fifth_Element_(video_game) The Fifth Element]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Fifth_Element_(video_game) The Fifth Element]
Line 1,285: Line 1,297:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|
+
|colspan="5" align="left"|Not working.
 
|-
 
|-
 
|PAL
 
|PAL
Line 1,296: Line 1,308:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Under dynarec, the emulator hard-crashes ("ISI exception") during the first battle scene. With Interpreter the game works perfectly, except the music is slow. Definitely playable. Switching back to Dynarec crashes at the first battle. <br/> UPDATE from Ruckus: All 3 discs are playable.  When it comes time to switch discs, save inside the game, return to the WiiSX menu, choose Current ISO -> Swap CD, load the next disc, hop back into the game, then use the ol' Square button combo to do a soft reset: L1+L2+R1+R2+Select+Start, and load your save file. Currently cruising through the North Crater on the 3rd disc. Dynarec works for Chocobo Races, which helps immensely to speed up the Gold Chocobo process. Just don't forget to switch it back before leaving Ester. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' This game was playable on the older RetroArch Beetle Psx core builds, but the game black screens and pretty much crashes at the newest Wiisx builds
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] [Disc 1/2/3/4]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] [Disc 1/2/3/4]
Line 1,308: Line 1,320:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Doesn't load. After choosing the rom, it goes to a black screen, saying "Do Front Clear Buffer"
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] [Disc 1/2/3/4]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] [Disc 1/2/3/4]
Line 1,332: Line 1,344:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| The game crashes after the Squaresoft logo. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds.
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_Tactics Final Fantasy Tactics]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_Tactics Final Fantasy Tactics]
Line 1,345: Line 1,357:
 
|Comments:
 
|Comments:
 
|colspan="5" align="left"|Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_<
 
|colspan="5" align="left"|Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_<
|-
 
|rowspan="2"|Fromage PSX (homebrew)
 
|NTSC
 
| -
 
| -
 
|2.1b
 
| -
 
| -
 
|rowspan="2" {{no|Unplayable}}
 
|-
 
|Comments:
 
|colspan="5" align="left"|Crashes right away. Maybe a preliminary status from the website. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but not working on the newest WiiSX builds.
 
 
|-
 
|-
 
|rowspan="2"|Front Mission 1st
 
|rowspan="2"|Front Mission 1st
Line 1,368: Line 1,368:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|After choosing a Iso/Bin file, You get "Failed to load ISO" Error Message. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Corrupted Game. Removing a UltraIso instruction from the Ram memory files makes it work??
+
|colspan="5" align="left"|Not working, use ePSXe v152.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Front_Mission_3 Front Mission 3]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Front_Mission_3 Front Mission 3]
Line 1,392: Line 1,392:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Intro movies skip horribly, freezes after selecting anything in the main menu. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds.
+
|colspan="5" align="left"|Not working, just freezes (WiiSX) so you must use ePSXe v170.
 
|-
 
|-
 
|}
 
|}
Line 1,447: Line 1,447:
 
|.img + .ccd
 
|.img + .ccd
 
| -
 
| -
|2.1b
+
|wiisxrx 2.5
 
| -
 
| -
 
| -
 
| -
Line 1,453: Line 1,453:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Boots but FMVs stays reverse endless loop Error. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. The game freeze in WiiSX b2, use WiiSX b1 or PCSX-Revolution r84 or another emulators like Xebra 2018-01-05.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Gex_3:_Deep_Cover_Gecko Gex 3: Deep Cover Gecko]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Gex_3:_Deep_Cover_Gecko Gex 3: Deep Cover Gecko]
Line 1,477: Line 1,477:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Playable but with major graphical issues and freezing. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Playable with major graphical issues and random freezing. No works on original PCSX-Reloaded v1.9.94.
 
|-
 
|-
 
|rowspan="2"|[http://gamrreview.vgchartz.com/game/31774/goemon-shin-sedai-shuumei/ Goemon: Shin Sedai Shuumei!] [http://en.wikipedia.org/wiki/Legend_of_the_Mystical_Ninja Link 2]
 
|rowspan="2"|[http://gamrreview.vgchartz.com/game/31774/goemon-shin-sedai-shuumei/ Goemon: Shin Sedai Shuumei!] [http://en.wikipedia.org/wiki/Legend_of_the_Mystical_Ninja Link 2]
Line 1,489: Line 1,489:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Doesn't load. Maybe a Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working, just use PCSX-Reloaded SVN r69887.
  
 
|-
 
|-
Line 1,502: Line 1,502:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|The game crashes after the intro. (Exception DSI occurred on Dynarec). Should be fixed for the WiiSXRX beta 2.6/3.0 coming soon! No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last time where was working was on the older or earlier RetroArch Beetle PSX core builds, but the game code dumps and corrupts and freezes at the newest WiiSX builds.
+
|colspan="5" align="left"|Not working. The game is broke after intro. Use PCSX-Reloaded v1.9.94 for this one game
 
|-
 
|-
 
|NTSC
 
|NTSC
Line 1,513: Line 1,513:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Tested by Dodain47. works fine on a regular dyanrec.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Gran_Turismo_(video_game) Gran Turismo]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Gran_Turismo_(video_game) Gran Turismo]
Line 1,525: Line 1,525:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|SFX & BGM sometimes don't work right, but the gameplay itself is fine. Encountered one glitch where washing my car gave me an ending result of about -47,000,000 credits, so beware of that. Works great otherwise.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Gran_Turismo_2 Gran Turismo 2]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Gran_Turismo_2 Gran Turismo 2]
Line 1,537: Line 1,537:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. The game random freezes (WiiSX), use ePSXe v160 or Xebra 2017-07-11.
 
|-
 
|-
 
|PAL
 
|PAL
Line 1,548: Line 1,548:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. The game random freezes (WiiSX), use ePSXe v160 or Xebra 2017-07-11.
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(video_game) Grand Theft Auto]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(video_game) Grand Theft Auto]
Line 1,621: Line 1,621:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Runs fine. No issues under HLE BIOS, either...
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|Hoshi de Hakken!! Tamagotchi (by Bandai and Taito)
 
|rowspan="2"|Hoshi de Hakken!! Tamagotchi (by Bandai and Taito)
Line 1,633: Line 1,633:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Runs with no issues on a BIOS, Either. this game runs with HLE BIOS. if doesn't crash after logo.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Hogs_of_War Hogs of War]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Hogs_of_War Hogs of War]
Line 1,645: Line 1,645:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Occasional slowdown and the odd random crash but mostly playable. Pig voices don't work but they're not necessary.
+
|colspan="5" align="left"|Works perfect.
 
|}
 
|}
  
Line 1,671: Line 1,671:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| Sound effects skip, don't play, or play a bit after.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|Intellivision Classic Games
 
|rowspan="2"|Intellivision Classic Games
Line 1,684: Line 1,684:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| The game works with Dynarec core.  
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|It Might Be NES (homebrew/bootleg)
 
|rowspan="2"|It Might Be NES (homebrew/bootleg)
Line 1,697: Line 1,697:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| Everything runs, but has few graphical issues with some nes games like super mario bros 3 and pinball here.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Italian_Job_%282001_video_game%29 The Italian Job]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Italian_Job_%282001_video_game%29 The Italian Job]
Line 1,710: Line 1,710:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| Menu loads, everything works until you select a level to play, then it freezes on the loading screen. Only hitting reset on front panel allows you back into the emulator.
+
|colspan="5" align="left"|Not working. Stops on loading screen, use SSSPSX v0034.
 
|}
 
|}
  
Line 1,793: Line 1,793:
 
| -
 
| -
 
| -
 
| -
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|Konami Antiques MSX Collection Volume 2
 
|rowspan="2"|Konami Antiques MSX Collection Volume 2
Line 1,805: Line 1,805:
 
| -
 
| -
 
| -
 
| -
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either. Same as volume 1.
+
|colspan="5" align="left"|Works perfect.  
 
|-
 
|-
 
|rowspan="2"|Konami Antiques MSX Collection Volume 3
 
|rowspan="2"|Konami Antiques MSX Collection Volume 3
Line 1,817: Line 1,817:
 
| -
 
| -
 
| -
 
| -
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either. Same as volume 1 and volume 2.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://www.gamefaqs.com/ps/575254-kotobuki-grand-prix Kotobuki Grand Prix]
 
|rowspan="2"|[http://www.gamefaqs.com/ps/575254-kotobuki-grand-prix Kotobuki Grand Prix]
Line 1,944: Line 1,944:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes. Maybe a Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Weird Game, removing a ultraIso instruction from the address directory memory makes it work???? Now was playable on the older retroarch Beetle PSX core builds, but the game black screens at the Newest wiisx builds.
+
|colspan="5" align="left"|Not working. The game will loop (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game freezes at title screen and cannot be pressed start.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/MechWarrior_2:_31st_Century_Combat Mechwarrior 2]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/MechWarrior_2:_31st_Century_Combat Mechwarrior 2]
Line 1,956: Line 1,956:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Dynarec causes a stack dump instantly, interpreter will just give sound glitches whilst trying to play intro video. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' This was playable on the older RetroArch Beetle Psx core builds, but the game seems to be extremely crashing at the newest Wiisx builds.
+
|colspan="5" align="left"|Not working. Dynarec causes a stack dump instantly, interpreter will just give sound glitches whilst trying to play intro video. Use PCSX-Revolution or another emulator.
 
|-
 
|-
  
Line 1,981: Line 1,981:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Now was playable on the older retroarch Beetle psx core builds, but the game black screens upon the newest wiisx builds.
+
|colspan="5" align="left"|Not working. Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that.
 
|-
 
|-
 
|NTSC
 
|NTSC
Line 1,992: Line 1,992:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works on wiisxrx 2.5 but not on wiisx 2.1
+
|colspan="5" align="left"|Works perfect.
 
|-  
 
|-  
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Megaman_8 Megaman 8]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Megaman_8 Megaman 8]
Line 2,004: Line 2,004:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Seems to look, sound and play great in Dynarec, ranging between 50fps-70fps, though not fully tested (small SD card), especially in interpreter. Will check it out again some time in the future.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Mega_Man_Legends Megaman Legends]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Mega_Man_Legends Megaman Legends]
Line 2,028: Line 2,028:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes on now loading screen and you hear sounds are bleedy...........Never plays. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Stops on loading screen (WiiSX), was working on the older retroarchWii Beetle PlayStation Core builds but freezes with the latest WiiSX builds.
 
|-  
 
|-  
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Megaman_x4 Megaman X4]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Megaman_x4 Megaman X4]
Line 2,040: Line 2,040:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Almost perfect, audio works, a little lag when pushing "start button". BUT BLOCK when your finish de one stage !!! It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Crashing after finishing the first stage (WiiSX), use PCSX-Reloaded SVN r69887.
 
|-  
 
|-  
 
|rowspan="6"|[http://en.wikipedia.org/wiki/Megaman_x5 Megaman X5]
 
|rowspan="6"|[http://en.wikipedia.org/wiki/Megaman_x5 Megaman X5]
Line 2,049: Line 2,049:
 
|60
 
|60
 
| -
 
| -
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Audio failed in Dynarec, ranged from 50fps-80fps. Quit early in opening stage due to audio fail. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Freezes after loading stage (WiiSX), use pSX v1.4 or another emulator.
 
|-
 
|-
 
|PAL
 
|PAL
Line 2,063: Line 2,063:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
 
|-
 
|-
 
|NTSC
 
|NTSC
Line 2,074: Line 2,074:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes when you select a stage. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
 
|-  
 
|-  
 
|rowspan="6"|[http://en.wikipedia.org/wiki/Megaman_x6 Megaman X6]
 
|rowspan="6"|[http://en.wikipedia.org/wiki/Megaman_x6 Megaman X6]
Line 2,086: Line 2,086:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
 
|-
 
|-
 
|NTSC
 
|NTSC
Line 2,097: Line 2,097:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Starting but freezing when selecting a stage with a loud noise. Never plays, either. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
 
|-
 
|-
 
|JAP
 
|JAP
Line 2,108: Line 2,108:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Metal_Gear_Solid Metal Gear Solid]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Metal_Gear_Solid Metal Gear Solid]
Line 2,156: Line 2,156:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Hangs after title screen with either core.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but crashes as the latest WiiSX builds.
 
|-
 
|-
 
|rowspan="2"|Mr. Driller (U)
 
|rowspan="2"|Mr. Driller (U)
Line 2,177: Line 2,177:
 
|?
 
|?
 
|?
 
|?
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Important graphics are missing makes it to be never plays, either. Memory card was checked for this game.
+
|colspan="5" align="left"|Works perfect.
 
|}
 
|}
  
Line 2,253: Line 2,253:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Everything loads fine, but the races skip very heavily. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Everything loads fine, but the races skip very heavily.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/NHL_FaceOff NHL Faceoff]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/NHL_FaceOff NHL Faceoff]
Line 2,277: Line 2,277:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Menus work fine, in game skips heavily. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Menus work fine, in game skips heavily.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Strike_series#Nuclear_Strike Nuclear Strike]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Strike_series#Nuclear_Strike Nuclear Strike]
Line 2,362: Line 2,362:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|runs on interpreter but crashes on dynarec. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle psx core builds but not working on the newest wiisx builds.
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), just use PCSX-Revolution or another emulator.
 
|-  
 
|-  
 
|rowspan="2"|[http://www.neoseeker.com/Games/Products/PSX/olympicsoccer/ Olympic Soccer]
 
|rowspan="2"|[http://www.neoseeker.com/Games/Products/PSX/olympicsoccer/ Olympic Soccer]
Line 2,374: Line 2,374:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Only playable in Interpreter runs abit slow, but playable. Code Dump in Dynarec!
+
|colspan="5" align="left"|Not working. Freeze so you must use SSSPSX v0034.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/One_(video_game) One]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/One_(video_game) One]
Line 2,386: Line 2,386:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes on first screen! It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Crashes (WiiSX), just use PCSX-Revolution or another emulator. No works on original PCSX-Reloaded 1.9.94.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Overblood Overblood]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Overblood Overblood]
Line 2,398: Line 2,398:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes in the begining of the first stage. Tested both Dynarec and Interpreter!
+
|colspan="5" align="left"|Not working. Freezing (WiiSX), just use PCSX-Revolution or another emulator.
 
|}
 
|}
  
Line 2,435: Line 2,435:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Plays very well, almost flawless. Turn off Rumble, there is a lot of rumbling ingame.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|PAL
 
|PAL
Line 2,446: Line 2,446:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|No errors with Dynarec Core, either.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Panzer_Front Panzer Front]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Panzer_Front Panzer Front]
Line 2,482: Line 2,482:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|if you press the reset button while playing on the screen an error code will appear and the console will restart after.
+
|colspan="5" align="left"|Works perfect.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Policenauts Policenauts]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Policenauts Policenauts]
Line 2,518: Line 2,518:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works on the older or earlier retroarch Mednafen Beetle PSX Core builds, but the game crashes at the newest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Works on the older retroarchWii Beetle PSX Core builds, but crashes at the latest WiiSX builds. No works on original PCSX-Reloaded 1.9.94, just use SSSPSX v0034.
 
|-
 
|-
 
| -
 
| -
Line 2,529: Line 2,529:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works on the older or earlier retroarch Mednafen Beetle PSX Core builds, but the game crashes at the newest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Works on the older retroarchWii Beetle PSX Core builds, but crashes at the latest WiiSX builds. No works on original PCSX-Reloaded 1.9.94, just use SSSPSX v0034.
 
|-
 
|-
 
|}
 
|}
Line 2,592: Line 2,592:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works on the older retroarch beetle playstation core builds, but The game freezes on the Newest WiiSX builds.. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working, just use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emulator the game is stuck after title with ARM11 data abort exception error.
 
|-
 
|-
 
|rowspan="2"|[http://www.gamefaqs.com/ps/198402-rakugaki-showtime Rakugaki Showtime]
 
|rowspan="2"|[http://www.gamefaqs.com/ps/198402-rakugaki-showtime Rakugaki Showtime]
Line 2,652: Line 2,652:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|***BOOTS ON WIISXRX, BUT THIS IS FOR THE WIISX!!!!*** Freezes at UbiSoft logo. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|PAL
 
|PAL
Line 2,663: Line 2,663:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|***BOOTS ON WIISXRX, BUT THIS IS FOR THE WIISX!!!!*** Same as NTSC. Shows past ubisoft logo then freezes but seems to be never worked ISO. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil Resident Evil]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil Resident Evil]
Line 2,675: Line 2,675:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Extreme Crashes. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working.
  
 
|-
 
|-
Line 2,688: Line 2,688:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Doesn't load. (Black Screen on Dynarec and Interpreter). <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working at all.
 
|-
 
|-
 
|rowspan="2"|[http://pt.wikipedia.org/wiki/Resident_Evil_%28jogo%29 Resident Evil: Director's Cut PT-BR]
 
|rowspan="2"|[http://pt.wikipedia.org/wiki/Resident_Evil_%28jogo%29 Resident Evil: Director's Cut PT-BR]
Line 2,700: Line 2,700:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Doesn't load. (Black Screen on Dynarec and Interpreter). <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working at all.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil_2 Resident Evil 2 {Leon and Claire}]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil_2 Resident Evil 2 {Leon and Claire}]
Line 2,712: Line 2,712:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Leon - Appears to run perfectly. Plays best with frame limit on, but dithering off in Dynarec. Claire - Can't hear characters voices, and freezes when you return to the wiisx menu.Runs at near perfect speeds.
+
|colspan="5" align="left"|Works with HLE BIOS.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil_3:_Nemesis Resident Evil 3: Nemesis]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil_3:_Nemesis Resident Evil 3: Nemesis]
Line 2,724: Line 2,724:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Freezes at the first screen which says something like "Contains violence and Gore". It's an Capcom Anti-piracy method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working. Loop the emulator on 1st screen, just use SSSPSX v0034.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Ridge_Racer_Type_4 R4: Ridge Racer Type 4]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Ridge_Racer_Type_4 R4: Ridge Racer Type 4]
Line 2,760: Line 2,760:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Intro videos play well.  It then checks memory cards, at wich case it code dumps (dynamic), or freezes (interpreter). <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working, just use PCSX-Revolution or another emulator.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Rollcage_Stage_II Rollcage - Stage II]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Rollcage_Stage_II Rollcage - Stage II]
Line 2,784: Line 2,784:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Doesn't load. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Now was playable on the older retroarch beetle playstation core builds, but The game black screens and freezes at the Newest WiiSX builds
+
|colspan="5" align="left"|Not working. Crashes. No works on original PCSX-Reloaded v1.9.94, just use PCSX-Revolution or another emulators like PCSX v1.5.
 
|}
 
|}
  
Line 2,845: Line 2,845:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Game boots up but crashes on a black screen, with a LOUD noise. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Garbled Game, Removing a Ultraiso instruction from the Directory Files makes it run??????? Last time was working was on the older or maybe earlier retroarch beetle PSX core builds but something is broken here on the newest Wiisx builds. Possible DMAC/MDEC video media player problem.
+
|colspan="5" align="left"|Not working. Lot of sound issues and freezing, just use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emulator the game exits on the title screen with ARM11 prefetch abort (kernel panic) exception error.
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Skullmonkeys Skullmonkeys]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Skullmonkeys Skullmonkeys]
Line 2,904: Line 2,904:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Stack dumps with dynarec using BIOS, black screen in all other modes. It's an Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Was working on the older retroarch beetle psx core builds only but the game freezes on the newest wiisx builds.
+
|colspan="5" align="left"|Not working. The game freeze, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game loops on the title screen with ARM11 prefetch abort (kernel panic) exception error.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Space_Jam_(video_game) Space Jam]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Space_Jam_(video_game) Space Jam]
Line 2,922: Line 2,922:
 
|.bin + .cue
 
|.bin + .cue
 
|604
 
|604
|r61
+
|wiisxr 2.3
 
| -
 
| -
 
| -
 
| -
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Will not load, have to use Reset to return to WiiSX menu. Both Dynarec and Interpreter tested. Another user said that there was minor sound glitches. It's an Anti-Piracy Method.
+
|colspan="5" align="left"|Runs fine.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Gladiator Star Gladiator - Episode 1: Final Crusade]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Gladiator Star Gladiator - Episode 1: Final Crusade]
Line 2,940: Line 2,940:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Doesn't load. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time where was working was on the older retroarch beetle PSX core builds, but the game black screens and freezes at the Newest wiisx builds. <br/> '''Crash Reason:''' Freezes at the Newest wiisx builds at either from the WiiSXRX issue page.
+
|colspan="5" align="left"|Not working.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Ocean:_The_Second_Story Star Ocean: The Second Story]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Ocean:_The_Second_Story Star Ocean: The Second Story]
Line 2,965: Line 2,965:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes during developer logos. No sound. It's an Anti-Piracy Method.
+
|colspan="5" align="left"|Not working properly. Crashes during developer logos (WiiSX), use PCSX-Revolution r84 or pSX v1.13 or Xebra 2017-12-16.
 +
|-
 +
|rowspan="2"|Star Wars - Jedi Power Battles
 +
|NTSC
 +
|.bin
 +
| -
 +
|2.1b
 +
| -
 +
| -
 +
|rowspan="2" {{no|Unplayable}}
 +
|-
 +
|Comments:
 +
|colspan="5" align="left"|Not working. Freezes. No works on original PCSX-Reloaded v1.9.94 (WiiSX), just use PCSX-Revolution or another emulator.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault_II:_The_Hidden_Empire Star Wars - Rebel Assault 2]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault_II:_The_Hidden_Empire Star Wars - Rebel Assault 2]
Line 2,977: Line 2,989:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Everything works right up until you enter the first mission. At that point the screen goes black. The game keeps playing in the background, and you can shoot, but you can't see anything. It's an Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Loop the game after entering 1st chapter (WiiSX), just use PCSX-Revolution or another emulator.
 
|-
 
|-
 
|rowspan="2"|Street Fighter Alpha 3
 
|rowspan="2"|Street Fighter Alpha 3
Line 2,983: Line 2,995:
 
|.bin
 
|.bin
 
|300
 
|300
|WiiSX Rev
+
|wiisxrx 2.4b
 
|Dynarec FPS
 
|Dynarec FPS
 
|Interpreter FPS
 
|Interpreter FPS
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Everything works but no music, play with Dynarec
+
|colspan="5" align="left"|Not working properly. The game freeze (WiiSX), just use PCSX-Reloaded SVN r69887.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Strider_(arcade_game) Strider]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Strider_(arcade_game) Strider]
Line 3,013: Line 3,025:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Exception about 2 seconds after title music starts. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Crashes. No works on original PCSX-Reloaded v1.9.94.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Suikoden_II Suikoden II]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Suikoden_II Suikoden II]
Line 3,062: Line 3,074:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Shows introduction screen, but then eventually Crashes. Last was working in the older retroarch beetle ps1 core builds but crashes at the newest Wiisx builds. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. The game freeze with WiiSX b2, use WiiSX b1 or PCSX-Revolution or another emulator.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Tales_of_Phantasia Tales Of Phantasia]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Tales_of_Phantasia Tales Of Phantasia]
Line 3,071: Line 3,083:
 
|70
 
|70
 
|35
 
|35
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Audio almost perfect. Glitch with voice tracks running together. Must turn event voices off or the game will eventually hang during voiced dialog. Standard controller type only & prefer Dynarec.
+
|colspan="5" align="left"|Not working. The game freeze, just use PCSX-Reloaded SVN r69887.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Tekken_(arcade_game) Tekken]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Tekken_(arcade_game) Tekken]
Line 3,098: Line 3,110:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Game works fine, but far too slow. Character models are glitched beyond recognition in dynarec. Interpreter has no graphics issues. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Damaged graphics, just use PCSX-Revolution or another emulator.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Tekken_(arcade_game) Tekken 3]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Tekken_(arcade_game) Tekken 3]
Line 3,134: Line 3,146:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Intro video plays slow & in weird colors (red & green). Hangs after you select start game (in both Dynarec & Interpreter). Standard controller only. Launched from USB drive. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' This game was playable on the older RetroArch Beetle Psx core builds, but the game black screens and corrupts and freezes on newest Wiisx builds
+
|colspan="5" align="left"|Not working. Freeze, just use PCSX-Revolution or another emulator.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Adventure_of_Little_Ralph The Adventure of Little Ralph]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Adventure_of_Little_Ralph The Adventure of Little Ralph]
Line 3,158: Line 3,170:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Black screen, though you can hear the opening movie then EXTREME crashes. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last time somewhere that was working on the older/earlier RetroArch Beetle PSX core builds, but the game freezes at the newest Wiisx builds at either from the wiisxrx issue page. Possible Video Media Player Problem.
+
|colspan="5" align="left"|Not working. Crashes. No works on original PCSX-Reloaded v1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freeze at title screen and cant be pressed start with ARM11 data abort exception error.
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/The_Legend_Of_Dragoon The Legend of Dragoon] [Disc 1/2/3/4]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/The_Legend_Of_Dragoon The Legend of Dragoon] [Disc 1/2/3/4]
Line 3,193: Line 3,205:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|At the loading screen right after the intro, it starts loading but never finishes. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. At the loading screen right after the intro, it starts loading but never finishes.
 
|-
 
|-
 
|rowspan="2"|[http://www.mobygames.com/game/next-tetris The Next Tetris]
 
|rowspan="2"|[http://www.mobygames.com/game/next-tetris The Next Tetris]
Line 3,306: Line 3,318:
 
|rowspan="6"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater Tony Hawk's Pro Skater]
 
|rowspan="6"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater Tony Hawk's Pro Skater]
 
| NTSC
 
| NTSC
 +
| .bin + .cue
 
| ?
 
| ?
| ?
+
| wiisxr beta 4.1
| ?
+
| 60
| ?
+
| 60
| ?
+
|rowspan="2" {{yes|Playable}}
|rowspan="2" {{no|Unplayable}}
 
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|psx controller type must me set to analog for the sticks to work (classic controller pro?)
 
|-
 
|-
 
| PAL
 
| PAL
Line 3,325: Line 3,337:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game freezes after title with ARM11 undefined instruction exception error.
 
|-
 
|-
 
| JAP
 
| JAP
Line 3,336: Line 3,348:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error.
 
|-
 
|-
 
|rowspan="6"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_2 Tony Hawk's Pro Skater 2]
 
|rowspan="6"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_2 Tony Hawk's Pro Skater 2]
 
|NTSC
 
|NTSC
|.bin
+
| .bin + .cue
|713.38
+
| ?
|1b
+
| wiisxr beta 4.1
|80
+
| 60
|40
+
| 60
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Distorted sound and deadly video, then Crashes, but with a LOUD noise. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle Psx core builds but is skeleton and the game freezes on the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|psx controller type must me set to analog for the sticks to work (classic controller pro?)
 
|-
 
|-
 
|PAL
 
|PAL
Line 3,359: Line 3,371:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Distorted sound and deadly video, then Crashes, but with a LOUD noise. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle Psx core builds but is skeleton and the game freezes on the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error.
 
|-
 
|-
 
|JAP
 
|JAP
Line 3,370: Line 3,382:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works on the previous retroarch Beetle psx core builds, but Freezes at the latest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes on the newest wiisx builds. The game has never released from the N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_3 Tony Hawk's Pro Skater 3]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_3 Tony Hawk's Pro Skater 3]
 +
|NTSC
 +
| .bin + .cue
 
| ?
 
| ?
| ?
+
| wiisxr beta 4.1
| ?
+
| 60
| ?
+
| 60
| ?
+
|rowspan="2" {{yes|Playable}}
| ?
 
|rowspan="2" {{no|Unplayable}}
 
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Works on the older retroarch beetle psx core builds but crashes at the newest wiisx builds. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? The game has never released from the N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|psx controller type must me set to analog for the sticks to work (classic controller pro?)
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_4 Tony Hawk's Pro Skater 4]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_4 Tony Hawk's Pro Skater 4]
| NTSC
+
|NTSC
 +
| .bin + .cue
 
| ?
 
| ?
| ?
+
| wiisxr beta 4.1
| ?
+
| 60
| ?
+
| 60
| ?
+
|rowspan="2" {{yes|Playable}}
|rowspan="2" {{no|Unplayable}}
 
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes at the newest wiisx builds. The game has never released from the GBA Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|psx controller type must me set to analog for the sticks to work (classic controller pro?)
 
|-
 
|-
 
| PAL
 
| PAL
Line 3,405: Line 3,417:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes at the newest wiisx builds. The game has never released from the GBA Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Twisted_Metal_2 Twisted Metal 2]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Twisted_Metal_2 Twisted Metal 2]
Line 3,457: Line 3,469:
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/UmJammer_Lammy UmJammer Lammy]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/UmJammer_Lammy UmJammer Lammy]
|JAP
+
|NTSC
 
|.bin + .cue
 
|.bin + .cue
 
|695.35
 
|695.35
|WIISXRX 2.5
+
|4.0b
|82
+
| -
|42
+
|31
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{partial|Partially Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Crashes upon loading first stage. ​<br/> '''Crash Reason:''' Last working was on the older retroarch beetle psx core builds but the newest wiisx builds seems to be garbled.
+
|colspan="5" align="left"|Is playable, but needs the Core to be Interpreter and the Bios as HLE, otherwise it would crash.
 
|}
 
|}
  
Line 3,503: Line 3,515:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Used GameCube & Wii controllers, Constantly flickers up & down the menu (Not tested with Wii classic controller) You can get past that only to then have the game drop back to the main menu again. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Camera problems (WiiSX), so you must use SSSPSX v0034.
 +
|-
 +
|rowspan="2"|[https://en.wikipedia.org/wiki/Vib-Ribbon Vib-ribbon]
 +
|PAL
 +
|.cue + .bin
 +
|215
 +
|4.0b
 +
|50
 +
|29
 +
|rowspan="2" {{yes|Playable}}
 +
|-
 +
|Comments:
 +
|colspan="5" align="left"|When in gameplay, music does not play, so you play in silence, but sfx does play.
 
|}
 
|}
  
Line 3,552: Line 3,576:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Boots, but crashes on a black screen. No works on original PCSX-R 1.9.94 on my PC. ​<br/> '''Crash Reason:''' Last working was on the older retroarch beetle psx core builds but not working on the newest wiisx builds.
+
|colspan="5" align="left"|Not working properly. The game freezes (WiiSX), just use PCSXr69887.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/wipeout_XL Wipeout XL]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/wipeout_XL Wipeout XL]
Line 3,584: Line 3,608:
 
|60
 
|60
 
|40
 
|40
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Never plays, but has pixels are all broken and was too less slowdowns and seems to be an good ISO.
+
|colspan="5" align="left"|Works...
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Worms_World_Party Worms World Party]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Worms_World_Party Worms World Party]
Line 3,672: Line 3,696:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| Major Graphics glitches, and impossible to start a new game. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle Psx core builds but not working on the newest wiisx builds.
+
|colspan="5" align="left"|Not working properly. The game is very much glitchy (WiiSX), just use PCSX-Revolution or another emulator.
 
|-
 
|-
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Xena:_Warrior_Princess_(video_game) Xena: Warrior Princess]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Xena:_Warrior_Princess_(video_game) Xena: Warrior Princess]
Line 3,684: Line 3,708:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls.   
+
|colspan="5" align="left"|Not working. Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls.   
 
|-
 
|-
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Xenogears Xenogears]
 
|rowspan="4"|[http://en.wikipedia.org/wiki/Xenogears Xenogears]
Line 3,693: Line 3,717:
 
| 60
 
| 60
 
| 25-45
 
| 25-45
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| Works with PSX BIOS. Did not test with HLE. Tested by Lother: You must switch to Interpreter to save. Use a savestate first, then switch to Interpreter, then save. It is the only way to switch to disc 2. Playing Disc 2 now.  
+
|colspan="5" align="left"|Not working properly. Reboot the emulator when trying to access the memory card (WiiSX), use PCSX-Revolution or another emulators like ePSXe v170.
 
|-
 
|-
 
|JAP
 
|JAP
Line 3,707: Line 3,731:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"| Boots until it softlocks on first village attack in Dynarec. a code dump or play the intro over in Interpreter. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working properly. Reboot the emulator when trying to access the memory card (WiiSX), use PCSX-Revolution or another emulators like ePSXe v170.
 
|}
 
|}
  
Line 3,744: Line 3,768:
 
|-
 
|-
 
|Comments:
 
|Comments:
|colspan="5" align="left"|Boots but controls don't work during intro. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last working older retroarch beetle psx core builds was 1.3.0 - 1.6.6 but the game crashes on the newest wiisx builds.
+
|colspan="5" align="left"|Not working properly. Use PCSX-Revolution or another emulator.
 
|}
 
|}
  

Latest revision as of 22:19, 31 December 2023

Guide to Compatibilty Table

This Guide explains what the table terminology means, and also should be used as a point of reference when adding games and info to maintain consistency with terms.

  • PSX Title refers to the name of the PSone game.
  • PSX Region refers to the orignal game region
    • PAL for Europe and Australia
    • NTSC for the Americas
    • JAP for Asia
  • Image Extension refers to the type of file. This will primarily be either .bin or .img (until WiiSX is compatible with other file formats).
  • Image size should state the size of the Image in all bytes.
  • WiiSX Rev refers to the version of WiiSX used for testing.
  • Dynarec FPS (Ingame) states what the usual occuring Frames Per Second is during gamepaly with this setting.
  • Interpreter FPS (Ingame) states what the usual occuring Frames Per Second is during gameplay with this setting.
  • Status states whether the game was Playable or Unplayable.
    • Playable can be considered allowing the game to run and play at a suitable speed, with hardly any graphical issues but allowing for various audio issues, unless the audio is integral to the game (e.g. Music 2000).
    • Unplayable can be considered where games do not play at a suitable speed, where visuals are broken or difficult to make out, or when games are prone to crashing.
  • Comments used to provide advice on settings and awareness of issues.

Compatibility Table

Example

|-
|Title
|Region
|Extension
|Image Size
|WiiSX Rev
|Dynarec FPS
|Interpreter FPS
|{{yes|Playable}} or {{partial|Partially Playable}} or {{no|Unplayable}}
|-
|Comments
|colspan="7"|Comments go here!
|}

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Title Region Extension Image Size WiiSX Rev Dynarec FPS Interpreter FPS Playable
Partially Playable
Unplayable
Comments:

#

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
007 Racing NTSC .img/.ecm/.bin/.cue/.iso - wiisxr 2.3 - - Unplayable
Comments: Not working. Freezing so you must use SSSPSX v0034.
PAL .img/.ecm/.bin/.cue/.iso - wiisxr 2.3 - - Unplayable
Comments: Not working. Freezing so you must use SSSPSX v0034.
PAL .img/.ecm/.bin/.cue/.iso - Wiisxr beta 2.3 - - Unplayable
Comments: Not working. Freezing so you must use SSSPSX v0034.
007 The World Is Not Enough PAL .bin - wiisxr 2.3 - - Unplayable
Comments: Not working. The game freeze after Loading screen so you must use ePSXe v180.
NTSC .img 692 wiisxr 2.3 - - Unplayable
Comments: Not working. The game freeze after Loading screen so you must use ePSXe v180.
101 Sega Master System Games (bootleg) - - - wiisxr 2.3 - - Playable
Comments: Sega master system emulator for PSX works perfectly fine on dynarec core.

A

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
A-Train NTSC .bin 91.37 1b 72 38 Playable
Comments: Game runs slightly fast. Standard controller type only. Dynarec or Interpreter.
Ace Combat 2 NTSC .bin 553 wiisxrx 2.5 - 28 Unplayable
Comments: Not working. Game is broke so you must use ePSXe v160.
Ace Combat 3: Electrosphere NTSC .bin 615.10 wiisxrx 2.4 80 40 Playable
Comments:
PAL .bin + .cue 607.29 wiisxrx 2.4 80 40 Playable
Comments:
Action Man: Operation Extreme NTSC .bin + .cue 527 wiisxrx 2.4 80 40 Playable
Comments: no issues so far.
Alien Resurrection NTSC .bin - WiiSXRX - - Unplayable
Comments: Not working. Lot of Sound issues and freezing, just use PCSX-Revolution r84 or pSX v1.3 or PCSX-Reloaded SVN r58951 using Eternal SPU Plugin 1.50 to play the Sounds.
Alien Trilogy NTSC .bin 506.75 2.1b 59 42 Playable
Comments: Only Standard type control. Dynarec is better to play.
All-Star Slammin' D-Ball NTSC .img 204.61 1b 70 37 Playable
Comments: Music is stuck. Standard controller type only & Dynarec only.
Allied General NTSC .img 537.11 1b 79 53 Playable
Comments: Audio is fuzzy. Standard controller type only. Dynarec or Interpreter.
Alundra PAL .img 577.94 wiisxrx 2.4 80 40 Playable
Comments: no issues so far!
NTSC .bin 572 wiisxrx 2.4 80 40 Playable
Comments: no issues so far!
Ape Escape NTSC .bin 432 2.1b - - Unplayable
Comments: Not working. Freezes after dual shock controller warning screen.
Arc the Lad NTSC .img 598 wiisxrx 2.4 80 40 Playable
Comments: Works perfect.
Area 51 NTSC .bin - WiiSXRX - - Unplayable
Comments: Not working, Graphics are totally damaged. Just use PCSX-Revolution or Xebra 2018-01-05.
Armored Core NTSC .img 500 wiisxrx 2.4 80 40 Playable
Comments: runs fine
Armored Core: Project Phantasma NTSC .img 433.04 wiisxrx 2.4 80 40 Playable
Comments: Works perfect.
Asuka 120 Burning Festival Final NTSC .bin - wiisxrx 2.4 - - Unplayable
Comments: Not working. Works as the older retroarchWii Beetle PlayStation Core builds, but freezes after title as the latest WiiSX builds.

B

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Battle Arena Toshinden PAL .bin 14.52 wiisxrx 2.5 80 40 Playable
Comments Works perfect.
Battle Arena Toshinden NTSC CCD 409 wiisxrx 2.5 80 40 Playable
Comments Works perfect.
Bishi Bashi Special PAL .bin 198.07 wiisxrx 2.5 80 40 Playable
Comments Works perfect.
JAP .bin + .cue 266.33 wiisxrx 2.5 80 40 Playable
Comments Works perfect.
Bishi Bashi Special 2 JAP .bin + .cue 229.92 2.1b 51-60 - Playable
Comments: Works perfect.
Bloody Roar 2 PAL .bin + .cue 527.12 1b m3 28 20 Playable
Comments: Works perfect. Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion.
Bomberman Party Edition NTSC .img 634.07 1b 60 35 Playable
Comments: Music is slightly fast. Standard controller type only & prefer Dynarec.
Breath of Fire III NTSC .bin + .ccd 457 2.1b 60 25~40 Playable
Comments: Works perfect.
Breath of Fire IV NTSC .bin + .ccd 656.42 2.1b 50~60 25~40 Partially Playable
Comments: Works perfect.
Brigandine NTSC .bin + .cue 516.05 2.1b ~60 ~30 Playable
Comments: Plays great on Dynarec, however there are times where the game won't move forward in battle (if there's dialogue between characters before the battle, for example). It will continue forward on Interpreter, but the game is much less enjoyable at that framerate. Recommendation: make a save state if game won't progress, load under interpreter, it will continue, then save again and load under dynarec and play the battle.
Bugs Bunny: Lost in Time PAL .bin + .cue - 2.1b - - Playable
Comments: some slight audio glitches that do not affect gameplay
Bushido Blade NTSC .img 555.29 2.1b 60 32 Playable
Comments: Audio is barely choppy, but otherwise game plays perfectly. Use Dynarec.
Bushido Blade 2 NTSC .bin + .cue 669 2.1b 60 - Playable
Comments: Must use Dynarec+BIOS. Audio is choppy on main menu, but game runs perfectly.

C

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Cabelas NTSC .bin 62.2 2.1b 50 50 Playable
Comments: Works perfect.
Castlevania Symphony of the Night NTSC .bin 553.03 2.1b 50 23 Playable
Comments: Works perfect.
Capcom vs SNK - Millenium Fight 2000 Pro NTSC .bin + .cue 616.06 2.1b N/A N/A Playable
Comments: Works perfect.
Chrono Cross NTSC .bin(2) + .cue (2) 702.86 2.1b 40-58 32 Playable
Comments: Works perfect.
Codename - Tenka NTSC .bin + .cue 660.55 2.1b 50 30 Unplayable
Comments: Not working. When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do.
Colony Wars NTSC .bin + .cue 533.64 2.1b 50 ? Unplayable?
Comments: Not working. Memory card saves don't work, just use PCSX-ReARMed libretro3DS core v1.9.14.
Colony Wars 3 - Red sun NTSC .bin + .cue - 2.1b - - Unplayable
Comments: Not working. Reboot the emulator so you must use PCSX-Revolution r84 or PCSX-Reloaded SVN r69887.
Command & Conquer Red Alert PAL .bin - 2.1b - - Playable
Comments: Perfectly playable, sound is rather slow (and a bit garbled) but the game functions 100% otherwise
Constructor NTSC .img 145 2.1b - - Unplayable
Comments: Not working. Works on the older RetroArchWii Beetle PlayStation Core builds but freezes with the latest WiiSX builds.
Crash Bandicoot NTSC .bin 588.23 wiisxrx 2.5 80 40 Playable
Comments Works perfect.
Crash Bandicoot 2: Cortex Strikes Back NTSC .bin + .cue 183.88 wiisxrx 2.5 80 40 Playable
Comments Works perfect.
Crash Bandicoot 3: Warped NTSC .bin + .cue 271.92 wiisxrx 2.5 80 40 Playable
Comments Works perfect.
Crash Bash NTSC .bin + .cue 169.96 2.1b 59 - Playable
Comments: Works perfect. Graphics issue.
Crash Team Racing PAL .bin + .cue 672.51 1b 75 35 Unplayable
Comments: Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with "Unsupported launcher (agrc = 0)." error.
NTSC .bin + .cue 490.38 2.1b 59 ~40 Unplayable
Comments: Not working. Damaged graphics, just use PCSX-ReARMed libretro3DS core v1.9.14.
NTSC .bin + .cue 490.38 2.1b 59 ~40 Unplayable
Comments: Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with arm11 exception error.
NTSC .bin + .cue 490.38 Wiisxr beta 2.3 59 ~40 Unplayable
Comments: Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with arm11 exception error.
Creatures NTSC .bin + .cue ? wiisxrx 2.5 ? ? Unplayable
Comments: Not working. The game freezing so you must use PCSX-Revolution r84 or SSSPSX v0034.
Croc: Legend of the Gobbos NTSC .bin + .cue 666.40 wiisxrx 2.5 80 40 Playable
Comments Works perfect.
Croc 2 NTSC .bin + .cue 666.40 wiisxrx 2.5 80 40 Unplayable
Comments Not working properly. Lot of sound issues and freezing (WiiSX), use PCSX-Revolution r84 or snother emulator like ePSXe v170.

D

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Dance Dance Revolution JAP .img 429 2.1b 30-59 28-40 Unplayable
Comments: Not working. Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non-bitmaped kanji letters will not show unless a real PSX bios is used.
Dave Mirra Freestyle BMX NTSC .img 316.72 2.1b 45-60 - Playable
Comments: Works fine. Best played with frame limiting and dithering turned off.
Dead Ball Zone PAL .bin + .cue 355.98 1b m3 40 - Playable
Comments: Sound is a bit crackly but plays well.
Defcon 5 NTSC .img 530.03 2.1b - - Unplayable
Comments: Not working. Graphics are glitched, use PCSX-ReARMed libretro3DS core v1.9.14.
Descent NTSC .img 518.44 2.1b 59 38 Playable
Comments: No Problems. Standard controller type only.
Descent II PAL .img 541 2.1b 55-60 35 Playable
Comments: No Problems. Standard controller type only.
Destruction Derby NTSC .bin + .cue - WiiSXRX - - Not tested
Comments: No longer tested, just use PCSX-ReARMed libretro3DS core v1.9.14.
PAL .bin + .cue - WiiSXRX - - Not tested
Comments: No longer tested, just use PCSX-ReARMed libretro3DS core v1.9.14.
JAP .bin + .cue - 2.1b? - - Unplayable
Comments: Not working. Random freezes (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game crashes at the loading screen and cannot be pressed start.
Destruction Derby 2 - .bin + .cue - 2.1b - - Unplayable?
Comments: Not working. Reboot the game after starting a race in championship mode (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 for this only game.
Destruction Derby Raw - .bin + .cue - WiiSXRX - - Playable
Comments: Works perfect.
- .bin + .cue - 2.1b(?) - - Unplayable
Comments: Not working. Code dump, so you must use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emu the game exit with arm11 exception after loading screen.
Die Hard Trilogy - .bin + .cue - 2.1b - - Playable
Comments: Works perfect. Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general.
Digimon Rumble Arena NTSC .bin + .cue - r61 55 - Playable
Comments: Works perfect.
Digimon World 1 PAL .bin 161.22 1b 69-88 44.5 Playable
Comments: Works perfect.
Digimon World 3 NTSC .img 617 2.1b 70-80 38-44 Playable
Comments: Works perfect.
Dino Crisis NTSC .bin 747.15 2.1b 61 50 Playable
Comments: Works perfect.Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly.
Dino Crisis 2 NTSC .bin 487.06 2.1b 61 50 Playable
Comments: Works perfect.Dialogue doesn't play making the plot impossible to follow. Code dumps with HLE, runs fine with Bios. Otherwise no problems.
Disney's Hercules PAL .bin 400.02 2.1b 49.75 - Playable
Comments: ---
Driver NTSC .img 712.42 wiisxrx 2.5 55-60 35 Unplayable
Comments: Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
PAL .img 712.8 2.1b 50 0.2 Unplayable
Comments: Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
NTSC .img 712.42 2.1b 50-60 30-40 Unplayable
Comments: Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
March 30, 1999 Prototype ? 712.42 2.1b 50-60 30-40 Playable
Comments: Works perfect.
April 11, 1999 Prototype ? 712.42 2.1b 50-60 30-40 Playable
Comments: Works perfect.
Driver 2 NTSC .bin ? WiiSXRX 2.5 ? ? Unplayable
Comments: Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM9 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
NTSC .img ? wiisxrx 2.5 ? ? Unplayable
Comments: Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM9 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
PAL .iso ? wiisxrx 2.5 ? ? Unplayable
Comments: Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
NTSC .bin ? WiiSXRX 2.5 ? ? Unplayable
Comments: Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
PAL .bin ? WiiSXRX 2.5 ? ? Unplayable
Comments: Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
Oct012000 Prototype .bin ? WiiSXRX 2.5 ? ? Unplayable
Comments: Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
Oct142000 Prototype .bin ? Wiisxrx 2.5 ? ? Unplayable
Comments: Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
greatest hits NTSC/PAL .bin ? Wiisxrx 2.5 ? ? Unplayable
Comments: Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error.
Dragon Warrior VII PAL .img 712.8 2.1b 50 0.2 Unplayable
Comments: Not working. Speed issues and random crashing. Just use PCSX-Revolution or another emulator.

E

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Ehrgeiz - God Bless the Ring NTSC .bin + .cue 665.30 1b 80 40 Unplayable
Comments: Not working. Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec (WiiSX), use PCSX-Revolution or SSSPSX v0034.
Elemental Gearbolt NTSC .bin + .cue 508 MB (533.000.832 bytes) 2.1b ~37 ~37 Playable
Comments: Lightgun of course not supported, Sound skipping
Evil Dead: Hail to the King NTSC .bin 386.38 wiisx 2.0 - - Unplayable
Comments: Not working. The game freeze (WiiSX), so you must use Xebra 2017-12-15,

F

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
fighting force 2 NTSC - - 2.1b - - Unplayable
Comments: Not working properly. Crashes. No works on original PCSX-Reloaded v1.9.94.
The Fifth Element NTSC .bin + .cue 342 2.1b 60 40 Playable
Comments: Gameplay, audio and film sequences surprisingly fluent in Dynarec, in-game controls a little strange though. Laggy and unplayable in Interpreter.
Final Fantasy VI NTSC .img 325.10 2.1b 60 50 Playable
Comments: No Problems. Standard Controller only.
Final Fantasy VII [Disc 1/2/3] NTSC .bin + .cue 712.81 1b 78 40 Unplayable
Comments: Not working.
PAL - - 2.1b - - Unplayable
Comments: Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
Final Fantasy VIII [Disc 1/2/3/4] PAL .bin 727.54 (approx) 1b - - Unplayable
Comments: Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
Final Fantasy VIII [Disc 1/2/3/4] PAL .img 698+661+688+689=2736 2.1b - - Playable
Comments: Loads fine. The battles will only work with an actual BIOS, though, not without one, although they do sometimes fail to load. Lot's of state-saving adviced. ;)"
Final Fantasy IX NTSC .img 723.35 2.1b - - Unplayable
Comments: Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
Final Fantasy Tactics NTSC .img .iso 516.24 2.1b ~50-90 ~40-50 Partially Playable
Comments: Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_<
Front Mission 1st NTSC .bin + .cue - 2.1b - - Unplayable
Comments: Not working, use ePSXe v152.
Front Mission 3 NTSC .bin + .cue 588.26 2.1b 50~60 ~20-40 Unplayable (HLE) /
Playable (PSX BIOS)
Comments: Requires BIOS file and Interpreter mode; HLE hangs indefinitely without getting to the title screen. Dynarec is fast but upon attacking in battle, the framebuffer messes up and scrambles all textures and text, making the game unplayable. Running with Interpreter+BIOS results in accurate, playable, but half-speed gameplay. There are small hitches when portraits are loaded for dialogue with both Interpreter and Dynarec.
Future Cop LAPD NTSC .bin 295.25 2.1b - - Unplayable
Comments: Not working, just freezes (WiiSX) so you must use ePSXe v170.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
G-Darius NTSC .bin + .cue 631 2.1b 59 42 Playable
Comments: Plays well in Dynarec with noticeable lag during heavy combat. Music abruptly cuts out after starting game (occurs in all emulators), however sound effects will continue to play fine. Laggy yet "playable" in Interpreter.
Gex NTSC .bin + .cue 206 2.1b 59 - Playable
Comments: Plays perfectly.
Gex 2: Enter the Gecko NTSC .img + .ccd 254.65 r61 58 - Playable
Comments: Fuzzy sound.
NTSC .img + .ccd - wiisxrx 2.5 - - Unplayable
Comments: Not working. The game freeze in WiiSX b2, use WiiSX b1 or PCSX-Revolution r84 or another emulators like Xebra 2018-01-05.
Gex 3: Deep Cover Gecko NTSC .img + .ccd 382.24 r61 52 - Playable
Comments: Fuzzy sound.
Ghost in the Shell NTSC .bin + .cue 625.31 wiisx 2.1.1 usb mod 75 35 Unplayable
Comments: Not working. Playable with major graphical issues and random freezing. No works on original PCSX-Reloaded v1.9.94.
Goemon: Shin Sedai Shuumei! Link 2 JAP .bin + .cue 585 r61 - - Unplayable
Comments: Not working, just use PCSX-Reloaded SVN r69887.
Grandia NTSC .img (2) 661, 646 2.1b 25-45 60 Unplayable
Comments: Not working. The game is broke after intro. Use PCSX-Reloaded v1.9.94 for this one game
NTSC .img (2) 661, 646 wiisxr 2.3 25-45 60 Playable
Comments: Works perfect.
Gran Turismo PAL .img 661.53 2.1b 59 - Playable
Comments: Works perfect.
Gran Turismo 2 NTSC .bin+.cue - 2.1b 59 38 Unplayable
Comments: Not working. Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. The game random freezes (WiiSX), use ePSXe v160 or Xebra 2017-07-11.
PAL .bin+.cue - 2.1b 59 38 Unplayable
Comments: Not working. Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. The game random freezes (WiiSX), use ePSXe v160 or Xebra 2017-07-11.
Grand Theft Auto PAL .bin 9.14 wiisxrx 2.5 90 10 Playable
Comments: Near Perfect. no issues on dynarec, either......
NTSC .img 682.52 wiisxrx 2.5 90 10 Playable
Comments: Near Perfect. no issues on dynarec, either......
Grand Theft Auto 2 NTSC .bin + .cue 520.51 wiisxrx 2.5 90 10 Playable
Comments: Near Perfect. no issues on dynarec, either......
G-Police: Weapons Of Justice NTSC .iso 668.9 wiisxrx 2.5 90 10 Playable
Comments: Near Perfect. no issues on dynarec, either......

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Hello Kitty: Cube Frenzy NTSC .bin - wiisxrx 2.5 80 40 Playable
Comments: Works perfect.
Hoshi de Hakken!! Tamagotchi (by Bandai and Taito) - - - WiiSXRX - - Playable
Comments: Works perfect.
Hogs of War NTSC .bin 413.5 2.1b N/A N/A Playable
Comments: Works perfect.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Intelligent Qube NTSC .img 245.55 2.1b 50/55 - Playable
Comments: Works perfect.
Intellivision Classic Games NTSC - - - - - Playable
Comments: Works perfect.
It Might Be NES (homebrew/bootleg) NTSC - - - - - Playable
Comments: Works perfect.
The Italian Job NTSC .bin 684 2.1b - - Unplayable
Comments: Not working. Stops on loading screen, use SSSPSX v0034.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Jersey Devil PAL .bin + .cue - 2.1b - - Playable
Comments: no issues
Jet Moto NTSC .bin + .cue 418 2.1b - - Unplayable (HLE) /
Playable (PSX BIOS)
Comments: (With the HLE BIOS, either the input is not processed correctly, or the physics engine does not behave correctly. Upon entering a race, pressing almost any button causes the bike to spin wildly out of control and crash into anything nearby).
Works with the word BIOS.
Music does work with BIOS,the game plays well with PSX BIOS.
Need SCPH1001.BIOS.BIN and SCPH1002.BIOS.BIN.
Jonah Lomu Rugby PAL .bin + .cue 277.10 2.1b 30-49 - Playable
Comments: variable frame rate, runs a little slow and commentary stops after first/kick-off phrase. but plays well enough

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Klonoa: Door to Phantomile NTSC .img 702.09 2.1b 40-58 - Playable
Comments: Movie sequences are perfect. Ingame it's slightly slow from time to time. Pending between 40 and 58 FPS.
Konami Antiques MSX Collection Volume 1 JAP .bin + .cue - wiisxrx 2.5 - - Playable
Comments: Works perfect.
Konami Antiques MSX Collection Volume 2 JAP .bin + .cue - wiisxrx 2.5 - - Playable
Comments: Works perfect.
Konami Antiques MSX Collection Volume 3 JAP .bin + .cue - wiisxrx 2.5 - - Playable
Comments: Works perfect.
Kotobuki Grand Prix PAL .bin + .cue - 2.1b - - Playable
Comments: No issues.
Kurushi PAL .bin + .cue 21.76 1b 47 28 Playable
Comments: Perfect. Standard controller only & prefer Dynarec.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
LSD: Dream Emulator JAP (Eng Translation) .bin 618.07 wiisxrx 2.3 90 45 Playable
Comments: runs well
JAP .bin 618.07 wiisxrx 2.5 60 - Playable
Comments: runs well

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Macross Vf-X-2 JAP .bin 503.457 2.1b 58 54 Playable
Comments: Plays perfectly. the only issue is the sound. it wil slightly get loud every now and then.
Marvel vs Capcom NTSC .bin + .cue 428.05 2.1b N/A N/A Playable
Comments: Plays perfectly.
Martian Gothic NTSC .bin 630.14 2.1b 41 59 Playable
Comments: The dialogue and cutscene in-game is going too far too fast, It's very hard to understand what is going on in the cutscenes. Playable on GameCube Controller (Classic Controller don't work, because of a bug of the Classic controller incomplatible in some games).
MARY-KATE & AHSLEY - CRUSH COURSE NTSC .bin - 2.1b - - Unplayable
Comments: Not working. The game will loop (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game freezes at title screen and cannot be pressed start.
Mechwarrior 2 NTSC .bin 407 2.1b - - Unplayable
Comments: Not working. Dynarec causes a stack dump instantly, interpreter will just give sound glitches whilst trying to play intro video. Use PCSX-Revolution or another emulator.
Medal of Honor NTSC .bin + .cue - 1b 60 34 Playable
Comments: Plays great, sound reasonable. Standard controller with Dynarec preferred. Launched from USB drive.
MediEvil PAL .bin + .cue 535.70 wiisxrx 2.5 - - Unplayable
Comments: Not working. Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that.
NTSC .bin + .cue 535.72 wiisxrx 2.5 38-60 - Playable
Comments: Works perfect.
Megaman 8 NTSC .img 398.91 - 61 35 Playable
Comments: Works perfect.
Megaman Legends NTSC .bin + .cue 464 wiisxrx 2.5 59 42-45 Playable
Comments works
Megaman X3 NTSC .bin + .cue - - - - Unplayable
Comments: Not working. Stops on loading screen (WiiSX), was working on the older retroarchWii Beetle PlayStation Core builds but freezes with the latest WiiSX builds.
Megaman X4 NTSC .bin + .cue 564 2.1b 59 30 Unplayable
Comments: Not working. Crashing after finishing the first stage (WiiSX), use PCSX-Reloaded SVN r69887.
Megaman X5 NTSC .bin + .cue 555.95 - 60 - Unplayable
Comments: Not working. Freezes after loading stage (WiiSX), use pSX v1.4 or another emulator.
PAL .bin + .cue 555.95 - 60 - Unplayable
Comments: Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
NTSC .bin + .cue 555.95 - 60 - Unplayable
Comments: Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
Megaman X6 PAL .bin + .cue - - - - Unplayable
Comments: Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
NTSC .bin + .cue - - - - Unplayable
Comments: Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
JAP .bin + .cue - - - - Unplayable
Comments: Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
Metal Gear Solid PAL .iso 658.59, 685.05 2b 49.5 1-2 Playable
Comments: The game itself seems fine, but cutscenes have a weird delay - effects and framerate is fine, but objects will move for a second, then stall for a second continously. EG, in the opening cutscene, the water effects move fluidly, but the sub will move forward, then stop, then move forward and stop for a second at a time. Characters, elevators, anything that moves has this stop/go motion, but Snake's breath, weather effects, flashing lights all proceed normally. Audio breaks up in cutscenes as well. Playable if you skip all the cutscenes.
Micro Machines V3 PAL .bin + .cue 643.22 r61 43 - Playable
Comments:
Micro Maniacs PAL .bin + .cue 520.79 r61 - - Not tested
Comments:
Monkey Hero NTSC .bin + .cue 260 2.1b - - Unplayable
Comments: Not working. Works as the older retroarchWii Beetle PlayStation Core builds but crashes as the latest WiiSX builds.
Mr. Driller (U) NTSC .iso ? wiisxrx 2.5 ? ? Playable
Comments: Runs near perfect with no errors on hle bios, either.
Mr. Driller G NTSC .iso ? wiisxrx 2.5 ? ? Playable
Comments: Works perfect.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Namcomuseum Vol1
NTSC .bin + .cue - WiiSXR 2.2 - - Playable
Comments: Runs, but No errors with Dynarec Core, either... :)
NTSC .bin + .cue - wiisxrx - - Playable
Comments: Works near perfect with no issues.
NASCAR Rumble NTSC .bin + .cue 249.10 2.1b - - Unplayable
Comments: Movies slow, menus slow, freezes once gameplay starts.
Need For Speed III Hot Pursuit NTSC .bin + .cue 504.32 wiisxrx 2.5 59 - Playable
Comments: Game plays excellently, almost flawless. Menus are slowed up a teeny bit, but the actual races are nearly perfect.
Need For Speed: High Stakes NTSC .bin 783.32 2.1b 30 - Unplayable
Comments: Not working. Everything loads fine, but the races skip very heavily.
NHL Faceoff NTSC .img 103.00 2.1b 59 - Playable
Comments: Works great. Seems to be close to flawless.
NHL Rock the Rink NTSC .bin - 2.1b 35 20 Unplayable
Comments: Not working. Menus work fine, in game skips heavily.
Nuclear Strike NTSC .img 614.48 2.1b 58 34 Playable
Comments: Movies skip horribly. Light skips ingame, but fully playable.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Oddworld - Abe's Exoddus [Disc 1 of 2] NTSC .img 583.63 wiisxrx 2.5 90 45 Playable
Comments: Playable, but with graphical problems incompatibility!
Oddworld - Abe's Exoddus [Disc 2 of 2] NTSC .bin + .cue 461.53 wiisxrx 2.5 90 45 Playable
Comments: Playable, but with graphical problems incompatibility!
Oddworld - Abe's Oddysee PAL .bin + .cue 685.54 wiisxrx 2.3 49 37 Playable
Comments: Playable, but with graphical problems.
Off World Interceptor Extreme NTSC .bin + .cue 579.11 1b 95 45 Playable
Comments: Interpreter abit slow. Dynarec Perfect!Great Game!
Ogre Battle - The March of the Black Queen NTSC .img 502.92 1b 60 40 Unplayable
Comments: Not working. The game freeze (WiiSX), just use PCSX-Revolution or another emulator.
Olympic Soccer NTSC .bin + .cue 491.96 wiisxrx 2.5 85 45 Unplayable
Comments: Not working. Freeze so you must use SSSPSX v0034.
One NTSC .img 122.95 1b 85 45 Unplayable
Comments: Not working. Crashes (WiiSX), just use PCSX-Revolution or another emulator. No works on original PCSX-Reloaded 1.9.94.
Overblood NTSC .img 668.02 1b 75 35 Unplayable
Comments: Not working. Freezing (WiiSX), just use PCSX-Revolution or another emulator.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Pac-Man PS1MAME NTSC .bin - - - - Playable
Comments:
Pac-Man World 20th Anniversary NTSC .bin 635 wiisxrx 2.5 62-45 - Playable
Comments: Works perfect.
PAL .bin ? wiisxrx 2.5 62-45 - Playable
Comments: Works perfect.
Panzer Front PAL .bin + .cue 329.70 2.1b 49 - Playable
Comments: Menu screen cropped slightly. Plays very well.
PaRappa the Rapper PAL .bin 662.11 wiisxrx 2.5 62-41 - Playable
Comments: Sound is a bit comprimised but seems almost completely working.
Pepsiman JAP .bin+.cue 118 - - - Playable
Comments: Works perfect.
Policenauts JAP(English Patched) .iso (Disc1)731.376 (Disc2)599.437 wiisxrx 2.2 - - Playable
Comments: Loading through BIOS required. Frequent graphical glitches, but audio and framerate were fine. Still playable.
Pong PAL .bin 36.764 wiisxrx 2.5 42/49 - Playable
Comments: Unsure if there's FPS drops with more than two players (though it's an emulator thing).
Poy Poy 2 - .bin/.cue - wiisxrx 2.5 - - Unplayable
Comments: Not working. Works on the older retroarchWii Beetle PSX Core builds, but crashes at the latest WiiSX builds. No works on original PCSX-Reloaded 1.9.94, just use SSSPSX v0034.
- .bin - wiisxrx 2.5 - - Unplayable
Comments: Not working. Works on the older retroarchWii Beetle PSX Core builds, but crashes at the latest WiiSX builds. No works on original PCSX-Reloaded 1.9.94, just use SSSPSX v0034.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Quake II NTSC .img 339.77 2.1b 55-59 30-35 Playable
Comments: Textures sometimes distort in Dynarec. Minor slowdown during combat. Otherwise no problems.
Quake II PAL .bin + .cue 334.2 2.1b 55-59 30-35 Playable
Comments: Textures sometimes distort in Dynarec. Minor slowdown during combat. Otherwise no problems.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
The Raiden Project (Raiden I & II) JAP .bin 55.32 1b - - Unplayable
Comments: Not working, just use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emulator the game is stuck after title with ARM11 data abort exception error.
Rakugaki Showtime JAP .bin - 2.1b - - Playable
Comments: Standard controller only
Rally Cross 2 NTSC .bin 71.22 2.1b - - Playable
Comments: Few odd noises, works fine.
Rally-X PS1MAME NTSC .bin - - - - Playable
Comments:
Rampage World Tour NTSC .bin 311.8 2.1b 60 - Playable
Comments: Perfect under Dynarec, Standard controller only
Rayman NTSC .bin 574.71 2.1b - - Unplayable
Comments: Not working (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14.
PAL .bin - 2.1b - - Unplayable
Comments: Not working (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14.
Resident Evil PAL .img 674.28 2.1b - - Unplayable
Comments: Not working.
Resident Evil: Director's Cut NTSC .iso 674.28 2.1b - - Unplayable
Comments: Not working at all.
Resident Evil: Director's Cut PT-BR PAL (Portuguese Translate Hack) .bin 686.88 2.1b - - Unplayable
Comments: Not working at all.
Resident Evil 2 {Leon and Claire} PAL .img 633.44 2.1b 59+ - Playable
Comments: Works with HLE BIOS.
Resident Evil 3: Nemesis PAL .bin 679.48 1b m3 - - Unplayable
Comments: Not working. Loop the emulator on 1st screen, just use SSSPSX v0034.
R4: Ridge Racer Type 4 NTSC .img 592.63 2.1b 55-60 30 Playable
Comments: No Problems. Runs better with dithering off.
Risk NTSC .bin 495 2.1b - - Playable
Comments: Very minor issues. Minor FMV stutter. One audio track sometimes doesn't play.
Rollcage NTSC .bin + .cue 648.65 2.1b - - Unplayable
Comments: Not working, just use PCSX-Revolution or another emulator.
Rollcage - Stage II NTSC .bin 618.31 2.1b 60 36 Playable
Comments: No Problems.
RPG Maker NTSC .bin 66.46 wiisxrx 2.4 - - Unplayable
Comments: Not working. Crashes. No works on original PCSX-Reloaded v1.9.94, just use PCSX-Revolution or another emulators like PCSX v1.5.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Sheep Raider NTSC .bin 592.07 wiisxrx 2.5 70 - Playable
Comments: Sound is a little blurry and too fast but playable.
Silent Hill NTSC .iso 587.93 2.1b 59 34 Playable
Comments: The limit fps in-game is better on Interpreter, because the fps in-game is very fast on Dynarec. The CG have better fps and visual on Dynarec than Interpreter, because the color is opaque and the fps is choking a little.
Silent Bomber NTSC .bin 327.04 1b 68 31 Playable
Comments: Music and voice is distorted. SFX ok. Standard controller type only. Dynarec only.
Sim City 2000 NTSC .bin - 2.1b - - Unplayable
Comments: Not working. Lot of sound issues and freezing, just use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emulator the game exits on the title screen with ARM11 prefetch abort (kernel panic) exception error.
Skullmonkeys NTSC .img + .ccd 627.28 r61 72 42 Playable
Comments: Perfect, but videos are messed up. Also, turn music off in options, because it can cause sound problems ingame.
PAL .img + .ccd 627.28 2.1b 60 42 Playable
Comments: Perfect.
Snowboard Kids Plus NTSC .bin + .cue 279.32 wiisxrx 2.5 72 36 Playable
Comments: Colours are bad in FMVs, otherwise looks good. XA music is busted (gets stuck repeating the first few seconds), sequenced plays fine. Too slow in interpreter, too fast in dynarec; more playable in the latter.
Soul Blade PAL .bin 515.11 2.1b 25/40 20 Playable
Comments: Dynarec: FPS varies between movie, game menus, character selection and actual gameplay. It's an Anti-Piracy Method.
Space Hulk: Vengeance of the Blood Angels PAL .bin 495.5 2.1b - - Unplayable
Comments: Not working. The game freeze, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game loops on the title screen with ARM11 prefetch abort (kernel panic) exception error.
Space Jam NTSC .img 80.55 2.1b 59 - Playable
Comments: Works good, with the exceptions that theres no BGM during the basketball games, little commentary, and the graphics quality is sometimes lacking in the mini-games.
Spyro the Dragon NTSC .bin + .cue 604 wiisxr 2.3 - - Playable
Comments: Runs fine.
Star Gladiator - Episode 1: Final Crusade PAL .img 46.23 wiisxrx - - Unplayable
Comments: Not working.
Star Ocean: The Second Story NTSC .img(2) 530, 689 2.1b 50-60 25-45 Playable
Comments: Works good. Sometimes the sound or the graphics have litle errors.
Star Trek: Invasion PAL .bin 33.16 1b - - Unplayable
Comments: Not working properly. Crashes during developer logos (WiiSX), use PCSX-Revolution r84 or pSX v1.13 or Xebra 2017-12-16.
Star Wars - Jedi Power Battles NTSC .bin - 2.1b - - Unplayable
Comments: Not working. Freezes. No works on original PCSX-Reloaded v1.9.94 (WiiSX), just use PCSX-Revolution or another emulator.
Star Wars - Rebel Assault 2 NTSC .bin 715.95 2.1b - - Unplayable
Comments: Not working. Loop the game after entering 1st chapter (WiiSX), just use PCSX-Revolution or another emulator.
Street Fighter Alpha 3 NTSC .bin 300 wiisxrx 2.4b Dynarec FPS Interpreter FPS Unplayable
Comments: Not working properly. The game freeze (WiiSX), just use PCSX-Reloaded SVN r69887.
Strider NTSC .bin 70.7 2.1b 60 0.3 Playable
Comments: works with no errors on dynarec, either...
Strider 2 NTSC .bin 437.8 2.1b - - Unplayable
Comments: Not working. Crashes. No works on original PCSX-Reloaded v1.9.94.
Suikoden II NTSC .bin 513.9 2.1b 60 25-50 Playable
Comments: Works perfect.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Tail Concerto NTSC .bin + .cue 599.09 2.1b 60 45-50 Playable
Comments: Almost Perfect. Audio is a little staticy at times. Tested on SD with GCN controller.
Tales of Destiny NTSC .bin + .ccd ~500 wiisxrx 2.5 57 40 Unplayable
Comments: Not working. The game freeze with WiiSX b2, use WiiSX b1 or PCSX-Revolution or another emulator.
Tales Of Phantasia JAP (Eng Translatian) .bin + .cue 641.55 2.1b 70 35 Unplayable
Comments: Not working. The game freeze, just use PCSX-Reloaded SVN r69887.
Tekken NTSC .img - 2.1b 59 42 Playable
Comments: Plays great in Dynarec maintaining fps in-game. Sounds work fine. Slightly smoother with frameskip enabled, but barely necessary. In interpreter mode, the screen is black almost all of the time, but is visible with frameskip enabled.
Tekken 2 NTSC .bin - 2.1b 21 23 Unplayable
Comments: Not working. Damaged graphics, just use PCSX-Revolution or another emulator.
Tekken 3 NTSC .bin + .cue 656.06 1b 40 25 Playable
Comments: Somewhat slow in dynarec, audio is very slow as well. Crashes at credits after finishing arcade mode. Very playable despite that. Didn't test in interpreter.
Tenchu: Stealth Assassins NTSC .bin + .cue - 1b 70 40 Playable
Comments: No music but SFX ok. Plays great in Dynarec mode. Plays a lot slower when launched from USB drive.
Tenchu 2: Birth of the Stealth Assassins NTSC .bin + .cue tbc 1b - - Unplayable
Comments: Not working. Freeze, just use PCSX-Revolution or another emulator.
The Adventure of Little Ralph NTSC CUE 93 2.1b 59 null Playable
Comments: check my profile or write up on battle arena toshinden for settings and alternative data settings, info, etc, whatevs http://theisozone.com/downloads/playstation/psx-isos/adventures-of-little-ralph-2/
The Emperor's New Groove NTSC .bin + .cue 586.60 2.1b - - Unplayable
Comments: Not working. Crashes. No works on original PCSX-Reloaded v1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freeze at title screen and cant be pressed start with ARM11 data abort exception error.
The Legend of Dragoon [Disc 1/2/3/4] PAL .iso 2,148.25 2.1b 45.49 45.49 Playable
Comments: This Game works properly
NTSC .bin(4) 462(1) 2.1b 55-60 55-60 Playable
Comments: This Game works properly. Only test disc1
The Lion King : Simba's Mighty Adventure NTSC .img 680.72 1b 89 47 Unplayable
Comments: Not working. At the loading screen right after the intro, it starts loading but never finishes.
The Next Tetris NTSC .bin 32.89 1b 41 26 Playable
Comments: Music is slightly distorted. SFX is okay. Standard or Analog controller type. Prefer Dynarec.
The Next Tetris PAL .bin 32.89 1b 40 25 Playable
Comments: Music is slightly distorted at start up, but really dosn't effect the game. Prefer Dynarec.
Theme Hospital PAL .bin - 2.1b - - Unplayable
Comments: After showing the opening video, The makers logo pops up (Bullfrog) & to which then freezes.
Thrasher - Skate & Destroy NTSC .img 350.30 2.1b 60 33 Playable
Comments: No Problems. Turn dithering off for full speed.
Time Commando NTSC .bin 514.96 2.1b 50-55 30 Playable
Comments: Problems with graphics in Dynarec/Graphics ok in Interpreter but very slow. No other problems found yet
Tomba!Tomba! NTSC .bin 261.28 1b - - Playable
Comments: Works perfectly, but music causes sound glitches. Whole game tested.
Tomba!2: The Evil Swine Return NTSC .bin 408.37 1b - - Playable
Comments: Fuzzy, distorted voices and glitchy BGM. Turn them off. Hangs up during major action sequences, but if you just wait a couple of seconds, they resume. PLAYABLE. Whole game tested.
Tomba!Tombi! PAL .img 447.27 wiisxrx 2.5 42 25 Playable
Comments: Works great!Standard controller type only & prefer Dynarec.
Tomba! JAP .img - wiisxrx 2.5 42 25 Playable
Comments: Works great!Standard controller type only & prefer Dynarec.
Tony Hawk's Pro Skater NTSC .bin + .cue ? wiisxr beta 4.1 60 60 Playable
Comments: psx controller type must me set to analog for the sticks to work (classic controller pro?)
PAL ? ? ? ? ? Unplayable
Comments: Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game freezes after title with ARM11 undefined instruction exception error.
JAP ? ? ? ? ? Unplayable
Comments: Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error.
Tony Hawk's Pro Skater 2 NTSC .bin + .cue ? wiisxr beta 4.1 60 60 Playable
Comments: psx controller type must me set to analog for the sticks to work (classic controller pro?)
PAL .bin - 1b 80 40 Unplayable
Comments: Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error.
JAP .bin - 1b 80 40 Unplayable
Comments: Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error.
Tony Hawk's Pro Skater 3 NTSC .bin + .cue ? wiisxr beta 4.1 60 60 Playable
Comments: psx controller type must me set to analog for the sticks to work (classic controller pro?)
Tony Hawk's Pro Skater 4 NTSC .bin + .cue ? wiisxr beta 4.1 60 60 Playable
Comments: psx controller type must me set to analog for the sticks to work (classic controller pro?)
PAL ? ? ? ? ? Unplayable
Comments: Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error.
Twisted Metal 2 NTSC .img 699.84 1b 59 40-45 Playable
Comments: Plays a lot like Twisted Metal 4 does. Although there is no in-battle background music, the SFX work properly, making the game very enjoyable. Dynarec plays at nearly perfect pace; Interpreter is slower, but still playable. With the Frame Limit setting turned off, the game's FPS in Dynarec can usually be anywhere between 75-95, making it almost too fast to be played well, but still playable.
Twisted Metal 4 NTSC .img 712.74 1b 59 30-40 Playable
Comments: Works great, very enjoyable. There is SFX, but there appears to be no music when in battles, although there is in menus. Otherwise operates perfectly. Dynarec plays much better, almost perfectly. Interpreter does work, but at a much slower graphical pace. With the Frame Limit off, the game's FPS in Dynarec can usually be anywhere between 55-75, still keeping a playable pace.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Umihara Kawase JAP .bin + .cue 110.45 1b m3 60 - Playable
Comments: No problems at all.
UmJammer Lammy NTSC .bin + .cue 695.35 4.0b - 31 Partially Playable
Comments: Is playable, but needs the Core to be Interpreter and the Bios as HLE, otherwise it would crash.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Vagrant Story NTSC .img - 2.1b 59 35-40 Playable
Comments: Very smooth with Dynarec, but crashes upon exiting the Wine Guild Hall (the first room with a floating platform, savepoint and item box). Switching to Interpreter allows you to get past this point - there's another save point before the first boss, which is a good point to switch back to Dynarec.
Vandal Hearts PAL .bin - WIISXRX 2.5 - - Unplayable
Comments: Not working. Camera problems (WiiSX), so you must use SSSPSX v0034.
Vib-ribbon PAL .cue + .bin 215 4.0b 50 29 Playable
Comments: When in gameplay, music does not play, so you play in silence, but sfx does play.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Wild Arms NTSC .bin + .cue 607 2.1b 60 25-45 Playable
Comments: Works goord. With BIOS on SD (No HLE)
Wipeout NTSC .bin 480.79 2.1b 35-60 25 Playable
Comments: No Problems. Standard Controller Only.
Wipeout 3 PAL .img + .cue 615.33 2.1b - - Unplayable
Comments: Not working properly. The game freezes (WiiSX), just use PCSXr69887.
Wipeout XL PAL .img 664.84 2.1b 67-43 52-26 Playable
Comments: Works wonderfully with classic controller after tweaking(no frame skip, no throttling). Graphics all run smooth... yet for some reason none of the music plays at all. Does randomly crash sometimes on load screens.
Worms Armageddon NTSC .img 522.85 1b 60 40 Playable
Comments: Dynarec works best. Interpreter is a little slow.
PAL .iso - WiiSXRX(?) 60 40 Playable
Comments: Works...
Worms World Party NTSC .bin 515.1 2.1b 56-60 36 Playable
Comments: No Problems.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
X-Com: Enemy Unknown PAL .bin 625.6 2.1b 70-80 30-40 Playable
Comments: PAL version of UFO Defense. Perfect under Dynarec, works perfectly with FL and FS off, if not a little too fast. FL causes graphic issue and then crash. Slower under interpreter but still totally playable. Standard controller only.
X-Com: Terror From the Deep PAL .bin 111.22 2.1b 60 40 Playable
Comments: No Problems. Standard Controller Only
X-Com: UFO Defense NTSC .bin 625.15 2.1b 60 35 Playable
Comments: NTSC version of Enemy Unknown. Works well with interpreter. Freezes often and without warning using dynarec. Audio sometimes doesn't play. Standard controller only.
X-Men VS Street Fighter NTSC .bin 374.25 1b 48 28 Playable
Comments: No menu music. In-game music is stuck. SFX ok. Standard controller type only & prefer Dynarec.
X2 no relief NTSC - - 2.1b - - Unplayable
Comments: Not working properly. The game is very much glitchy (WiiSX), just use PCSX-Revolution or another emulator.
Xena: Warrior Princess NTSC .img + .ccd 308 2.1b 60 28-30 Unplayable
Comments: Not working. Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls.
Xenogears NTSC .bin(2) + .cue(2) 686, 656 wiisxrx 2.5 60 25-45 Unplayable
Comments: Not working properly. Reboot the emulator when trying to access the memory card (WiiSX), use PCSX-Revolution or another emulators like ePSXe v170.
JAP .bin(2) + .cue(2) - 2.1b - - Unplayable
Comments: Not working properly. Reboot the emulator when trying to access the memory card (WiiSX), use PCSX-Revolution or another emulators like ePSXe v170.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Yu-Gi-Oh Forbidden Memories NTSC .bin + .cue 493.9 wiisxrx 2.5 50-60 25-35 Partially Playable
Comments: Very Playable, although while playing a card or such the FPS slows down and the music will slug with that, otherwise perfectly fine. CANNOT LOAD GAMES WITH HLE - YOU MUST USE PSX BIOS
Yutona Eiyuu Senki - TearRingSaga JAP .bin + .cue - wiisxrx 2.5 - - Unplayable
Comments: Not working properly. Use PCSX-Revolution or another emulator.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Title Region Extension Image Size WiiSX Rev Dynarec FPS Interpreter FPS Playable/Partially Playable/Unplayable
Comments: