Calibrator

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Calibrator
Calibrator-icon.png
General
Author(s)Extrems
TypeUtility
Version1.1
LicenceFreeware
Links
Download
Website
Downloadable via the Open Shop Channel
Peripherals
WiiDrawing.svg Wiimote4.svg ClassicController.svg GameCube Controller
Calibrator.png
Histogram in VirtualDub

Calibrator displays test patterns recognized by DScaler to assist with the calibration of capture devices. It is available for both Wii and GameCube.

Controls

Wiimote.svg ClassicController.svg GameCube Controller Action
Wiimote D-Pad Classic D-Pad GameCube D-Pad Offset
Wiimote A Button Classic a Button / Classic ZR Button Gamecube A Button / GameCube Z Button Next pattern
Wiimote B Button Classic b Button / Classic ZL Button Gamecube B Button Last pattern
Wiimote 1 Button Classic x Button Gamecube X Button Toggle on-screen display
Wiimote 2 Button Classic y Button Gamecube Y Button Reset
Wiimote - Button Classic - Button / Classic L Trigger GameCube L Trigger Decrease overfill
Wiimote + Button Classic + Button / Classic R Trigger GameCube R Trigger Increase overfill
Wiimote HOME Button Classic HOME Button GameCube START Button Quit

Arguments

  • --format={ntsc|pal|palm|pal60}
Use a specific video format.
  • --(no)interlaced
Force double-strike, progressive or interlaced scan.
  • --tone[=Hz]
Generate sine wave at given frequency. (default: 1000 Hz)

Changelog

1.1 - May 7, 2012

  • Added reference tone generator.
  • Added argument options.

1.0.1 - February 11, 2012

  • Added 576p50 video mode.
  • OSD indicates if signal is progressive or interlaced.

1.0 - June 2, 2011

  • Initial release.