Talk:Txt-read

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Infobox done. --nintend06 15:43, 9 August 2008 (CEST)

Thanks. Muzer 18:47, 9 August 2008 (CEST)


Ideas Area

Have you considered working with miom to combine functionalities of SD-Explorer and Txt-Read? kayden 17:27 18 Oct 2008 (GMT+8)

A Decent looking menu system thats not too complicated to use.

An Update option in the menu, file hosted on a couple of servers in case one goes down? -Warpedflash.com/whatyouwanthere/boot.dol/elf can be used when its needed

Implementation of libwiisprite --Warpedflash 00:42, 13 August 2008 (CEST)


How about an option to change text size, to make reading easier? Or at least make the font larger by default? Or possibly add an option to have a screen-edge buffer, for those who's TV cuts off the edges a little. --NikoKun (btw, I used a text file version of "The Hobbit" to see how well this supported large text files, but it couldn't read past the second paragraph for some reason. Would be neat though, if this worked as a way to read books.)

That is impossible without porting it to a graphics library, because as far as I know, the console's font cannot be changed. We are in the process of porting to GRRLib, so expect something like this. Also, could you upload the file in question so that I can have a look at it? Please note, files with long lines are not supported very well. Muzer 15:37, 24 August 2008 (UTC)

Could you perhaps consider adding a Find feature, à la Notepad's Ctrl+F? This would be VERY useful for me, would allow me to quickly check a FAQ/Walkthrough for a GBA game I'm playing in VBAGX without having to jump on the computer :D They are usually quite long so it'd be nice to be able to jump to the point I'm looking for. Not sure how difficult this would be, I imagine actually accepting the text input would probably be the hardest part. Neat app, nevertheless! DarkSiul 06:37, 10 November 2008 (UTC)