In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

PieChart

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PieChart
Pc icon.png
General
Author(s)Dude2kx
TypeArcade game
Version0.7
Links
Download
Website
Source
Peripherals
WiimoteHorizontal.svg

PieChart Is a mish-mash of several PacMan gameplay styles and themes. Programmed in C over several weeks and using GRRLIB for rendering, PieChart is a 17 level experience with more to come soon.

Controls

WiimoteHorizontal.svg Player Control
Wiimote D-Pad Navigate Maze
Wiimote 1 Button Debug Info
Wiimote 2 Button Booster
Wiimote + Button Pause
Wiimote A Button Screenshot to SD card

Screenshots

TitleScreen Ingame screenshot

Media

v0.7

Changelog

Version 0.7

  • Huge ghost AI revision. They can no longer reverse direction at will; they also can switch between evasive and wandering modes
  • Animated title screen
  • Multiple level support
  • 17 new levels! This should keep people occupied until I add more soon
  • Maze size reduced to allow for HUD options
  • fixed/added hiscore saving. score.bin MUST exist and it can't be empty or you'll get a stack error.
  • Fixed animation speeds

Version 0.5

  • Tile engine working
  • Player programming complete
  • Barely functional AI
  • single level support

Future Updates

  • Much more robust AI
  • up to 255 levels (hopefully)
  • Add more sound channels so that SFX don't get dropped
  • other various improvements, possibly improve collision detection to make ghosts more fair.

Known Issues

  • Game uses external files for memory management. As a result, this game doesn't work in Dolphin AFAIK. This also means you'll need to put everything in the right location on the SD card. "sd:/apps/PieChart"