User:Callum/Sonic Robo Blast 2
This is an old revision of this page, as edited by Callum (talk | contribs) at 13:23, 23 August 2009. It may differ significantly from the current revision. |
SRB2Wii | |
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General | |
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Author(s) | Sonic Team Jr. |
Ported by | Callum Dickinson |
Type | Platform game |
Version | 1.1.2 |
License | GPL |
Links | |
Download | |
Discussion | |
Source | |
Peripherals | |
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SRB2Wii is an unofficial port of the 3D platformer fangame Sonic Robo Blast 2 to the Wii. The PowerPC Linux version of SRB2 runs under a tiny Linux distribution loaded from an image. SRB2Wii is under ongoing development, the series of releases so far have only been test releases, SRB2Wii doesn't work properly yet. There are a couple of problems with SRB2Wii as of this writing: the controls don't seem to work, and SRB2's Software renderer has enddianness issues with big-endian systems, including PowerPC, this causes it to have visual glitches and crashes, while that is being worked on, they are what is stopping SRB2Wii from working properly.
Changelog
SRB2Wii v1.2.0 has been released! Here are the changes: - Upgraded the Linux kernel to MIKE p3. This brings forth several enhancements. - SRB2Wii now supports booting from mini via the BootMii menu. This brings SEVERAL advantanges, including 11MB more RAM than SRB2Wii from the Homebrew Channel/IOS, working internal Wi-Fi networking (experimental), USB 2.0 support, and USB bandwidth improvements. SRB2 will be able to load faster and load more sophisticated levels under mini. - SRB2Wii now has experimental networking support, the Wii LAN Adapter and Wi-Fi work when running under mini, and the Wii LAN Adapter only when running under IOS from the Homebrew Channel. Check /linux/README in network.tar.bz2. - Wii Remote configuration interface has been greaty simplified (behind the scenes improvement), the Wii Remote now acts as a keyboard, and this will become obvious once you press some buttons while SRB2 is loading =) Nunchuk, Wii Remote accelerometer and Classic Controller support has been added. Once the controls work in SRB2, you can use the Wii Remote sideways, use the Nunchuk and Wii Remote together (and use the Wii Remote for mouselook), or the Classic Controller. GameCube Controller support will come soon.
If you plan on running SRB2Wii from the Homebrew Channel, download srb2wii-ios.tar.bz2. If you want to try SRB2Wii from mini/BootMii menu (just make sure there isn't any other homebew taking up /bootmii/ppcboot.elf, because SRB2Wii NEEDS to execute from there), download srb2wii-mini.tar.bz2. If you want to get networking running, download network.tar.bz2, extract onto your SD card, and follow the instructions in /linux/README.
Whoever tries SRB2Wii through mini hopefully can report to me that it works, unfortunately I haven't had much luck installing BootMii on my Wii, so I have not been able to test it. Thanks. I subsequently also haven't been able to test that the networking interface works either, so I ask people with a Wii Linux-compatible Wii LAN Adapter and people on Wi-Fi with mini report to me that everything works. Thanks.
News 23/8/2009: I have redesigned the Wii Remote configure interface. The Wii Remote is now set up as a keyboard and I can confirm it to be working, that seems to point to an issue with SRB2 as to why the input isn't working.
SRB2Wii v1.1.2 has been released! Here are the changes: - Installed Python2.6 and Tcl, now SRB2Python works with SRB2Wii (Go check the SRB2Python thread for binaries for SRB2Wii). - More cleanup to make building and messing around with SRB2Wii easier for the curious =)
With this release, the source is now available for people who want to compile their own SRB2Wii. Well, its not technically source code, but there is a patch for modifications to the Linux kernel. Just read the README file when you download it. Can only be built on a Linux system, if your not using it, go get a REAL development platform =P (I use Ubuntu to compile SRB2Wii since its the easiest to cross-compile on).
SRB2Wii v1.1.1 has been released! Here are the changes: - Fixed the error with "ln" when Linux boots. - Cleanup to make the filesize smaller.
Its functionally identical to the old version. As before, if you have v1.0.1 or older on your SD card, please remove it before installing this version.
SRB2Wii v1.1.0 has been released! Here are the changes: - Upgraded the Linux kernel to 2.6.30. - Has a lot more RAM to use. - Both Linux and SRB2 load MUCH, MUCH faster! This is due to the new kernel, the extra RAM, and other small tweaks. - SDHC card support for folks on SDHC cards. - The console now has overscan compensation for people on older TVs. - When it reboots, it now takes you back to the Homebrew Channel rather than restart the whole console.
I've changed the file structure in this version. If you have v1.0.1 or older, you need to delete your current SRB2Wii installation off of your SD card and then extract this one, and your data files into /apps/srb2wii/data.
1.0.1 is out! Here are the changes: - Installed ncurses and Perl for the new launcher to work when its eventually included. - Several other behind the scenes fixes that might also fix segmentation faults some people have been reporting.
1.0.0 - Inital release.