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Difference between revisions of "Pineapple Apocalypse RPG"

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| type        = role playing game
 
| type        = role playing game
 
| author      = [[User:ThatOtherperson|ThatOtherPerson]]
 
| author      = [[User:ThatOtherperson|ThatOtherPerson]]
| download    = http://www.multiupload.com/KY2J0OYD2Y
+
| version    = 1.1
| website    = http://thatotherdev.wordpress.com/
+
| download    = http://platonicrobot.com/filehost/specific.php?idnum=23
 +
| website    = http://thatotherdev.com/
 
| peripherals = {{Wiimote1}} {{ClassicController}}
 
| peripherals = {{Wiimote1}} {{ClassicController}}
 
| hbb        = yes
 
| hbb        = yes
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== Changes ==
 
== Changes ==
  
v1.1 - July 21, 2010 - http://www.multiupload.com/KY2J0OYD2Y
+
v1.1 - July 21, 2010
 
* Improved frame rate.
 
* Improved frame rate.
 
* classic controller support.
 
* classic controller support.
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* Added a home menu.
 
* Added a home menu.
  
v1.0 - November 23, 2009 - http://www.multiupload.com/AS2PW3WD6Q
+
v1.0 - November 23, 2009
 
* first release of the game for Wii.
 
* first release of the game for Wii.
  
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If you like this game, be sure to check out the [[Revolt Of The Binary Couriers|sequel]].
 
If you like this game, be sure to check out the [[Revolt Of The Binary Couriers|sequel]].
  
== Video of v1.1 ==
+
== Media ==
  
 
{|
 
{|

Revision as of 13:11, 15 March 2012

Pineapple Apocalypse RPG
General
Author(s)ThatOtherPerson
TypeRole playing game
Version1.1
Links
Download
Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg ClassicController.svg

Pineapple Apocalypse RPG is a 2D turn based RPG with retro style pixelated visuals. You play as a robot and there are apparently mutated pineapples along with other enemies to randomly encounter. There is no real plot or NPCs or story progression. There is just an open world to wander around in.

Controls

WiimoteHorizontal.svg ClassicController.svg Action
Wiimote D-Pad Wiimote D-Pad Move
Wiimote 2 Button Wiimote A Button Accept
Wiimote + Button Wiimote + Button Save
Wiimote - Button Wiimote - Button Load

Changes

v1.1 - July 21, 2010

  • Improved frame rate.
  • classic controller support.
  • Bug fix relating to combat with non mutated pineapples.
  • Corrected two tiles which where not being rendered
  • Repositioned text boxes away from the top and bottom of the screen to ensure that they are fully visible.
  • Added a text box reminding which button saves and which loads.
  • Added background music.
  • Added a home menu.

v1.0 - November 23, 2009

  • first release of the game for Wii.

Additional credits

Background music (Aeroplanes) by Nanodrone. http://8bc.org/members/Nanodrone

Sequel

If you like this game, be sure to check out the sequel.

Media