In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Newo Shooter"

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{{Infobox homebrew
 
{{Infobox homebrew
 
| title      = Newo Shooter
 
| title      = Newo Shooter
| image      = [[Image:name of screenshot.png|200px]]
+
| image      = [[Image:NewoShooter.png|200px]]
 
| type        = shooting game
 
| type        = shooting game
 
| author      = [[User:Owen]]
 
| author      = [[User:Owen]]

Revision as of 18:04, 27 December 2010


Newo Shooter
NewoShooter.png
General
Author(s)User:Owen
TypeShooting game
Version0.1
LicenceGPL
Downloadable via the Homebrew Browser
Peripherals
Wiimote.svg SensorBar.svg

Overview

Newo Shooter is a rail shooter in a third-person and first-person 3D perspective. The player must navigate his spacecraft, through environments while various enemies (spaceships, robots, creatures, etc.) attack him. Enemies drop various power-ups (free lives, 50% health, weapon upgrades, shields) to help the player. The player receives a score on each level based on how many enemies destroyed. At the end of each level there is a boss that the player must defeat before progressing to the next level.

Screenshot

None Yet

Controller

Nunchuck alternative.svg Move
Wiimote.svg Action
Wii Remote Aim Aim at the screen with I.R. to move the cursor/shoot.
Wiimote D-Pad Move ship position on screen
Wiimote A Button Nothing
Wiimote B Button Shot
Nunchuck Z Button nothing
Nunchuck C Button nothing
Wiimote HOME Button Return to loader/Restart

Things I need

I'm slowly working through the features I need to code little by little so that I don't get overwhelmed. This is a short list of the features I need to implement;

  • Background Music (dubstep/midi)
  • Sound Effects: Explosions, Enemy Fire, Player Fire, Woosh Sound when flying past a building (Something like in WiiSpace)
  • Sky box
  • Models: Currently I am using Google Sketchup to create collada files. I may decide to scrap this feature and use only cubes.
  • Enemy and Boss Animations

Any help on the best way to implement these features will be helpful.

Changelog

Version 1.0

  • 2 levels
  • 4 weapons
  • No Sounds or Music
  • Preparing Initial release