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Difference between revisions of "WiiNetPuzzle"

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Future versions may include the ability to theme the tile set.
 
Future versions may include the ability to theme the tile set.
  
Easy![[File:WiiNetPuzzle-small-grid.JPG]]
+
 
Harder! but they are all solvable....![[File:WiiNetPuzzle-LargeNetSolved.JPG]]
+
{| class="apptable"
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|-
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! width="100" |
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! width="200" |Screen shots
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|-
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| Easy!
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| [[File:WiiNetPuzzle-small-grid.JPG]]
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|-
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| Harder! but they are all solvable....!
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| [[File:WiiNetPuzzle-LargeNetSolved.JPG]]
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|}

Revision as of 00:51, 8 November 2009

WiiNetPuzzle
WiiNetPuzzle-title.JPG
General
Author(s)chris_c
Typegame
Version1.0
Peripherals
Wiimote.svg

WiiNetPuzzle is a logic puzzle game, use the WiiMote as a pointer with A and B to rotate each tile until they all link up with the centre tile. Larger game sizes are harder, start with 5x5 and teach yourself to play...

WiiNetPuzzleTile0.pngWiiNetPuzzleTile0on.png Cell termination each one of these tiles needs one connection no more.

WiiNetPuzzleTile1.pngWiiNetPuzzleTile1on.png Corner cell connect with exactly two connections

WiiNetPuzzleTile2.pngWiiNetPuzzleTile2on.png Straight cell connect with exactly two connections

WiiNetPuzzleTile3.pngWiiNetPuzzleTile3on.png Tee Junction connect with exactly three connection

Future versions may include the ability to theme the tile set.


Screen shots
Easy! WiiNetPuzzle-small-grid.JPG
Harder! but they are all solvable....! WiiNetPuzzle-LargeNetSolved.JPG