Difference between revisions of "WiiNetPuzzle"
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[[File:WiiNetPuzzleTile0.png]][[File:WiiNetPuzzleTile0on.png]]Cell termination each one of these tiles needs one connection no more. | [[File:WiiNetPuzzleTile0.png]][[File:WiiNetPuzzleTile0on.png]]Cell termination each one of these tiles needs one connection no more. | ||
− | [[File:WiiNetPuzzleTile1.png]][[File:WiiNetPuzzleTile1on.png]] | + | [[File:WiiNetPuzzleTile1.png]][[File:WiiNetPuzzleTile1on.png]]Corner cell connect with exactly two connections |
− | [[File:WiiNetPuzzleTile2.png]][[File:WiiNetPuzzleTile2on.png]] | + | [[File:WiiNetPuzzleTile2.png]][[File:WiiNetPuzzleTile2on.png]]Straight cell connect with exactly two connections |
− | [[File:WiiNetPuzzleTile3.png]][[File:WiiNetPuzzleTile3on.png]] | + | [[File:WiiNetPuzzleTile3.png]][[File:WiiNetPuzzleTile3on.png]]Tee Junction connect with exactly three connection |
WiiNetPuzzle is a logic puzzle game, use the WiiMote as a pointer with A and B to rotate each tile until they all link up with the centre | WiiNetPuzzle is a logic puzzle game, use the WiiMote as a pointer with A and B to rotate each tile until they all link up with the centre |
Revision as of 00:32, 8 November 2009
WiiNetPuzzle | |
General | |
---|---|
Author(s) | chris_c |
Type | game |
Version | 1.0 |
Peripherals | |
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Cell termination each one of these tiles needs one connection no more.
Corner cell connect with exactly two connections
Straight cell connect with exactly two connections
Tee Junction connect with exactly three connection
WiiNetPuzzle is a logic puzzle game, use the WiiMote as a pointer with A and B to rotate each tile until they all link up with the centre tile. Larger game sizes are harder, start with 5x5 and teach yourself to play...