Difference between revisions of "BCX-BASIC"
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| title = Using BCX for Wii development | | title = Using BCX for Wii development | ||
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| version = 1.0 | | version = 1.0 | ||
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Latest revision as of 14:27, 12 August 2009
Using BCX for Wii development | |
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General | |
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Type | Development resource |
Version | 1.0 |
Links | |
Download |
Introduction
BCX is called "The BASIC To C Translator". This means that BASIC code is converted to C. After that the resulting C code is compiled with the devKitPro toolchain with all the libraries like a normal Wiibrew application.
You have to have a bit of C knowledge to use BCX since you sometimes have to inspect the resulting C code.
BCX has been developed by Kevin Diggins BCX for Windows
The package for download here describes how to use it for WII development.
How to use
The package includes a tutorial and several samples showing how to use BCX in console mode, graphics with GRRLIB, keyboard and file support.
License
BCX is 100% FREEWARE for personal and professional use! So is this package of BCX for the WII.
Versions
- 2008-11-22, v1.0: Initial release
Requests? Comments?
Please direct both to this page's discussion.