Difference between revisions of "Quake Wii"
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m (→Release Notes: im prety sure nintendo calls it a nunchuck (one word)) |
(sdhc implies sd as well) |
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| download = [http://www.fallenacorn.com/piko/quake-wii-piko/quake-0_07.zip Quake 0.07] | | download = [http://www.fallenacorn.com/piko/quake-wii-piko/quake-0_07.zip Quake 0.07] | ||
| source = [http://www.fallenacorn.com/piko/quake-wii-piko/quake-wii-0_07.tar.gz Quake 0.07 Source] | | source = [http://www.fallenacorn.com/piko/quake-wii-piko/quake-wii-0_07.tar.gz Quake 0.07 Source] | ||
− | | peripherals = {{Wiimote1}} {{SensorBar}} {{nunchuck}} {{ClassicController}} {{GCNController}} {{WiiZapper | + | | peripherals = {{Wiimote1}} {{SensorBar}} {{nunchuck}} {{ClassicController}} {{GCNController}} {{WiiZapper}} {{FrontSDHC}} {{WiFi}} {{Internet}} |
| hbc = 1 | | hbc = 1 | ||
| hbb = 0 | | hbb = 0 |
Revision as of 06:38, 3 May 2009
Quake | |
![]() | |
General | |
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Author(s) | Piko |
Type | Port/Game |
Version | 0.07 |
Links | |
[[Quake 0.07|Download]] | |
[[Quake 0.07 Source|Source]] | |
Peripherals | |
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A branch of Eluan's QuakeGX port.
Release Notes
Piko GX 0.07
- The player skins will be set to the ranger's default skin, until I can get player colors working correctly.
- Bug fixes.
Piko GX 0.06
- Gamecube controller enabled, no default bindings.
- Classic controller enabled, no default bindings.
- Improved controller input detection.
- Configurations will be saved.
- Input code clean up.
- Bug fixes.
Piko GX 0.05
- Fixed compatibility bugs with libogc 1.7.*.
- TCP Client enabled, thanks Q1Rev.
- Better nunchuck controls.
- Shouldn't need nunchuck reattached to be detected.
- Removed old file system access methods.
- Bug fixes.
Milestones
(GX 1.00)
- Loading id1 data from USB drive, or DVD.
- Being able to host network games.
- Connection to master server to get Quake-Wii server list.
- In menu mod loading, or configuration file so you can execute QuakeGX with different arguments.
- Ability to use Classic controller, and Balance board for controls.
- Keyboard Support