In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Talk:Geckoloader"

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(problems solved in v0.0.2b)
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* you have to write the loader code to the flash once, so press Z on a gamecube pad to do that
 
* flashing has to be done only once, press A the next time you reboot the wii to skip that step
 
Wait, what flash? Like the Wii menu itself? O_o [[User:142.59.172.116|142.59.172.116]] 23:44, 1 March 2008 (PST)
 
  
The usbgecko has onboard flash [[User:Cybermind|Cybermind]] 00:52, 2 March 2008 (PST)
 
 
So i DD the geckoloader.elf on my SD, run it from Zelda using the exploit, i choose Z to write to flash.
 
At the end i rebooted the Wii, relaunched zelda, relaunch geckoloader.elf from exploit, and this time
 
i pressed A. now it write :
 
 
"Installing the stub (0x1820 bytes to 0x80001800)
 
executing the stub"
 
 
then nothing more.
 
 
now, on my pc side i run :
 
 
geckoupload template.dol
 
 
then it write (on pc side):
 
"sending upload request
 
awaiting upload ack"
 
 
then nothing more
 
 
did i miss something ?
 

Revision as of 23:41, 4 March 2008