In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "AtaWii"

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A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
 
A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
  
===Q: When is the final verison planned?===
+
===Q: When is the final version planned?===
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.  
+
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.
  
 
==Acknowledge==
 
==Acknowledge==

Revision as of 00:28, 10 August 2008

AtaWii
Icon Atawii.png
General
Author(s)NoNameNo
TypeEmulation/Atari
Links
[[AtaWii-beta-1.tgz (version beta 1)|Download]]
Source
Peripherals
GameCube Controller

An Atari ST emulator for Wii (port of the lame emulator, castaway)


FAQ

Q: How do you install?

A:

Q: Can I use my msa/st disk image?

A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too)

Q: What is the disk image?

A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.

Q: How can I use it?

A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle :

GameCube Controller Action
Gamecube D-Pad Up Up Arrow
Gamecube D-Pad Down Down Arrow
Gamecube B Button F1
Gamecube A Button F2
Gamecube Y Button F3
Gamecube X Button F4
GameCube L Trigger Space*
GameCube R Trigger Reset Atari
GameCube START Button Return to Loader

* - Needed at Woody Wood Pecker screen!

Q: Why can't I listen to the marvelous soundchip?

A: Because this Castaway doesn't have sound emulation :(

Q: Why do so many of the intros in the compilation not work?

A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.

Q: When is the final version planned?

A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.

Acknowledge

Thanks and Greetings to :

  • Team Twizzer for all the great wii stuff
  • CastAway coder
  • Nuke for the GREAT usb gecko !!
  • dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")
  • And all others .....

Download

Download : AtaWii-beta-1.tgz (version beta 1)