Difference between revisions of "Hardware/GX"
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==GX FIFO== | ==GX FIFO== | ||
All sorts of graphics data (vertices, primitives, etc) are sent through the FIFO at CC008000. Data is sent via first sending an 8 bit type identifier, then any-sized data. | All sorts of graphics data (vertices, primitives, etc) are sent through the FIFO at CC008000. Data is sent via first sending an 8 bit type identifier, then any-sized data. | ||
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Revision as of 23:38, 1 March 2009
Pixel Engine | |
Access | |
---|---|
Broadway | Full |
Starlet | None |
Registers | |
Base | 0x0c001000 |
Length | 0x100 |
Access size | 32 bits |
Byte order | Big Endian |
IRQs | |
Broadway | 9,10 |
Command Processor | |
Access | |
---|---|
Broadway | Full |
Starlet | None |
Registers | |
Base | 0x0c000000 |
Length | 0x80 |
Access size | 16 bits |
Byte order | Big Endian |
IRQs | |
Broadway | 11 |
This Hardware-related article is a stub. You can help WiiBrew by expanding it. |
This article may be improved with information from Yet Another GameCube Documentation. You can help WiiBrew by expanding this article with the information and wikifying it. |
GX FIFO
All sorts of graphics data (vertices, primitives, etc) are sent through the FIFO at CC008000. Data is sent via first sending an 8 bit type identifier, then any-sized data.