Difference between revisions of "SYASokoban Wii"
Jump to navigation
Jump to search
Line 18: | Line 18: | ||
# Many included levels | # Many included levels | ||
# Can add new sets of levels | # Can add new sets of levels | ||
+ | |||
+ | == Controls == | ||
+ | {| class="wikitable" style="left;text-align:center;" | ||
+ | |- | ||
+ | ! {{Wiimote}} || Action | ||
+ | |- | ||
+ | | {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} '''/''' {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} || move | ||
+ | |- | ||
+ | | {{WiimoteAButton}} || launch the menu | ||
+ | |- | ||
+ | | {{WiimoteBButton}} || exit | ||
+ | |} |
Revision as of 23:26, 17 January 2009
SYASokoban Wii | |
General | |
---|---|
Author(s) | Shin-NiL |
Type | Game |
Links | |
[[syasokoban_0.1b.zip|Download]] | |
Peripherals | |
![]() |
Description
SYASokoban Wii is a initial port of David Joffe's (http://grayskygames.com) SYASokoban game.
Features
- "Unlimited" undo
- Wiimote IR controls + path finding
- Many included levels
- Can add new sets of levels
Controls
![]() |
Action |
---|---|
![]() ![]() ![]() ![]() |
move |
![]() |
launch the menu |
![]() |
exit |