Difference between revisions of "Newo Escape"
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{{Infobox homebrew | {{Infobox homebrew | ||
| title = Newo Escape | | title = Newo Escape | ||
− | | image = [[Image: | + | | image = [[Image:newoescape_icon.png]] |
| type = arcade game | | type = arcade game | ||
| author = [[User:Owen|Owen]] | | author = [[User:Owen|Owen]] | ||
Line 7: | Line 7: | ||
| translator = | | translator = | ||
| graphics by = | | graphics by = | ||
− | | contributor = Julian Mathonet, @KenneyWings | + | | contributor = @jtsknight92, Julian Mathonet, @KenneyWings |
| portedby = | | portedby = | ||
− | | version = | + | | version = 2 |
| licence = | | licence = | ||
− | | download = http://owensoft.net/project/newogame/dl/ | + | | download = http://owensoft.net/project/newogame/dl/newoescape.zip |
| website = http://owensoft.net/project/newogame/ | | website = http://owensoft.net/project/newogame/ | ||
| discussion = | | discussion = | ||
Line 23: | Line 23: | ||
</div> | </div> | ||
− | '''Newo Escape''' | + | '''Newo Escape'''. A mis-jump lands you into a strange asteroid field somewhere in Sector X. Use your piloting skills to boost, break and dodge everything through 20 levels. Features 3d graphics, and optional wiimote sideways motion controls for flying. |
== Features == | == Features == | ||
− | * | + | * starfox-like on rails obstacle avoidance game |
− | * 3d | + | * 3d graphics |
− | * | + | * Easy, Normal, Hard, Classic and #procgen arcade game modes. |
− | * Online Leaderboard | + | * Online Leaderboard. |
− | |||
− | |||
− | |||
<small>Add your ideas or suggestion by clicking on the 'discussion' tab or [[Talk:Newo Escape|here]]</small> | <small>Add your ideas or suggestion by clicking on the 'discussion' tab or [[Talk:Newo Escape|here]]</small> | ||
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== Screen Shots == | == Screen Shots == | ||
<gallery> | <gallery> | ||
− | File: | + | File:newoescape_20200417113148.png | In-Game |
− | File: | + | File:newoescape_20200302032214.png | In-Game |
− | File: | + | File:newoescape_20200411121807.png | In-Game |
− | File: | + | File:newoescape_20200425202345.png | In-Game |
− | File: | + | File:newoescape_20200507161446.png | Menu |
− | File: | + | File:newoescape_20200507161440.png | Title screen |
− | File: | + | File:newoescape_20200414112955.png | In-Game |
− | File: | + | File:newoescape_20200409111515.png | In-Game |
− | File: | + | File:newoescape_20200410035912.png | In-Game |
− | File: | + | File:newoescape_20200324133349.png | In-Game |
</gallery> | </gallery> | ||
Line 58: | Line 55: | ||
== How to play == | == How to play == | ||
− | The game moves forward automatically. All you have to do is avoid crashing into things on screen. If you crash | + | The game moves forward automatically. All you have to do is avoid crashing into things on screen. If you crash too many times then it is game over. Hearts indicate how many times you can crash before game over. Passing close to objects gives more points. You can invert the up and down controls in the options menu. Motion controls can also be turned off in the options menu. |
== Controller == | == Controller == | ||
− | All controls work for first player only. Wiimote, Gamecube controller, Classic, and Nunchuck can be used. | + | All controls work for first player only. Wiimote, Gamecube controller, Classic, and Nunchuck can be used. Went motion controls is enabled the wiimote held sideways with face buttons up is used to steer the ship. Other controllers use the dpad and/or the left analog stick. |
− | |||
{| class="wikitable" style="left;text-align:center;" | {| class="wikitable" style="left;text-align:center;" | ||
Line 78: | Line 74: | ||
|{{ClassicDPad}} or {{ClassicLControlStick}} | |{{ClassicDPad}} or {{ClassicLControlStick}} | ||
|{{WiimoteDPad}} | |{{WiimoteDPad}} | ||
− | | Move Ship | + | | Move Ship |
|- | |- | ||
|{{GCStartButton}} | |{{GCStartButton}} | ||
Line 155: | Line 151: | ||
* [[User:Owen|Owen]] - C Programming And 3d Models | * [[User:Owen|Owen]] - C Programming And 3d Models | ||
− | * Julian Mathonet - 3d | + | * Julian Mathonet - 3d Models |
* [http://www.kenney.nl/ Kenney] for title screen and [http://www.kenney.nl/?p=833 GUI SFX] | * [http://www.kenney.nl/ Kenney] for title screen and [http://www.kenney.nl/?p=833 GUI SFX] | ||
− | + | * Background music by [http://ericskiff.com/music/ Resistor Anthems] by [http://ericskiff.com/ Eric Skiff] | |
+ | * @jtsknight92 - SFX | ||
== Tools == | == Tools == | ||
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* [http://moi3d.com Moment of Inspiration] 3d modeling tool | * [http://moi3d.com Moment of Inspiration] 3d modeling tool | ||
* [https://github.com/joyent/http-parser http-parser] | * [https://github.com/joyent/http-parser http-parser] | ||
+ | * [[DevKitPro]] | ||
== Inspiration & Thanx == | == Inspiration & Thanx == | ||
− | * Testers: [[User:Mr. Reaper|Mr. Reaper]] | + | * Testers: [[User:Mr. Reaper|Mr. Reaper]], alexander1970 |
− | |||
− | |||
== Changelog == | == Changelog == | ||
+ | === Version 2 - July 01, 2020 === | ||
+ | * Major update; New engine, graphics | ||
+ | * Boost and Break ability | ||
+ | * Motion controlled steering now default. | ||
+ | * 2 new game modes (classic, arcade) | ||
+ | * 20 new game levels per game mode | ||
+ | * improved collision detection, 60fps, and bug fixes | ||
+ | |||
=== Version 1.9 - May 26, 2018 === | === Version 1.9 - May 26, 2018 === | ||
* minor update menu and leaderboard | * minor update menu and leaderboard |
Revision as of 16:05, 19 June 2020
Newo Escape | |
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General | |
---|---|
Author(s) | Owen |
Contributor(s) | @jtsknight92, Julian Mathonet, @KenneyWings |
Type | Arcade game |
Version | 2 |
Links | |
Download | |
Website | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Newo Escape. A mis-jump lands you into a strange asteroid field somewhere in Sector X. Use your piloting skills to boost, break and dodge everything through 20 levels. Features 3d graphics, and optional wiimote sideways motion controls for flying.
Features
- starfox-like on rails obstacle avoidance game
- 3d graphics
- Easy, Normal, Hard, Classic and #procgen arcade game modes.
- Online Leaderboard.
Add your ideas or suggestion by clicking on the 'discussion' tab or here
Screen Shots
Gameplay Video
Courtesy of Cid2mizard
How to play
The game moves forward automatically. All you have to do is avoid crashing into things on screen. If you crash too many times then it is game over. Hearts indicate how many times you can crash before game over. Passing close to objects gives more points. You can invert the up and down controls in the options menu. Motion controls can also be turned off in the options menu.
Controller
All controls work for first player only. Wiimote, Gamecube controller, Classic, and Nunchuck can be used. Went motion controls is enabled the wiimote held sideways with face buttons up is used to steer the ship. Other controllers use the dpad and/or the left analog stick.
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Action |
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Move Ship |
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Options Menu / Accept |
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Not Used |
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Not Used | |
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Quit Game Or Level | |
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Not Available | Move Target Cursor |
Credits
- Owen - C Programming And 3d Models
- Julian Mathonet - 3d Models
- Kenney for title screen and GUI SFX
- Background music by Resistor Anthems by Eric Skiff
- @jtsknight92 - SFX
Tools
- GRRLIB
- Moment of Inspiration 3d modeling tool
- http-parser
- DevKitPro
Inspiration & Thanx
- Testers: Mr. Reaper, alexander1970
Changelog
Version 2 - July 01, 2020
- Major update; New engine, graphics
- Boost and Break ability
- Motion controlled steering now default.
- 2 new game modes (classic, arcade)
- 20 new game levels per game mode
- improved collision detection, 60fps, and bug fixes
Version 1.9 - May 26, 2018
- minor update menu and leaderboard
- Bug fix
Version 1.6 - Sept 30, 2014
- Bug fix
Version 1.5 - April 30, 2014
- Bug fixes
Version 1.19 - December 20, 2013
- Initial release