Difference between revisions of "Flipem"
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− | {{Infobox | + | {{Infobox homebrew |
| title = FlipEm | | title = FlipEm | ||
− | | image = [[ | + | | image = [[File:Flipem.png|150px]] |
− | | | + | | type = puzzle game |
− | | | + | | author = [[User:Yossi|Yossi]] |
− | | | + | | maintainer = |
− | | | + | | contributor = |
− | | | + | | portedby = |
− | | | + | | version = 0.1-TR |
− | | download = | + | | licence = Have fun with it :) |
− | + | | download = Media:FlipEm_v0.1-TR.rar | |
| website = | | website = | ||
+ | | discussion = | ||
+ | | source = Media:FlipEm_v0.1-TR_source.rar | ||
| peripherals = {{Wiimote1}} | | peripherals = {{Wiimote1}} | ||
− | + | | hbb = yes <!-- Only if downloadable via the Homebrew Browser --> | |
− | | hbb = | ||
− | |||
− | |||
}} | }} | ||
+ | '''''FlipEm''''' is a game where you try to get all the squares on the board to have an <span style="color: #ba0000">'''X'''</span> in them. | ||
+ | When a square is flipped, it gets an <span style="color: #ba0000">'''X'''</span> if it was empty, or clears out the <span style="color: #ba0000">'''X'''</span> if there was already one there. | ||
+ | When you click a square, it and the four around it in a '''+''' shape get flipped. Squares off the edge of the board are ignored. | ||
+ | |||
+ | == Controls == | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! {{Wiimote}} !! Action | ||
+ | |- | ||
+ | | {{WiimoteAim}} || Move Pointer | ||
+ | |- | ||
+ | | {{WiimoteAButton}} || Click/Choose Square | ||
+ | |- | ||
+ | | {{WiimoteBButton}} || Clear Board/Start Over | ||
+ | |- | ||
+ | | {{WiimotePlusButton}} || Board Size ++ | ||
+ | |- | ||
+ | | {{WiimoteMinusButton}} || Board Size -- | ||
+ | |- | ||
+ | | {{WiimoteHomeButton}} || Exit to Loader | ||
+ | |} | ||
+ | |||
+ | == Issues == | ||
+ | Random crash when you least expect it. I am unable to reliably recreate it, but I have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it. |
Latest revision as of 21:48, 7 March 2012
FlipEm | |
![]() | |
General | |
---|---|
Author(s) | Yossi |
Type | Puzzle game |
Version | 0.1-TR |
Licence | Have fun with it :) |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() |
FlipEm is a game where you try to get all the squares on the board to have an X in them. When a square is flipped, it gets an X if it was empty, or clears out the X if there was already one there. When you click a square, it and the four around it in a + shape get flipped. Squares off the edge of the board are ignored.
Controls
![]() |
Action |
---|---|
![]() |
Move Pointer |
![]() |
Click/Choose Square |
![]() |
Clear Board/Start Over |
![]() |
Board Size ++ |
![]() |
Board Size -- |
![]() |
Exit to Loader |
Issues
Random crash when you least expect it. I am unable to reliably recreate it, but I have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it.