Difference between revisions of "Double Dash Wii"
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− | {{Infobox | + | {{Infobox homebrew |
− | | title = | + | | title = DoubleDash |
− | | image = | + | | image = [[File:Doubledash120screenshot.jpg|250px]] |
− | | | + | | type = arcade game |
− | | type = | + | | license = |
− | | license = | + | | author = BlackWhiteEagle |
− | | author = BlackWhiteEagle | + | | maintainer = |
− | | | + | | contributor = |
− | | version = 1. | + | | portedby = BlackWhiteEagle (Port) |
− | | download = | + | | version = 1.23 |
+ | | download = Media:doubledash123.zip | ||
| source = | | source = | ||
| website = | | website = | ||
| peripherals = {{WiimoteHorizontal}} {{Wiimote}} | | peripherals = {{WiimoteHorizontal}} {{Wiimote}} | ||
− | | | + | | hbb = yes |
}} | }} | ||
− | + | '''DoubleDash''' is a Boulder Dash Clone | |
+ | ...WITH A MAPEDITOR/CONVERTER(PC)!!! | ||
− | |||
− | |||
− | + | '''As some people thought, I am not Michael B.! I am Matze alias BlackWhiteEagle.''' | |
+ | '''I have rewritten and ported many things in the first version about two years ago to the WII, and fixed some things. But now I have rewritten and enhanced that game extremly. So do not ask him, ask me here instead! Since I released the first versi WII modded version, I have never got any response of him.''' | ||
+ | |||
+ | |||
+ | |||
+ | Up to 4 Players can play this game. | ||
+ | Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE | ||
+ | |||
+ | Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3) | ||
+ | |||
+ | Thanks to everyone, who made this programming possible | ||
+ | mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration. | ||
+ | |||
+ | == How to play? == | ||
+ | WII | ||
+ | Hold the WIImote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY) | ||
+ | Press and hold Button 2 and move into any direction. Release Button 2, to walk again. | ||
A = Select (only Player one!) | A = Select (only Player one!) | ||
Line 28: | Line 44: | ||
Home = Go back to the HBC (only Player one!) | Home = Go back to the HBC (only Player one!) | ||
− | + | Player 1 only | |
− | + | PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2 | |
− | + | HOME - PAUSE/BACK TO MENU/EXIT | |
− | + | A+B+1+2 restart level | |
+ | |||
+ | PC | ||
+ | F9 previous level | ||
+ | F10 next level | ||
+ | F11 restart level | ||
+ | |||
+ | |||
+ | This release includes the following files: | ||
− | + | WII | |
− | + | boot.dol | |
− | + | meta.xml | |
+ | icon.png | ||
− | + | and | |
− | |||
− | |||
+ | PC | ||
+ | doubledash.exe | ||
+ | SDL.DLL | ||
+ | SDL_image.dll | ||
+ | SDL_mixer.dll | ||
+ | (Those DLL-Files come originally from www.libsdl.org) | ||
+ | The data is used by both versions! | ||
+ | == Changelog == | ||
+ | 1.23 | ||
+ | * ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM | ||
+ | * ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits | ||
+ | * removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode | ||
+ | * made some new maps for vs/coop/speedrace | ||
+ | * (made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB!) | ||
+ | 1.22 | ||
+ | * (WII)levelrestart with first wiimote (A+B+1+2) | ||
+ | * gamemode: speedrun fix, if level was chosen manually ingame with PLUS* MINUS, the EXIT was closed | ||
+ | * added menu arrows | ||
+ | added menu version number | ||
− | + | 1.21 | |
− | + | * fixed coop* mode: collecting a diamond will be added to each player | |
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− | |||
− | |||
− | |||
− | + | == Video == | |
− | + | '''Thanks for the Video!!! Please can you make a video with 4 people playing at the same time (coop, vs, speedrun and race)? That would be really great and much fun to watch for everyone!!!'''THANKS | |
− | + | <youtube align=left>TsPfyFzBQ08</youtube> | |
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Latest revision as of 16:16, 13 October 2011
DoubleDash | |
![]() | |
General | |
---|---|
Author(s) | BlackWhiteEagle |
Ported by | BlackWhiteEagle (Port) |
Type | Arcade game |
Version | 1.23 |
Links | |
Download | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() ![]() |
DoubleDash is a Boulder Dash Clone ...WITH A MAPEDITOR/CONVERTER(PC)!!!
As some people thought, I am not Michael B.! I am Matze alias BlackWhiteEagle. I have rewritten and ported many things in the first version about two years ago to the WII, and fixed some things. But now I have rewritten and enhanced that game extremly. So do not ask him, ask me here instead! Since I released the first versi WII modded version, I have never got any response of him.
Up to 4 Players can play this game. Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE
Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3)
Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.
How to play?
WII Hold the WIImote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY) Press and hold Button 2 and move into any direction. Release Button 2, to walk again.
A = Select (only Player one!) Plus = Restart level (only Player one!) Minus = Abort game and return to the Gamemenu (only Player one!) Home = Go back to the HBC (only Player one!)
Player 1 only PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2 HOME - PAUSE/BACK TO MENU/EXIT A+B+1+2 restart level
PC F9 previous level F10 next level F11 restart level
This release includes the following files:
WII boot.dol meta.xml icon.png
and
PC doubledash.exe SDL.DLL SDL_image.dll SDL_mixer.dll (Those DLL-Files come originally from www.libsdl.org)
The data is used by both versions!
Changelog
1.23
- ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM
- ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits
- removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode
- made some new maps for vs/coop/speedrace
- (made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB!)
1.22
- (WII)levelrestart with first wiimote (A+B+1+2)
- gamemode: speedrun fix, if level was chosen manually ingame with PLUS* MINUS, the EXIT was closed
- added menu arrows
added menu version number
1.21
- fixed coop* mode: collecting a diamond will be added to each player
Video
Thanks for the Video!!! Please can you make a video with 4 people playing at the same time (coop, vs, speedrun and race)? That would be really great and much fun to watch for everyone!!!THANKS