Difference between revisions of "User:Paulwagener"
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− | + | Hello! | |
I made [[WiiEarth]], [[WiiVNC]] and [[Headtracking]] | I made [[WiiEarth]], [[WiiVNC]] and [[Headtracking]] | ||
− | + | May be busy with [[WiiMadness]] (about time someone made a marble madness for the wii) | |
+ | I'm trying to port this existing game to the Wii so this one might take a LONG while. Depending on if I can maintain interest in it... | ||
+ | |||
+ | Also interested in making something multiplayer on the internet someday... | ||
+ | |||
+ | [http://code.google.com/p/cubuzzle/source/browse/ Cubuzzle] is a project I once started but that never panned out. It was supposed to be something like [[3DMaze]] but with more pizzaz. I got the Open Dynamics Engine working with collision detection, so if you want to make a game with physics this might be an interesting starting point. | ||
+ | |||
+ | Update: My Wii is stolen, probably not going to make/update anything anymore. |
Latest revision as of 15:46, 28 February 2011
Hello! I made WiiEarth, WiiVNC and Headtracking
May be busy with WiiMadness (about time someone made a marble madness for the wii) I'm trying to port this existing game to the Wii so this one might take a LONG while. Depending on if I can maintain interest in it...
Also interested in making something multiplayer on the internet someday...
Cubuzzle is a project I once started but that never panned out. It was supposed to be something like 3DMaze but with more pizzaz. I got the Open Dynamics Engine working with collision detection, so if you want to make a game with physics this might be an interesting starting point.
Update: My Wii is stolen, probably not going to make/update anything anymore.