In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "PixelMerge"

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Revision as of 21:59, 7 May 2010

PixelMerge
PixelMerge.png
General
Author(s)evilynux
TypePuzzle game
Version0.9.0
LicenceGPL
Language(s)English
Links
Download
Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote.svg SensorBar.svg Wiimote4.svg WiimoteHorizontal.svg

PixelMerge is a clone of the simple yet addictive Flood-it game. Fill the whole board with the same color within the maximum number of allowed steps in order to win. The topleft pixel is your starting point, change to another color to merge and form a group with surrounding pixels sharing the same color. Successive color changes will change the group's color.

Features

  • Three difficulty levels (see Table below)
  • Graphical screen adjustment
  • Autosave of settings and best records for each difficulties (requires SD or USB device)
Difficulty Grid Size Allowed Steps
Easy 14x14 25
Normal 21x21 35
Hard 28x28 50

Installation

Extract the archive's content directly to the root of your SD or USB device.

Controls

In Menu

Wiimote.svg Action
Wii Remote Aim Pointer
Wiimote A Button Select
Wiimote HOME Button Exit PixelMerge

In Game

Note: You can play either by pointing and clicking on the color buttons or by helding the wiimote horizontally and using the keybindings.

Wiimote.svg Action
Wii Remote Aim Pointer
Wiimote A Button Select/Change color
Wiimote HOME Button Quit to menu
WiimoteHorizontal.svg Action
Wiimote D-Pad Left Change color to pink
Wiimote D-Pad Right Change color to dark blue
Wiimote + Button Change color to yellow
Wiimote - Button Change color to red
Wiimote 1 Button Change color to light blue
Wiimote 2 Button Change color to green
Wiimote HOME Button Quit to menu

Screenshots

PixelMerge-screenshot-easy.png

PixelMerge-screenshot-titlescreen-small.png PixelMerge-screenshot-screenadjust-small.png PixelMerge-screenshot-normal-small.png

ChangeLog

Version 0.9.0 - May 1st 2010

TODO

List of things I would like to complete before making the code public. Since there are only low priority stuff left, even if I'm not done, I'll make the code public on May 30th 2010. I'll release the code sooner if I manage to go through my list before that date.

High

  • I'm done with the high priority stuff! :-)

Low

  • Go through the all the code to add comments and improve consistency if needed.
  • Use GNU Autotools instead of just GNU make to clean hardcoded/error-prone current packaging routines.