Difference between revisions of "Möle"
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== Controls == | == Controls == | ||
− | You play the game aiming the hammer with your nunchuck control stick, and you smäck the möle by swinging your wiimote like a hammer. | + | You play the game aiming the hammer with your nunchuck control stick, and you smäck the möle by swinging your wiimote like a hammer. The hammer defaults to the middle position on the X and Y axes. |
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Revision as of 15:14, 5 April 2010
Möle | |
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General | |
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Author(s) | andersers |
Type | Arcade game |
Version | 0.1 |
Licence | Do whatever you want |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Möle is a video game in the garden protection simulator genre. A vicious arvicola amphibius is destroying your beautiful garden. You must protect your garden by smäcking down the möle with your hammer. If you smäck it down more than 93 times you win the game, yay! So yeah... the game is a clone of whack-a-mole.
Controls
You play the game aiming the hammer with your nunchuck control stick, and you smäck the möle by swinging your wiimote like a hammer. The hammer defaults to the middle position on the X and Y axes.
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Action |
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Move the hammer |
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Swing hammer |
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Return to loader |
License
You can do whatever you want with the source code. I used some code from tutorials, but since they are, you know, tutorials, I assume it's okay...
Thanks
The game was made using devkitPPC and the SDL and SDL_draw libraries. I used these tutorials: SDL_Wii/tutorial, Playing a WAV Sound File, LazyFoo sdl and Codemii Tutorials