In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Duck Hunt"

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m (Reverted edits by E5frog (Talk) to last version by Crayon)
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* K0D special
 
* K0D special
 
* source code
 
* source code
 
 
== Bug reports ==
 
 
It's really annoying that the "teaser sound" is played over and over again with a very short pause. This was originally played at the intro screen with a looong pause. If you need help getting the correct sounds sampled I can be of assistance. Please remove the "FRAME XXXX" text on screen and please use a larger font for the score - as big as the "FRAME XXXX" text would be nice! And I can hardly stand there not being a shooting sound...
 
BUG: When you hit a duck with the last shot you get a pink screen and the "fly away" text message although you actually hit the duck.
 
One nice thing you could do is to change the colors of the duck that the dog shows according to what was shot down - that is missing in the original NES version. The dog holds up the same looking duck every time no matter if you shot one of the blue ducks.
 
Very nice game - I look forward to the updates!
 
[[User:e5frog|e5frog]]
 

Revision as of 14:52, 20 March 2010

Duck Hunt
DuckHuntdog.png
General
Author(s)Knight0fDragon
TypeShooting game
Version1.81
Links
Download
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg SensorBar.svg GameCube Controller

Duck Hunt is a clone of the classic NES/Famicom game Duck Hunt where you shoot ducks.

All are welcome to try my first Wii project, good ol' Duck Hunt

I have tried my best to replicate as much as the original that I can. This is my first Wii experience, so I hope you all like it, I can be found hanging around #dsdev and #wiidev on the Blitz IRC network. Many thanks to Wintermute and the others there for helping me understand what is going on with the Wii.

The earlier versions of this game were not meant to really be posted to the general public, but whoever did that, thanks, now I have some motivation to fix this game.

I am now up to version 1.8.

With this version, I fixed up some bugs from v1.7 and added some things that are listed below.

For 1.9, I am going to add sound and hopefully fix up the source code for better handling of the controller, and get the levels working

If you notice any bugs, please feel free to let me know, I would like as many bugs squashed for original version by the time I release v2.0

Everything but clayshooting that is.

Change log

v1.81

Features added

  • Intro sound
  • Fixed 4 shots per round
  • Fixed Various little bugs

Known Issues

  • Dog walks a little funny
  • Not enough sound
  • No actual levels, just counting

Planned Features

  • K0D special
  • source code

v1.8

Features added

  • Round counting
  • Ducks start at a random location underneath grass with fixed size
  • Only 3 bullets per round
  • Perfect screen is working

Known Issues

  • Dog walks a little funny
  • No sound
  • No actual levels, just counting

Planned Features

  • K0D special
  • source code

v1.7

Features added

  • Working Title Screen
  • Ability to choose one duck or two
  • Wiimote and GC pad Support
  • Different kinds of ducks
  • Dog intro
  • Dog laughing/ catching of the duck
  • Simulation of the light gun from back in the NES days
  • many other features from duckhunt.

Known Issues

  • Ducks start at a random location with random size
  • Dog walks a little funny
  • No sound
  • No round counting

Planned features

  • K0D special
  • source code