Difference between revisions of "Talk:Smash Stack"
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::::Possible? Sure. Probable? Doubt it. At most, some ingenious coder (Probably good old Comex) will probably find some way to block Nintendo from the SD card. [[User:Hyperman|-- Hyperman]] 20:00, 17 October 2009 (UTC) | ::::Possible? Sure. Probable? Doubt it. At most, some ingenious coder (Probably good old Comex) will probably find some way to block Nintendo from the SD card. [[User:Hyperman|-- Hyperman]] 20:00, 17 October 2009 (UTC) | ||
::::BLOCK NINTENDO FROM THE SD CARD? YOU MEAN LIKE FLIPPING THE READ-ONLY SWITCH ON THE SD CARD? <span style="text-transform:uppercase;">[[User:Momentum|Momentum]] 04:18, 23 October 2009 (UTC)</span> | ::::BLOCK NINTENDO FROM THE SD CARD? YOU MEAN LIKE FLIPPING THE READ-ONLY SWITCH ON THE SD CARD? <span style="text-transform:uppercase;">[[User:Momentum|Momentum]] 04:18, 23 October 2009 (UTC)</span> | ||
+ | ::They could release a new version which corrects that problem. It will not change the old version, but the newer versions could have the exploit removed.[[User:Ness and Sonic|Ness and Sonic]] 21:06, 9 January 2010 (UTC) | ||
So this ONLY works with the US NTSC game? Not EU/AUS PAL game? Damn. --[[User:Master5o1|Master5o1]] 02:03, 1 October 2009 (UTC) | So this ONLY works with the US NTSC game? Not EU/AUS PAL game? Damn. --[[User:Master5o1|Master5o1]] 02:03, 1 October 2009 (UTC) |
Revision as of 23:06, 9 January 2010
Thank God that this works after the 4.2 update. --PotentialExperience
- This will probably work forever AFAIK. Nintendo cannot modify the contents of Wii game discs. They also can't legally modify the contents of SD Cards. --Gameboy13 19:55, 1 October 2009 (UTC)
- Correct. But sign your comments ;). Xuzz 02:07, 30 September 2009 (UTC)
- Oh, I'm sure Nintendo will try deleting Smash Stack from SD cards. Thing is, how can they delete it from the SD card when we can put the card in -after- the System Menu exits? They'd have to be a lot more clever then they are right now to kill this. Kmeisthax 21:56, 3 October 2009 (UTC)
- Cleaver like us? Let's think of what kinds of applications we have that keeps running after something else is booted. Yup, it's possible.--henke37 12:11, 4 October 2009 (UTC)
- Possible? Sure. Probable? Doubt it. At most, some ingenious coder (Probably good old Comex) will probably find some way to block Nintendo from the SD card. -- Hyperman 20:00, 17 October 2009 (UTC)
- BLOCK NINTENDO FROM THE SD CARD? YOU MEAN LIKE FLIPPING THE READ-ONLY SWITCH ON THE SD CARD? Momentum 04:18, 23 October 2009 (UTC)
- Cleaver like us? Let's think of what kinds of applications we have that keeps running after something else is booted. Yup, it's possible.--henke37 12:11, 4 October 2009 (UTC)
- They could release a new version which corrects that problem. It will not change the old version, but the newer versions could have the exploit removed.Ness and Sonic 21:06, 9 January 2010 (UTC)
So this ONLY works with the US NTSC game? Not EU/AUS PAL game? Damn. --Master5o1 02:03, 1 October 2009 (UTC)
- Yeah, it would be useful to have an unpatchable exploit for PAL Wiis too Crundy 20:08, 4 October 2009 (UTC)
- I'm sure if it was an issue comex could release a new version Xuzz 05:12, 9 October 2009 (UTC)
Exception
I get a weird exception error or code dump when trying to load Smash Stack. Any help, I'd thank you. Mp3c 05:20, 14 October 2009 (UTC)
Sources
Why not open source? Don't tell me to make it hard for Nintendo who have great debugging facilities to discover the bug. Decrypted the stuff, it's clear from the binary that it uses twilight hack's sources. Maybe someone can work on the PAL version of this if it was open source. I R on 21:17, 5 December 2009 (UTC)
Best exploit?
What is the highest version this can work on? What is the exploit that works on the highest version?