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Difference between revisions of "Dolphin"

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| download = http://www.dolphin-emu.com/downloads.php
 
| download = http://www.dolphin-emu.com/downloads.php
 
| peripherals =  
 
| peripherals =  
}}
 
{{Infobox
 
|below = [http://en.wikipedia.org/wiki/Dolphin_%28emulator%29 Wikipedia]
 
}}
 
{{Infobox
 
|title  = Screenshot
 
|image  = [[File:Dolphin_(Emulator)_screenshot.png|200px]]
 
|caption = Dolphin SVN R 2984-release
 
 
}}
 
}}
 
  
 
'''Dolphin''' is a Wii and GameCube emulator. It runs Wii and GameCube software (Games) on a PC (Windows, Linux, Mac). As of June 2008 Dolphin's source was released under the GPLv2 license and is under active development.
 
'''Dolphin''' is a Wii and GameCube emulator. It runs Wii and GameCube software (Games) on a PC (Windows, Linux, Mac). As of June 2008 Dolphin's source was released under the GPLv2 license and is under active development.
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| Fails. Only a blank screen is displayed
 
| Fails. Only a blank screen is displayed
 
|}
 
|}
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==  Screenshot ==
 +
<gallery>
 +
File:Dolphin (Emulator) screenshot.png|Dolphin SVN R 2984-release
 +
</gallery>
  
 
[[Category:Open source homebrew]]
 
[[Category:Open source homebrew]]
 
[[Category:Software]]
 
[[Category:Software]]

Revision as of 07:59, 7 December 2009

Dolphin
200px
General
Author(s)GoogleCode Contributors
TypePC utility
Links
Download
Website

Dolphin is a Wii and GameCube emulator. It runs Wii and GameCube software (Games) on a PC (Windows, Linux, Mac). As of June 2008 Dolphin's source was released under the GPLv2 license and is under active development.

Download

The Dolphin website provides 'unofficial' builds, but they are out of date and often aren't available. It is recommended to compile from source. Follow the instructions to build under Windows, Linux or MacOSX.

Use

Dolphin is useful to Wii homebrew as it allows developers to test code on a PC before running it on the Wii. However, Dolphin does not support all the features of the Wii and some problems may be experienced running homebrew.

  1. Run Dolphin. If you compiled Dolphin, run the appropriate executable located within Binary\Platform directory, where Platform is win32, linux, etc.
  2. Setup the plugins. From the menu, Options -> Configure. Select the Plugins tab
    1. Set Graphics to a Dolphin graphics plugin. Select 'Dolphin Direct3D9' if on windows and unsure. ( Note : Dolphin OpenGL is strongly advised )
    2. Set DSP to a Dolphin DSP plugin. Select 'Dolphin DSP-HLE' if on windows and unsure.
    3. Set Pad to a Dolphin pad plugin. Select 'Dolphin KB/X360pad' if on windows and unsure.
    4. Set Wiimote to a Dolphin wiimote plugin. Select 'Dolphin Wiimote' if on windows and unsure.
  3. Run your homebrew. From the menu, File -> Open.... Select the Devkitpro compiled .elf or .dol file. If successful, a new window will be displayed with the output.

Homebrew Compatibility

The following was tested with "gamecube-examples-20081206, Windows XP (32bit), DevkitPro r16, libogc 1.7.1a, Dolphin R2812".

Title Description
examples neheGx\Lesson1-5 Works correctly.
examples template Fails. Only a blank screen is displayed and no hello world text.
examples gxSprites Fails. Only a blank screen is displayed

Screenshot