Difference between revisions of "Boot1"
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+ | boot1 is the second stage loader for the Wii. It is loaded by boot0, which is stored inside a Mask ROM inside the Hollywood. boot1 is contained inside a special partition on the NAND flash, but it is uneditable because of the OTP hash. | ||
+ | |||
== boot1 error codes == | == boot1 error codes == | ||
Revision as of 19:01, 27 October 2009
boot1 is the second stage loader for the Wii. It is loaded by boot0, which is stored inside a Mask ROM inside the Hollywood. boot1 is contained inside a special partition on the NAND flash, but it is uneditable because of the OTP hash.
boot1 error codes
boot1 will flash error codes on the 8-bit debug port if a problem is encountered loading boot2 from the NAND flash.
Error code | Notes |
---|---|
4 | Misc error (valid blockmap not found) |
5 | Header error (length is not 0x20, or offset to data start is > 0x20000, or data start is not aligned to 64-byte boundary |
8 | RSA signature failure |
9 | Wrong key (CP used to sign ticket, etc) (or attempt to downgrade -- tmd version lower than SEEPROM version?) |
10 | EEPROM error (failure reading data from EEPROM) |
11 | Wrong ticket (not for boot2) |