Difference between revisions of "Libosk"
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| title = libosk | | title = libosk | ||
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| author = [[User:beardface|beardface]] | | author = [[User:beardface|beardface]] | ||
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| source = http://wiichat.googlecode.com/files/libosk-src.zip | | source = http://wiichat.googlecode.com/files/libosk-src.zip | ||
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− | '''libosk (OnScreenKeyboard Library) | + | '''''libosk''''' (OnScreenKeyboard Library) is an easy to use, 100% configurable on screen keyboard for Wii applications written by [[User:beardface|beardface]]. Language, look and feel, etc can all be easily changed simply by modifying a config file. |
A demo application showing how to use libosk is included in the release. | A demo application showing how to use libosk is included in the release. |
Revision as of 01:27, 18 October 2009
libosk | |
General | |
---|---|
Author(s) | beardface |
Type | Library |
Version | 0.4.4 |
Links | |
Download | |
Source |
libosk (OnScreenKeyboard Library) is an easy to use, 100% configurable on screen keyboard for Wii applications written by beardface. Language, look and feel, etc can all be easily changed simply by modifying a config file.
A demo application showing how to use libosk is included in the release.
Development Guide
Development libraries used
- libmxml (included in release)
- libwiisprite
- libFAT
Coding with libosk
Steps to using an OnScreenKeyboard in your application:
In Header
#include "OnScreenKeyboard.h" #include "wiisprite.h"
Init fat, libwiisprite (GameWindow) and Wiimote
//... in main fatInitDefault(); wsp::GameWindow gwd; gwd.InitVideo(); WPAD_Init(); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR);
Construct OnScreenKeyboard
OnScreenKeyboard* osk = new OnScreenKeyboard(&gwd, "/config/key_config.xml");
Make as many calls to the library as you'd like, getting a new string, or editting strings
char* ret_string = osk->GetString(); //Or edit your string ret_string = osk->EditString(ret_string);
Building your app that uses libosk
Change your makefile to include the following libraries
-losk -lmxml -lwiisprite
Custom Keyboard Configuration
Images: To change look and feel, simply change the images your keyboard config file (xml) references.
Font: Simply change the font file your app references, (Must be a bitmap font (see included font for example)), converted to png. (TIP, use alpha channel)
Language: To change language, simply modify the keys used in the config file.