Difference between revisions of "GuitarsOnFire"
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(First, you should release stages as a new stage, not as a whole new package. Second, from the readme: "Don't create stages from copyrighted stuff, so I won't tollerate copies from GuitarHero stages.") |
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* [[:File:Neckbb.png|Black Flames, Blue Neck]] | * [[:File:Neckbb.png|Black Flames, Blue Neck]] | ||
* [http://daid.mine.nu/pub/TetrisStage.zip Tetris stage] - More of a proof of concept of how powerful the stage editing is. All gfx replaced and with some fancy scripting you can play tetris in the background. | * [http://daid.mine.nu/pub/TetrisStage.zip Tetris stage] - More of a proof of concept of how powerful the stage editing is. All gfx replaced and with some fancy scripting you can play tetris in the background. | ||
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Revision as of 11:14, 14 September 2009
Guitars On Fire | |
General | |
---|---|
Author(s) | Daid |
Type | Music game |
Version | 1.0 |
Licence | GPL |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Guitars On Fire is a Guitar Hero clone, like Guitarfun and FretsOnFire. It uses Frets On Fire compatible songs, which can be found all over the internet. Lots are to be found at FretsOnFire fan forum Everything is released under GPL, which means the code is open for everyone to view and modify if they wish. It borrows graphics from both Guitarfun and FretsOnFire, and contains some new graphics. It does NOT use any of the FretsOnFire code, and only a little bit of the Guitarfun code. So it's a different game with a different feeling to it.
Status
The game is mostly modeled after GuitarHero3, which is the best version so far according to me and my friends.
In it's current state it supports playing single songs from SD card. Up to 5 players in quick play mode. With 4 guitars and 1 USB keyboard. No online multiplayer as of yet. It has no lag and all the notes are perfect on time, compared to FretsOnFire. (Some songs are not done well and just look out of sync)
Controllers
GuitarsOnFire is designed to be played with Guitars. Currently it supports many of the Wii wireless guitars. And is known to work with the following guitars:
- GH3 Guitar [1]
- GH WT Guitar [2]
- GH Metallica Guitar [3] (Works 100% the same as a WT guitar)
- Flying V [4]
- PS2 Guitar with PS2->GameCube converter.
It also works with GuitarHeroWorldTour Drums. It WON'T EVER work with USB guitars, unless someone figures out how those work. I have reports that the cheapest guitar you can get "Nyko Frontman Wireless Guitar" does NOT work for some reason. No idea why.
Videos
(These videos are made with v0.8 and are outdated)
GoF - A Blood Red Summer Expert guitar by Calthephenom. | GoF - Californication by Calthephenom. | GoF - In Keeping Secrets Of Silent Earth:3 Calthephenom. |
Changelog
Version 1.0 (current)
New Features:
- Practice mode
- Versus mode
- Last man standing mode
- 50/100/150/200 streak effect
- GuitarHero World Tour Drums support
- Experimental USB support (No idea if it works, enable it in the settings menu)
- Saving settings
- Saving of top scores and showing which songs you have compleeted already in the song list.
Bugfixes/changes:
- Song selection redone (now returns to where you last where)
- Default neck is now gray
- Custom stages can supply a own neck/effect texture and note 3D models.
- Ajusted the hammeron note generation, makes less hammerons
- Fixed crash bug related to audio. Also fixed a few causes where the audio would get out of sync.
- Make sure there is a bit of time after the game start before the first song.
- Many tiny things I forgot.
Version 0.8
- Customizable scriptable stages. 3 stages included by default (GuitarsOnFire, Guitarfun, Mario)
- Lefty flip
- Load all GFX from png files on SD card
- Load drums.ogg if it exists
- 'lower fret overriding'
- Sound fix when no song.ogg is found
- Gamecube controller support (Untested)
- Classic controller support (Untested)
- Not showing a difficulty if there are less than 10 notes (some songs just add a single note to show up as having all difficulties)
- Added 'start' key for keyboard
- No songs message when no songs are found
- Fix scoring for sustained notes
- Remove tails for short notes
- Add neck/highway gfx
- Failing a song when playing badly
- Keyboard keymap customizing
- Basic drum track support
ToDo list for next version
- Advanced game mode: Tournament mode (partial)
- ???
Keys
Included song
- Tommi Inkila - This Week I've Been Mostly Playing Guitar (From FretsOnFire)
Other songs
The FretsOnFire wiki contains a LONG list of songs that you can download here free. Or You Can Download Calthephenoms Demo Song Called "The Devil Lives In Ohio"
Mods
Up from version v0.8 of GuitarsOnFire there was a gfx folder which allows you to change the look of some of the parts of the game.
Neck Mods (Note Highway):
- Black Flames, Blue Neck
- Tetris stage - More of a proof of concept of how powerful the stage editing is. All gfx replaced and with some fancy scripting you can play tetris in the background.