Difference between revisions of "Missile Command"
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− | {{Infobox | + | {{Infobox homebrew |
| title = Missile Command | | title = Missile Command | ||
'''Protect the homeland!''' | '''Protect the homeland!''' | ||
− | | image = | + | | image = [[File:Missilecommand.png]] |
− | | | + | | type = shooting game |
− | |||
| author = [[User:Ulti|ulti]] | | author = [[User:Ulti|ulti]] | ||
− | | | + | | version = 0.6a |
− | | download = | + | | download = http://pdroms.de/files/1925/ |
− | + | | peripherals = {{Wiimote1}} {{SensorBar}} {{Nunchuk}} {{FrontSD}} | |
− | | peripherals = {{Wiimote1}} {{ | + | | hbb = yes |
}} | }} | ||
− | Hey, it's missile command time! | + | Hey, it's missile command time! Destroy the missiles before they reach the earth and blow up your family! |
− | + | == Credit == | |
− | == | + | This uses the excellent [[libwiisprite]] for graphics and [[Sndlib]] for sound. The background music is [http://www.kahvi.org/artists2.php?offset=3&artist=Kenny%20Beltrey Kenny Beltrey - Hydrate], available for free from the [http://www.kahvi.org/ Kahvi Collective]. The sound effects were made by me spitting on my microphone. |
− | |||
− | ==Controls== | + | I'm also using [[User:DragonMinded|DragonMinded]]'s [http://www.dragonminded.com/files/FreeType%20With%20Libwiisprite.zip FreeType With Libwiisprite] for FreeType text display. The font I'm using is [http://www.urbanfonts.com/fonts.php?fontauthor=3362 Ben Nathan's] [http://www.urbanfonts.com/fonts/Elements.htm Elements], which is available for free from [http://www.urbanfonts.com Urban Fonts]. |
− | {| class="wikitable" style=" | + | |
+ | == Controls == | ||
+ | {| class="wikitable" style="left;text-align:center;" | ||
|- | |- | ||
− | + | ! {{Wiimote}}+{{Nunchuk}} !! Action | |
− | |||
|- | |- | ||
− | | | + | | {{WiimoteAim}} || Aim crosshairs |
− | | | ||
|- | |- | ||
− | | | + | | {{WiimoteBButton}} or {{NunchuckZButton}} || Fire anti-missile missile |
− | | Fire | ||
|- | |- | ||
− | | ''' | + | | Hold '''Left'''/'''Up'''/'''Right'''{{WiimoteDPad}} or {{NunchuckControlStick}} || Fire from left/center/right silo |
− | | | ||
|- | |- | ||
− | | | + | | {{WiimotePlusButton}} || Restart game |
− | | | ||
|- | |- | ||
− | | | + | | {{Wiimote2Button}}+{{WiimotePlusButton}} || 100 missile mode |
− | | Exit to loader | + | |- |
+ | | {{WiimoteHomeButton}} || Exit to loader | ||
|} | |} | ||
− | == | + | == Changelog == |
− | === | + | === 0.6a === |
− | 0.4a | + | * Converted boot.elf to boot.dol for compatibility with Homebrew Channel beta9. No other changes. |
− | + | === 0.5a === | |
− | === | + | * Fixed a crash bug related to split missiles not being cleaned up properly. |
− | + | * Added text | |
− | + | * Changed background music to "Hydrate", another Kahvi track, because I was getting tired of listening to the old one over and over. | |
− | 0.2a | + | * Sped up enemy missile speed by a factor of two. |
− | + | * Added an interface for writing level scripts. This is what enables the title screen, game over screen, etc. | |
− | 0.1a | + | * Moved the file hosting to WarpedFlash's dropbox. Thanks WarpedFlash! |
+ | === 0.4a === | ||
+ | *Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects) | ||
+ | === 0.3a === | ||
+ | *Added split missiles | ||
+ | *Missiles now have trajectory lines | ||
+ | === 0.2a === | ||
+ | *Added silo health and ammo | ||
+ | *Marginally better sprites | ||
+ | === 0.1a === | ||
+ | *Initial release | ||
− | [[ | + | [[Category:Homebrew using libwiisprite]] |
+ | [[Category:Homebrew using Sndlib]] |
Latest revision as of 18:14, 10 August 2009
Missile Command Protect the homeland! | |
![]() | |
General | |
---|---|
Author(s) | ulti |
Type | Shooting game |
Version | 0.6a |
Links | |
Download | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() ![]() ![]() ![]() |
Hey, it's missile command time! Destroy the missiles before they reach the earth and blow up your family!
Credit
This uses the excellent libwiisprite for graphics and Sndlib for sound. The background music is Kenny Beltrey - Hydrate, available for free from the Kahvi Collective. The sound effects were made by me spitting on my microphone.
I'm also using DragonMinded's FreeType With Libwiisprite for FreeType text display. The font I'm using is Ben Nathan's Elements, which is available for free from Urban Fonts.
Controls
![]() ![]() |
Action |
---|---|
![]() |
Aim crosshairs |
![]() ![]() |
Fire anti-missile missile |
Hold Left/Up/Right![]() ![]() |
Fire from left/center/right silo |
![]() |
Restart game |
![]() ![]() |
100 missile mode |
![]() |
Exit to loader |
Changelog
0.6a
- Converted boot.elf to boot.dol for compatibility with Homebrew Channel beta9. No other changes.
0.5a
- Fixed a crash bug related to split missiles not being cleaned up properly.
- Added text
- Changed background music to "Hydrate", another Kahvi track, because I was getting tired of listening to the old one over and over.
- Sped up enemy missile speed by a factor of two.
- Added an interface for writing level scripts. This is what enables the title screen, game over screen, etc.
- Moved the file hosting to WarpedFlash's dropbox. Thanks WarpedFlash!
0.4a
- Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects)
0.3a
- Added split missiles
- Missiles now have trajectory lines
0.2a
- Added silo health and ammo
- Marginally better sprites
0.1a
- Initial release